Player Matchup

Thor
Thor
BaseGodEric
Thor
Level 142
God Stats
34W - 24L
1,633 SR
Queue Stats
251W - 261L
1,514 Elo+
Party 3
Freya
Freya
DatCookieDoe123
Freya
Level 147
God Stats
4W - 8L
1,559 SR
Queue Stats
441W - 455L
1,473 Elo+
Party 1
Ganesha
Ganesha
HomeGrown348
Ganesha
Level 143
God Stats
3W - 2L
1,626 SR
Queue Stats
341W - 349L
1,508 Elo+
Solo
Ullr
Ullr
JustFayre
Ullr
Level 145
God Stats
2W - 7L
1,620 SR
Queue Stats
100W - 104L
1,584 Elo+
Party 1
Agni
Agni
UnfeedGorilla
Agni
Level 119
God Stats
7W - 10L
1,445 SR
Queue Stats
395W - 365L
1,595 Elo+
Party 3
Team Averages
Level 139
1,577 SR
1,535 Elo+

VS

Team Averages
Level 118
1,631 SR
1,625 Elo+
Tyr
Tyr
CaptainFlakes
Tyr
Level 182
God Stats
14W - 3L
1,874 SR
Queue Stats
248W - 121L
1,761 Elo+
Party 2
Sobek
Sobek
FDGOD100
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,623 Elo+
Party 4
Fenrir
Fenrir
SwabMyFolds
Fenrir
Level 125
God Stats
15W - 8L
1,507 SR
Queue Stats
107W - 61L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
mοntez
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 94L
1,602 Elo+
Party 4
Janus
Janus
peligrosodog
Janus
Level 128
God Stats
6W - 5L
1,775 SR
Queue Stats
92W - 104L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
4,929
986
3,494
4,592
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 2
4,619
924
1,749
4,766
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
HomeGrown348
Ganesha
5
0 / 0 / 0
2,436
487
0
0
0
Ullr
11
2 / 1 / 1
5,136
1,027
2,145
4,223
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
4,501
900
4,803
4,065
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
4,383
877
2,721
3,560
2,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
FDGOD100
Sobek
9
0 / 1 / 2
4,407
881
1,522
5,647
4,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
10
4 / 0 / 0
5,126
1,025
2,569
4,867
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cernunnos
mοntez
Cernunnos
9
0 / 2 / 2
4,641
928
4,317
5,870
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
4,731
946
2,213
2,920
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
4
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
0
0
1
0.5
L
0
1
2
1
W
Sobek
FDGOD100
Sobek
0
1
2
1
L
Ganesha
HomeGrown348
Ganesha
0
0
0
0
L
Ullr
2
1
1
2.5
W
Fenrir
4
0
0
4
L
0
3
2
0.33
W
Cernunnos
mοntez
Cernunnos
0
2
2
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
13,342
17,646
Taken
22,864
7,326
Mitigated
12,180
2,962
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
649
0
1,080
4,592
2,728
0
976
3,522
0
12,653
W
2,721
511
234
1,845
3,560
2,216
84
408
3,092
0
7,115
L
1,749
347
0
882
4,766
1,784
0
1,291
3,383
10,061
0
W
Sobek
FDGOD100
Sobek
1,522
0
0
1,913
5,647
4,563
0
2,192
3,347
5,443
0
L
Ganesha
HomeGrown348
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
2,145
874
0
500
4,223
1,570
0
655
3,546
0
18,238
W
Fenrir
2,569
277
0
319
4,867
2,381
0
873
3,884
0
7,727
L
4,803
1,013
0
500
4,065
1,244
0
693
3,190
11,302
0
W
Cernunnos
mοntez
Cernunnos
4,317
2,358
0
1,971
5,870
2,162
27
2,123
3,479
0
15,065
W
2,213
45
0
360
2,920
858
232
334
2,510
18,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
23,288
111
Minions Killed
97
0
Camps Cleared
0
473,720
Distance Traveled
613,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,929
986
32
6
0
122,868
0
W
Tyr
4,383
877
13
3
0
140,994
0
L
Freya
4,619
924
21
4
0
115,119
0
W
Sobek
4,407
881
6
1
0
111,619
0
L
Ganesha
2,436
487
0
0
0
0
0
L
Ullr
5,136
1,027
38
8
0
121,229
0
W
Fenrir
5,126
1,025
7
1
0
124,377
0
L
Agni
4,501
900
20
4
0
114,504
0
W
Cernunnos
4,641
928
30
6
0
107,298
0
W
Janus
4,731
946
41
8
0
128,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role