Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Madmonk42233
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 149L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
SCHMMEIT
Heimdallr
Level 24
God Stats
9W - 5L
1,569 SR
Queue Stats
79W - 70L
1,583 Elo+
Party 3
Ne Zha
Ne Zha
YodasCBT
Ne Zha
Level 152
God Stats
2W - 0L
1,633 SR
Queue Stats
86W - 78L
1,560 Elo+
Party 2
Tyr
Tyr
ujustamadcxnt
Tyr
Level 46
God Stats
4W - 3L
1,341 SR
Queue Stats
166W - 170L
1,533 Elo+
Party 3
Team Averages
Level 90
1,509 SR
1,541 Elo+

VS

Team Averages
Level 114
1,489 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
ASaif44
Ah Muzen Cab
Level 129
God Stats
4W - 1L
1,864 SR
Queue Stats
481W - 468L
1,497 Elo+
Party 1
Agni
Agni
Ac_1899_Milano
Agni
Level 129
God Stats
1W - 6L
1,157 SR
Queue Stats
477W - 459L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
BIGSHOW-56
Sylvanus
Level 98
God Stats
2W - 8L
1,258 SR
Queue Stats
221W - 225L
1,470 Elo+
Party 1
Arachne
Arachne
T0P 5ha4gger
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,395 Elo+
Solo
Chaac
Chaac
x7umaidanx
Chaac
Level 107
God Stats
123W - 89L
1,666 SR
Queue Stats
428W - 406L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 5
6,849
685
9,685
5,554
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 5
5,572
557
2,069
7,655
5,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
SCHMMEIT
Heimdallr
9
0 / 1 / 1
5,449
545
4,187
7,215
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
YodasCBT
Ne Zha
12
6 / 3 / 4
6,945
695
5,290
11,825
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
6,578
658
4,556
6,772
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASaif44
Ah Muzen Cab
10
0 / 0 / 1
5,553
555
5,088
6,209
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 1
5,443
544
4,367
6,715
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BIGSHOW-56
Sylvanus
8
0 / 2 / 1
5,135
514
2,590
9,451
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
T0P 5ha4gger
Arachne
9
2 / 3 / 1
5,411
541
3,935
9,276
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
11
1 / 1 / 0
5,921
592
2,705
7,320
6,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
5
5.5
L
Ah Muzen Cab
ASaif44
Ah Muzen Cab
0
0
1
0.5
L
0
4
1
0.13
L
Sylvanus
BIGSHOW-56
Sylvanus
0
2
1
0.25
W
0
0
5
2.5
W
Heimdallr
SCHMMEIT
Heimdallr
0
1
1
0.5
L
Arachne
T0P 5ha4gger
Arachne
2
3
1
0.83
W
Ne Zha
YodasCBT
Ne Zha
6
3
4
2.67
W
1
0
1
1.5
L
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
18,685
39,021
Taken
38,971
20,150
Mitigated
21,287
12,367
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,685
1,295
0
1,719
5,554
1,790
84
3,214
2,170
49,929
0
L
Ah Muzen Cab
ASaif44
Ah Muzen Cab
5,088
1,460
0
964
6,209
2,328
20
534
5,675
0
46,908
L
4,367
443
0
761
6,715
2,486
0
3,299
3,272
42,274
0
L
Sylvanus
BIGSHOW-56
Sylvanus
2,590
910
616
2,720
9,451
6,923
0
5,284
3,923
13,192
0
W
2,069
428
0
2,131
7,655
5,001
0
2,443
5,138
12,343
0
W
Heimdallr
SCHMMEIT
Heimdallr
4,187
1,929
0
2,893
7,215
3,094
0
444
6,771
0
37,048
L
Arachne
T0P 5ha4gger
Arachne
3,935
2,978
0
1,299
9,276
2,975
0
1,399
7,760
0
30,461
W
Ne Zha
YodasCBT
Ne Zha
5,290
1,817
0
2,106
11,825
4,525
0
1,380
10,393
0
51,616
W
4,556
1,020
0
3,518
6,772
5,740
0
0
6,772
0
46,655
L
Chaac
2,705
310
0
2,284
7,320
6,575
0
712
6,582
0
40,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
27,463
359
Minions Killed
290
0
Camps Cleared
0
1,134,308
Distance Traveled
1,069,087
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,849
685
92
9
0
219,712
0
L
Ah Muzen Cab
5,553
555
64
6
0
218,722
2
L
Agni
5,443
544
76
8
0
202,826
2
L
Sylvanus
5,135
514
31
3
0
194,414
3
W
Geb
5,572
557
15
2
0
224,319
0
W
Heimdallr
5,449
545
84
8
0
192,465
0
L
Arachne
5,411
541
51
5
0
223,655
0
W
Ne Zha
6,945
695
77
8
0
250,263
0
W
Tyr
6,578
658
91
9
0
247,549
2
L
Chaac
5,921
592
68
7
0
229,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role