Player Matchup

Sol
Sol
Noah11
Sol
Level 147
God Stats
0W - 2L
1,334 SR
Queue Stats
81W - 106L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Professorpep594
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,536 Elo+
Party 1
Arachne
Arachne
PyroPhoenix6449
Arachne
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 269L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
Squishyy0
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 1
Achilles
Achilles
nytro shark8
Achilles
Level 144
God Stats
4W - 9L
1,538 SR
Queue Stats
496W - 462L
1,582 Elo+
Solo
Team Averages
Level 142
1,474 SR
1,492 Elo+

VS

Team Averages
Level 112
1,614 SR
1,547 Elo+
Anubis
Anubis
BUTTERBOT021
Anubis
Level 126
God Stats
3W - 3L
1,467 SR
Queue Stats
134W - 115L
1,522 Elo+
Solo
Nemesis
Nemesis
BetweenTheToes
Nemesis
Level 122
God Stats
5W - 2L
1,730 SR
Queue Stats
236W - 220L
1,575 Elo+
Solo
Horus
Horus
PastyWhiteboii
Horus
Level 103
God Stats
4W - 4L
1,477 SR
Queue Stats
150W - 123L
1,606 Elo+
Party 2
Skadi
Skadi
SNAKE--EYES23
Skadi
Level 129
God Stats
10W - 7L
1,696 SR
Queue Stats
92W - 88L
1,461 Elo+
Solo
Ix Chel
Ix Chel
dude samus
Ix Chel
Level 82
God Stats
2W - 0L
1,700 SR
Queue Stats
111W - 79L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Noah11
Sol
10
0 / 2 / 0
5,378
538
3,236
7,150
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Professorpep594
Ah Muzen Cab
9
0 / 3 / 0
5,574
557
3,410
7,473
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,367
537
2,468
10,225
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Amaterasu
Squishyy0
Amaterasu
8
0 / 1 / 0
5,072
507
438
5,435
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
nytro shark8
Achilles
11
2 / 0 / 1
6,371
637
6,679
10,667
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 0 / 1
6,571
657
5,234
2,655
1,119
11
2 / 1 / 5
6,277
628
6,796
9,278
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 0 / 3
5,592
559
2,677
6,926
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 0 / 1
6,484
648
6,302
4,306
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
dude samus
Ix Chel
10
1 / 2 / 0
5,775
578
2,744
6,551
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
1
4.5
W
2
1
5
4.5
L
Sol
Noah11
Sol
0
2
0
0
W
1
0
3
2.5
L
Ah Muzen Cab
Professorpep594
Ah Muzen Cab
0
3
0
0
L
1
5
0
0.2
W
3
0
1
3.5
L
Amaterasu
Squishyy0
Amaterasu
0
1
0
0
W
Ix Chel
dude samus
Ix Chel
1
2
0
0.5
L
Achilles
nytro shark8
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
23,753
40,950
Taken
29,716
18,617
Mitigated
12,384
10,507
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,234
119
0
2,210
2,655
1,119
0
1,632
993
51,517
0
W
6,796
3,371
0
1,269
9,278
3,570
0
1,158
8,100
0
51,615
L
Sol
Noah11
Sol
3,236
714
0
2,790
7,150
1,339
0
2,386
4,620
39,563
0
W
2,677
970
560
3,238
6,926
3,810
0
783
6,143
0
14,808
L
Ah Muzen Cab
Professorpep594
Ah Muzen Cab
3,410
1,075
0
598
7,473
2,749
0
0
7,473
0
44,649
L
2,468
1,699
0
1,536
10,225
3,217
0
1,760
8,465
0
37,352
W
6,302
1,890
0
0
4,306
1,642
379
0
4,306
0
50,227
L
Amaterasu
Squishyy0
Amaterasu
438
365
0
1,987
5,435
3,332
0
1,398
4,037
0
7,085
W
Ix Chel
dude samus
Ix Chel
2,744
653
382
2,581
6,551
2,243
0
161
6,390
39,126
0
L
Achilles
nytro shark8
Achilles
6,679
1,504
0
3,596
10,667
7,980
0
2,483
8,184
275
44,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
30,699
316
Minions Killed
395
0
Camps Cleared
0
1,073,653
Distance Traveled
1,077,080
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,571
657
98
10
0
203,621
0
W
Nemesis
6,277
628
90
9
0
242,524
4
L
Sol
5,378
538
77
8
0
191,359
0
W
Horus
5,592
559
27
3
0
245,176
1
L
Ah Muzen Cab
5,574
557
90
9
0
201,519
0
L
Arachne
5,367
537
59
6
0
232,043
0
W
Skadi
6,484
648
98
10
0
189,145
0
L
Amaterasu
5,072
507
19
2
0
228,738
0
W
Ix Chel
5,775
578
82
8
0
196,614
1
L
Achilles
6,371
637
71
7
0
219,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role