Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bubblez d monke
King Arthur
Level 62
God Stats
6W - 4L
1,508 SR
Queue Stats
70W - 66L
1,415 Elo+
Solo
Janus
Janus
Kallastin
Janus
Level 69
God Stats
1W - 0L
1,461 SR
Queue Stats
18W - 17L
1,533 Elo+
Party 1
Bacchus
Bacchus
RockyTopWiz
Bacchus
Level 128
God Stats
4W - 3L
1,489 SR
Queue Stats
51W - 44L
1,520 Elo+
Solo
Ra
Ra
THEG1GACHAD
Ra
Level 69
God Stats
2W - 0L
1,457 SR
Queue Stats
11W - 13L
1,498 Elo+
Party 1
Team Averages
Level 82
1,483 SR
1,493 Elo+

VS

Team Averages
Level 140
1,576 SR
1,513 Elo+
Arachne
Arachne
Kweno
Arachne
Level 60
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
Racòón
Martichoras
Level 154
God Stats
9W - 14L
1,506 SR
Queue Stats
169W - 180L
1,507 Elo+
Solo
Horus
Horus
RangelDiek1234
Horus
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 47L
1,607 Elo+
Solo
Hercules
Hercules
Setanos
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 151L
1,491 Elo+
Solo
Eset
Eset
lilmar0101
Eset
Level 229
God Stats
82W - 64L
1,532 SR
Queue Stats
1,278W - 1,305L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 1 / 3
10,095
918
13,181
8,344
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Bubblez d monke
King Arthur
13
2 / 1 / 9
7,719
702
5,097
7,425
6,008
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Kallastin
Janus
16
7 / 1 / 11
9,094
827
21,319
8,276
3,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RockyTopWiz
Bacchus
14
4 / 1 / 12
8,073
734
7,855
12,895
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 10
7,936
721
8,926
9,025
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kweno
Arachne
14
5 / 6 / 2
8,354
759
7,437
15,839
8,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Racòón
Martichoras
13
1 / 5 / 1
7,526
684
5,086
11,187
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 2
7,355
669
6,596
15,413
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Setanos
Hercules
12
1 / 5 / 2
6,863
624
3,172
15,566
11,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 7
7,457
678
12,853
11,665
4,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
23
Kills
10
10
Deaths
23
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
3
9.5
W
King Arthur
Bubblez d monke
King Arthur
2
1
9
6.5
W
Janus
Kallastin
Janus
7
1
11
12.5
L
Arachne
Kweno
Arachne
5
6
2
1
L
Martichoras
Racòón
Martichoras
1
5
1
0.3
L
3
2
2
2
W
Bacchus
RockyTopWiz
Bacchus
4
1
12
10
L
Hercules
Setanos
Hercules
1
5
2
0.4
W
2
6
10
1.17
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
35,144
45,965
Taken
69,670
31,043
Mitigated
42,384
5,763
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,181
3,717
0
524
8,344
3,537
296
988
7,046
0
49,531
W
King Arthur
Bubblez d monke
King Arthur
5,097
763
0
347
7,425
6,008
336
2,998
4,056
0
11,456
W
Janus
Kallastin
Janus
21,319
1,883
0
801
8,276
3,413
59
4,594
3,398
42,842
0
L
Arachne
Kweno
Arachne
7,437
3,882
0
3,191
15,839
8,311
941
4,611
10,833
0
22,596
L
Martichoras
Racòón
Martichoras
5,086
603
0
546
11,187
4,199
0
7,806
3,246
0
22,707
L
6,596
2,278
2,392
5,233
15,413
13,455
52
7,920
7,015
0
11,376
W
Bacchus
RockyTopWiz
Bacchus
7,855
371
0
1,165
12,895
14,622
324
3,166
8,822
9,049
442
L
Hercules
Setanos
Hercules
3,172
377
0
2,446
15,566
11,967
0
10,174
5,186
342
8,170
W
8,926
627
1,031
1,895
9,025
3,463
0
1,446
7,458
25,583
0
L
12,853
640
716
2,141
11,665
4,452
0
5,874
5,432
30,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
37,555
217
Minions Killed
134
0
Camps Cleared
0
1,184,289
Distance Traveled
1,026,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,095
918
102
9
0
252,598
0
W
King Arthur
7,719
702
16
1
0
224,874
0
W
Janus
9,094
827
59
5
0
245,611
1
L
Arachne
8,354
759
29
3
0
218,534
0
L
Martichoras
7,526
684
48
4
0
186,432
0
L
Horus
7,355
669
6
1
0
240,393
0
W
Bacchus
8,073
734
6
1
0
233,479
0
L
Hercules
6,863
624
18
2
0
174,955
0
W
Ra
7,936
721
34
3
0
227,727
0
L
Eset
7,457
678
33
3
0
205,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role