Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DukeHadi
Cthulhu
Level 146
God Stats
8W - 15L
1,452 SR
Queue Stats
72W - 60L
1,454 Elo+
Solo
Thanatos
Thanatos
NoTyXx_fana
Thanatos
Level 129
God Stats
31W - 26L
1,479 SR
Queue Stats
1,102W - 1,069L
1,479 Elo+
Solo
Yu Huang
Yu Huang
Vatreni_94
Yu Huang
Level 146
God Stats
4W - 3L
1,463 SR
Queue Stats
485W - 459L
1,521 Elo+
Solo
Cerberus
Cerberus
dippertje1000
Cerberus
Level 85
God Stats
4W - 2L
1,716 SR
Queue Stats
81W - 92L
1,460 Elo+
Solo
Team Averages
Level 133
1,522 SR
1,483 Elo+

VS

Team Averages
Level 122
1,578 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AdrenalinoGM
Zhong Kui
Level 129
God Stats
46W - 36L
1,668 SR
Queue Stats
264W - 255L
1,527 Elo+
Solo
Athena
Athena
Mr_esmirri
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,515 Elo+
Solo
Cupid
Cupid
Saga_blanka
Cupid
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
261W - 290L
1,546 Elo+
Solo
Kukulkan
Kukulkan
cheehacker95
Kukulkan
Level 126
God Stats
5W - 5L
1,506 SR
Queue Stats
402W - 386L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 4 / 6
9,616
566
8,610
11,792
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DukeHadi
Cthulhu
13
4 / 2 / 3
9,205
541
9,137
13,977
11,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
NoTyXx_fana
Thanatos
16
11 / 2 / 2
10,297
606
13,017
16,607
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Vatreni_94
Yu Huang
14
0 / 2 / 9
8,693
511
10,451
9,792
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
dippertje1000
Cerberus
16
2 / 1 / 2
9,795
576
6,282
14,881
9,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 6 / 3
8,137
479
6,426
18,593
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
AdrenalinoGM
Zhong Kui
15
1 / 3 / 1
9,156
539
11,072
14,986
12,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Mr_esmirri
Athena
13
1 / 2 / 9
8,527
502
6,813
15,286
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
6,937
408
6,751
11,802
3,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
cheehacker95
Kukulkan
13
3 / 3 / 1
8,293
488
5,965
7,679
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
11
11
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
4
6
1.25
L
Thor
 
Thor
5
6
3
1.08
L
Zhong Kui
AdrenalinoGM
Zhong Kui
1
3
1
0.5
W
Cthulhu
DukeHadi
Cthulhu
4
2
3
2.75
L
Athena
Mr_esmirri
Athena
1
2
9
2.75
W
Thanatos
NoTyXx_fana
Thanatos
11
2
2
6
L
1
5
2
0.4
W
Yu Huang
Vatreni_94
Yu Huang
0
2
9
2.25
L
Kukulkan
cheehacker95
Kukulkan
3
3
1
1.17
W
Cerberus
dippertje1000
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,497
Damage
37,027
67,049
Taken
68,346
39,112
Mitigated
36,809
34,322
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,610
4,635
0
4,749
11,792
4,563
1,506
2,376
9,346
0
75,436
L
Thor
 
Thor
6,426
1,038
0
1,877
18,593
5,858
0
5,580
13,013
0
40,447
L
Zhong Kui
AdrenalinoGM
Zhong Kui
11,072
2,719
0
7,593
14,986
12,039
627
8,187
6,799
82,576
0
W
Cthulhu
DukeHadi
Cthulhu
9,137
452
2,094
3,193
13,977
11,831
0
6,272
7,661
33,419
696
L
Athena
Mr_esmirri
Athena
6,813
2,102
0
3,480
15,286
11,883
0
5,256
9,966
34,358
0
W
Thanatos
NoTyXx_fana
Thanatos
13,017
3,435
0
14,204
16,607
8,790
0
2,893
13,714
0
81,874
L
6,751
4,432
298
3,576
11,802
3,988
0
2,098
9,704
0
38,408
W
Yu Huang
Vatreni_94
Yu Huang
10,451
1,014
0
2,902
9,792
4,240
0
5,753
4,039
60,378
0
L
Kukulkan
cheehacker95
Kukulkan
5,965
612
0
1,570
7,679
3,041
0
4,200
3,479
53,395
0
W
Cerberus
dippertje1000
Cerberus
6,282
1,846
0
7,180
14,881
9,688
0
7,156
7,725
70,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,606
Gold Earned
41,050
522
Minions Killed
394
0
Camps Cleared
0
1,699,230
Distance Traveled
1,551,154
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,616
566
124
7
0
310,277
0
L
Thor
8,137
479
55
3
0
333,657
0
L
Zhong Kui
9,156
539
130
8
0
294,476
0
W
Cthulhu
9,205
541
40
2
0
359,989
0
L
Athena
8,527
502
44
3
0
372,431
1
W
Thanatos
10,297
606
91
5
0
411,208
0
L
Cupid
6,937
408
62
4
0
260,221
0
W
Yu Huang
8,693
511
101
6
0
328,395
7
L
Kukulkan
8,293
488
103
6
0
290,369
2
W
Cerberus
9,795
576
166
10
0
289,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role