Player Matchup

Chiron
Chiron
Platinum IV
ElKuunsito00
Chiron
Platinum IV
Level 108
God Stats
7W - 4L
1,690 SR
Queue Stats
316W - 337L
1,491 MMR
Solo
Loki
Loki
Gold IV
Fayven12
Loki
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,510 MMR
Party 2
Maui
Maui
Gold III
RevolucionX5
Maui
Gold III
Level 163
God Stats
2W - 0L
1,681 SR
Queue Stats
100W - 94L
1,581 MMR
Solo
Discordia
Discordia
Gold IV
SnakePig001
Discordia
Gold IV
Level 67
God Stats
1W - 0L
1,379 SR
Queue Stats
17W - 14L
1,492 MMR
Party 2
Chaac
Chaac
Gold III
f0246813579m
Chaac
Gold III
Level 159
God Stats
22W - 15L
1,655 SR
Queue Stats
119W - 118L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,581 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,720 SR
1,574 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Silver II
It4chiUchihA
Serqet
Silver II
Level 154
God Stats
4W - 10L
1,828 SR
Queue Stats
71W - 82L
1,439 MMR
Party 1
Skadi
Skadi
Gold I
Matichi123
Skadi
Gold I
Level 129
God Stats
36W - 17L
1,726 SR
Queue Stats
203W - 201L
1,538 MMR
Solo
King Arthur
King Arthur
Platinum IV
PinguiRelampago
King Arthur
Platinum IV
Level 149
God Stats
2W - 3L
1,716 SR
Queue Stats
75W - 67L
1,724 MMR
Party 3
Thoth
Thoth
Platinum V
SentByGod22
Thoth
Platinum V
Level 62
God Stats
9W - 13L
1,829 SR
Queue Stats
93W - 90L
1,667 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
3 / 0 / 0
4,276
855
5,013
3,402
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
7
0 / 0 / 2
3,729
746
92
3,880
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 3
4,018
804
1,827
3,228
1,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SnakePig001
Discordia
7
0 / 0 / 0
3,763
753
183
1,418
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,960
792
84
1,625
759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ix ChelAnubisKuzenboBakasura

VS

Bans
AgniJanusRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 1 / 0
3,203
641
1,495
4,355
2,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
6
0 / 1 / 0
3,466
693
1,259
3,431
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
5
0 / 2 / 0
3,097
619
2,080
4,475
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PinguiRelampago
King Arthur
1
0 / 0 / 0
2,529
506
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
4,019
804
757
965
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
Chiron
3
0
0
3
W
Loki
0
0
2
1
L
Serqet
0
1
0
0
L
Skadi
0
2
0
0
L
King Arthur
PinguiRelampago
King Arthur
0
0
0
0
W
1
0
3
2.5
L
0
0
0
0
W
Discordia
SnakePig001
Discordia
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,199
Damage
5,591
13,553
Taken
13,226
4,375
Mitigated
4,531
7,044
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,495
165
400
1,549
4,355
2,009
0
788
3,559
6,459
0
W
Chiron
5,013
1,881
190
1,250
3,402
1,011
0
646
2,704
0
25,425
W
Loki
92
0
0
2,699
3,880
1,021
0
487
3,237
0
17,573
L
Serqet
1,259
103
0
250
3,431
978
0
0
3,398
0
19,178
L
Skadi
2,080
556
0
425
4,475
1,341
0
1,067
3,408
0
16,736
L
King Arthur
PinguiRelampago
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
1,827
539
609
624
3,228
1,228
0
815
2,361
8,106
0
L
757
0
0
500
965
203
0
129
782
24,792
0
W
Discordia
SnakePig001
Discordia
183
0
0
716
1,418
356
0
270
1,148
18,717
0
W
84
51
0
956
1,625
759
0
0
1,625
0
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,746
Gold Earned
16,314
179
Minions Killed
141
0
Camps Cleared
0
580,412
Distance Traveled
475,892
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,203
641
14
3
0
118,278
1
W
Chiron
4,276
855
49
10
0
95,944
0
W
Loki
3,729
746
42
8
0
146,112
0
L
Serqet
3,466
693
38
8
0
133,449
0
L
Skadi
3,097
619
34
7
0
106,724
0
L
King Arthur
2,529
506
0
0
0
3,431
0
W
Maui
4,018
804
4
1
0
128,263
2
L
Thoth
4,019
804
55
11
0
114,010
0
W
Discordia
3,763
753
47
9
0
113,037
0
W
Chaac
3,960
792
37
7
0
97,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role