Player Matchup

Anubis
Anubis
Gold IV
BigBongandJD
Anubis
Gold IV
Level 84
God Stats
1W - 0L
1,592 SR
Queue Stats
4W - 5L
1,300 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,592 SR
1,300 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,671 SR
1,143 MMR
Anubis
Anubis
Silver IV
Fresh izaih
Anubis
Silver IV
Level 78
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 8L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 1 / 0
12,928
1,077
7,730
7,764
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraAh Muzen CabMartichorasMedusaHachiman

VS

Bans
ChaacHerculesSun WukongTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 5 / 0
10,366
864
3,693
9,497
3,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
0
5
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,730
Damage
3,693
7,764
Taken
9,497
4,671
Mitigated
3,655
4,831
Healing
1,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,730
174
0
4,831
7,764
4,671
2,091
4,371
3,393
76,761
0
L
Anubis
3,693
170
0
1,124
9,497
3,655
0
8,036
1,461
52,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,928
Gold Earned
10,366
158
Minions Killed
102
8
Camps Cleared
4
215,058
Distance Traveled
208,402
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,928
1,077
158
13
8
215,058
0
L
Anubis
10,366
864
102
9
4
208,402
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role