Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aloox10
Ra
Level 89
God Stats
5W - 4L
1,540 SR
Queue Stats
51W - 52L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
Fartfreddie73
Amaterasu
Level 128
God Stats
6W - 7L
1,704 SR
Queue Stats
147W - 133L
1,508 Elo+
Party 1
Fenrir
Fenrir
SuperPlay
Fenrir
Level 128
God Stats
1W - 1L
1,751 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 1
Nike
Nike
estirxn123
Nike
Level 176
God Stats
1W - 2L
1,517 SR
Queue Stats
110W - 100L
1,523 Elo+
Solo
Team Averages
Level 129
1,602 SR
1,505 Elo+

VS

Team Averages
Level 152
1,521 SR
1,541 Elo+
Artio
Artio
FemboyTwink
Artio
Level 202
God Stats
6W - 4L
1,443 SR
Queue Stats
219W - 186L
1,569 Elo+
Party 2
Izanami
Izanami
Jbbridge22
Izanami
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 170L
1,567 Elo+
Party 2
Lancelot
Lancelot
SkyeMancer
Lancelot
Level 156
God Stats
6W - 7L
1,291 SR
Queue Stats
403W - 363L
1,515 Elo+
Solo
Merlin
Merlin
SlobbyShark
Merlin
Level 126
God Stats
4W - 1L
1,787 SR
Queue Stats
205W - 186L
1,541 Elo+
Solo
Scylla
Scylla
Slothigator
Scylla
Level 108
God Stats
57W - 28L
1,587 SR
Queue Stats
270W - 256L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 0 / 3
5,540
693
4,855
6,640
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 2
6,258
782
2,207
4,369
1,648
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Fartfreddie73
Amaterasu
11
0 / 1 / 3
5,549
694
3,437
7,451
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
SuperPlay
Fenrir
13
4 / 0 / 1
6,696
837
2,951
4,958
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 2
5,616
702
5,395
6,196
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,495
812
3,212
5,645
4,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Jbbridge22
Izanami
12
1 / 1 / 5
6,181
773
7,660
5,719
2,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SkyeMancer
Lancelot
11
1 / 2 / 3
6,062
758
4,180
5,011
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
14
3 / 0 / 1
6,889
861
5,038
2,343
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
12
0 / 1 / 3
6,013
752
3,174
3,404
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
5
Kills
6
6
Deaths
5
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
3
1.5
L
0
1
2
1
L
Amaterasu
Fartfreddie73
Amaterasu
0
1
3
1.5
W
1
1
5
3.5
W
Izanami
Jbbridge22
Izanami
1
1
5
3.5
W
Lancelot
SkyeMancer
Lancelot
1
2
3
1.25
W
Merlin
3
0
1
3.5
W
Scylla
0
1
3
1.5
L
Fenrir
SuperPlay
Fenrir
4
0
1
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
23,264
29,614
Taken
22,122
12,879
Mitigated
11,455
8,152
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,855
1,731
0
1,470
6,640
2,457
0
3,089
3,551
0
15,289
L
2,207
305
540
1,258
4,369
1,648
0
1,699
2,670
29,491
0
L
Amaterasu
Fartfreddie73
Amaterasu
3,437
803
0
1,849
7,451
4,270
0
2,754
4,641
0
13,632
W
3,212
802
771
2,018
5,645
4,531
196
970
4,557
4,605
0
W
Izanami
Jbbridge22
Izanami
7,660
5,187
0
686
5,719
2,124
2,139
577
4,884
0
20,844
W
Lancelot
SkyeMancer
Lancelot
4,180
695
0
286
5,011
3,070
261
215
4,717
0
14,172
W
Merlin
5,038
364
0
500
2,343
770
908
384
1,869
27,414
0
W
Scylla
3,174
435
0
376
3,404
960
133
52
3,352
21,340
0
L
Fenrir
SuperPlay
Fenrir
2,951
1,568
0
2,912
4,958
2,017
0
1,245
3,659
0
21,351
L
5,395
544
0
123
6,196
2,487
0
2,840
3,356
0
8,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
31,640
175
Minions Killed
175
0
Camps Cleared
0
863,294
Distance Traveled
895,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,540
693
17
2
0
180,165
0
L
Ra
6,258
782
67
8
0
171,930
0
L
Amaterasu
5,549
694
31
4
0
192,989
0
W
Artio
6,495
812
5
1
0
198,162
0
W
Izanami
6,181
773
38
5
0
173,920
0
W
Lancelot
6,062
758
23
3
0
185,835
0
W
Merlin
6,889
861
58
7
0
160,734
0
W
Scylla
6,013
752
51
6
0
177,152
0
L
Fenrir
6,696
837
49
6
0
185,159
0
L
Nike
5,616
702
11
1
0
133,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role