Player Matchup

Xing Tian
Xing Tian
EviL Spudy
Xing Tian
Level 120
God Stats
4W - 2L
1,715 SR
Queue Stats
38W - 33L
1,568 Elo+
Party 1
Horus
Horus
I ASTERISM l
Horus
Level 95
God Stats
1W - 3L
1,434 SR
Queue Stats
327W - 330L
1,499 Elo+
Party 1
Osiris
Osiris
Rlyeh Calls
Osiris
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 415L
1,500 Elo+
Party 1
Team Averages
Level 119
1,550 SR
1,522 Elo+

VS

Team Averages
Level 147
1,507 SR
1,649 Elo+
Ymir
Ymir
BunnyOfChaos
Ymir
Level 126
God Stats
5W - 1L
1,490 SR
Queue Stats
9W - 3L
1,674 Elo+
Party 2
King Arthur
King Arthur
Jbunner420
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,701 Elo+
Party 2
Scylla
Scylla
burds one
Scylla
Level 157
God Stats
1W - 0L
1,530 SR
Queue Stats
10W - 7L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EviL Spudy
Xing Tian
12
0 / 3 / 2
9,384
670
6,803
17,555
16,246
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
9,343
667
5,254
17,440
16,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
13
1 / 5 / 1
9,747
696
12,224
16,542
13,934
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
10,100
721
8,552
12,870
16,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jbunner420
King Arthur
12
2 / 2 / 8
10,199
729
14,349
11,590
13,120
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
burds one
Scylla
16
7 / 0 / 3
12,037
860
20,464
6,850
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Xing Tian
EviL Spudy
Xing Tian
0
3
2
0.33
L
1
2
0
0.5
W
King Arthur
Jbunner420
King Arthur
2
2
8
3
L
Osiris
1
5
1
0.3
W
Scylla
burds one
Scylla
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
43,365
51,537
Taken
31,310
46,344
Mitigated
33,612
12,712
Healing
1,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,552
1,773
0
500
12,870
16,664
0
2,974
9,657
14,849
0
L
Xing Tian
EviL Spudy
Xing Tian
6,803
496
0
3,730
17,555
16,246
0
10,646
6,731
33,704
0
L
5,254
2,321
1,912
3,993
17,440
16,164
0
11,109
6,012
0
17,584
W
King Arthur
Jbunner420
King Arthur
14,349
1,781
0
0
11,590
13,120
112
2,452
8,985
0
29,540
L
Osiris
12,224
3,837
0
3,077
16,542
13,934
0
7,615
8,927
0
53,562
W
Scylla
burds one
Scylla
20,464
1,847
0
650
6,850
3,828
0
1,462
5,388
86,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
32,336
145
Minions Killed
163
0
Camps Cleared
0
758,400
Distance Traveled
779,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,100
721
11
1
0
258,187
0
L
Xing Tian
9,384
670
55
4
0
246,355
0
L
Horus
9,343
667
15
1
0
254,589
0
W
King Arthur
10,199
729
32
2
0
249,118
0
L
Osiris
9,747
696
75
5
0
257,456
0
W
Scylla
12,037
860
120
9
0
271,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role