Player Matchup

Izanami
Izanami
BagofChips32
Izanami
Level 65
God Stats
9W - 14L
1,485 SR
Queue Stats
101W - 98L
1,479 Elo+
Party 1
Vamana
Vamana
ELCHIKO_APPLE
Vamana
Level 29
God Stats
25W - 25L
1,465 SR
Queue Stats
92W - 86L
1,466 Elo+
Party 2
Thor
Thor
Grimgars Ash
Thor
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 121L
1,380 Elo+
Solo
Sylvanus
Sylvanus
HUAPA456
Sylvanus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 299L
1,486 Elo+
Party 1
Anubis
Anubis
P3AR_85
Anubis
Level 57
God Stats
7W - 3L
1,701 SR
Queue Stats
118W - 115L
1,466 Elo+
Party 2
Team Averages
Level 59
1,530 SR
1,455 Elo+

VS

Team Averages
Level 71
1,584 SR
1,536 Elo+
Apollo
Apollo
AzxGroove
Apollo
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
529W - 486L
1,474 Elo+
Solo
Set
Set
KamiNoNatsu
Set
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,371 Elo+
Solo
Maui
Maui
KyoGi_warrior_69
Maui
Level 62
God Stats
2W - 0L
1,776 SR
Queue Stats
3W - 1L
1,765 Elo+
Solo
Hera
Hera
Masteubuzz
Hera
Level 61
God Stats
2W - 0L
1,874 SR
Queue Stats
16W - 14L
1,610 Elo+
Solo
Odin
Odin
SyndiCradsOG
Odin
Level 67
God Stats
5W - 8L
1,269 SR
Queue Stats
265W - 251L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BagofChips32
Izanami
9
0 / 5 / 2
5,919
370
4,375
9,216
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,443
465
6,103
13,345
11,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 1
7,562
473
5,434
12,012
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
HUAPA456
Sylvanus
9
2 / 3 / 2
6,976
436
5,040
11,472
8,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
P3AR_85
Anubis
17
7 / 1 / 0
10,092
631
8,663
12,348
6,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AzxGroove
Apollo
15
10 / 2 / 1
9,210
576
11,999
13,744
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
8,263
516
2,512
11,489
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 8
8,946
559
5,120
10,876
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 0
7,563
473
6,023
10,515
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 1
8,286
518
8,160
11,317
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
11
Kills
14
15
Deaths
12
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
AzxGroove
Apollo
10
2
1
5.25
L
Izanami
BagofChips32
Izanami
0
5
2
0.2
L
0
3
0
0
L
2
3
1
0.83
L
Sylvanus
HUAPA456
Sylvanus
2
3
2
1
W
1
0
1
1.5
W
1
3
8
1.67
W
0
7
0
0
L
Anubis
P3AR_85
Anubis
7
1
0
7
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
33,814
58,393
Taken
57,941
34,780
Mitigated
32,022
19,507
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AzxGroove
Apollo
11,999
8,045
0
7,389
13,744
5,003
2,521
3,980
9,664
0
68,762
L
Izanami
BagofChips32
Izanami
4,375
3,149
0
1,601
9,216
3,554
0
2,384
6,832
0
32,877
L
6,103
3,548
0
3,918
13,345
11,803
0
0
13,345
0
55,169
L
5,434
1,579
0
763
12,012
4,864
0
580
11,300
0
53,895
L
Sylvanus
HUAPA456
Sylvanus
5,040
1,198
1,594
4,004
11,472
8,338
0
1,794
9,378
15,383
0
W
2,512
1,343
0
2,290
11,489
5,728
0
7
11,482
0
79,207
W
5,120
1,097
0
3,430
10,876
8,529
403
2,443
8,409
20,826
0
W
6,023
2,104
0
727
10,515
2,777
0
7,254
3,261
54,613
0
L
Anubis
P3AR_85
Anubis
8,663
0
0
7,627
12,348
6,221
151
6,472
5,876
95,756
0
W
8,160
2,126
0
500
11,317
9,985
0
0
11,317
0
48,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
42,268
378
Minions Killed
419
0
Camps Cleared
0
1,319,259
Distance Traveled
1,464,176
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,210
576
120
8
0
282,224
3
L
Izanami
5,919
370
60
4
0
214,901
0
L
Vamana
7,443
465
85
5
0
283,389
0
L
Thor
7,562
473
70
4
0
324,919
0
L
Sylvanus
6,976
436
15
1
0
201,763
0
W
Set
8,263
516
109
7
0
327,818
0
W
Maui
8,946
559
19
1
0
309,346
2
W
Hera
7,563
473
96
6
0
266,422
0
L
Anubis
10,092
631
148
9
0
294,287
0
W
Odin
8,286
518
75
5
0
278,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role