Player Matchup

Jormungandr
Jormungandr
Blurrymemes
Jormungandr
Level 85
God Stats
7W - 4L
1,551 SR
Queue Stats
413W - 357L
1,577 Elo+
Solo
Freya
Freya
FancyFishSwitch
Freya
Level 214
God Stats
3W - 4L
1,715 SR
Queue Stats
491W - 452L
1,530 Elo+
Solo
Bakasura
Bakasura
Omori_Sunny-
Bakasura
Level 66
God Stats
6W - 2L
1,739 SR
Queue Stats
69W - 47L
1,633 Elo+
Solo
Ravana
Ravana
lllturtle
Ravana
Level 126
God Stats
2W - 1L
1,674 SR
Queue Stats
191W - 173L
1,585 Elo+
Solo
Heimdallr
Heimdallr
pacotaco21
Heimdallr
Level 158
God Stats
6W - 2L
1,409 SR
Queue Stats
320W - 288L
1,607 Elo+
Solo
Team Averages
Level 130
1,618 SR
1,586 Elo+

VS

Team Averages
Level 127
1,597 SR
1,553 Elo+
Fenrir
Fenrir
AutumnRR
Fenrir
Level 34
God Stats
5W - 5L
1,618 SR
Queue Stats
43W - 25L
1,612 Elo+
Solo
Ne Zha
Ne Zha
ElPapiBlanco
Ne Zha
Level 183
God Stats
5W - 6L
1,531 SR
Queue Stats
320W - 310L
1,524 Elo+
Party 1
Janus
Janus
FeralVtech
Janus
Level 156
God Stats
3W - 2L
1,628 SR
Queue Stats
265W - 228L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoulHeartSM
Cu Chulainn
Level 156
God Stats
8W - 6L
1,634 SR
Queue Stats
280W - 266L
1,544 Elo+
Solo
Charybdis
Charybdis
TwilightEcho
Charybdis
Level 107
God Stats
17W - 9L
1,572 SR
Queue Stats
98W - 93L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blurrymemes
Jormungandr
13
1 / 2 / 8
8,578
536
7,462
11,370
8,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 3 / 2
9,540
596
12,034
12,311
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Omori_Sunny-
Bakasura
16
4 / 2 / 2
10,409
651
13,007
14,568
14,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
lllturtle
Ravana
16
4 / 1 / 1
9,717
607
6,807
4,008
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
pacotaco21
Heimdallr
14
3 / 1 / 5
8,932
558
8,385
9,816
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AutumnRR
Fenrir
13
4 / 2 / 2
8,023
501
6,937
15,269
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
10
3 / 5 / 2
7,166
448
6,104
16,364
13,842
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
14
0 / 3 / 1
7,640
478
6,733
9,730
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SoulHeartSM
Cu Chulainn
13
0 / 5 / 2
7,682
480
8,299
16,403
13,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TwilightEcho
Charybdis
12
2 / 2 / 3
7,598
475
4,895
11,040
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
9
9
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AutumnRR
Fenrir
4
2
2
2.5
W
Jormungandr
Blurrymemes
Jormungandr
1
2
8
2.5
L
Ne Zha
3
5
2
0.8
W
4
3
2
1.67
L
Janus
0
3
1
0.17
W
Bakasura
Omori_Sunny-
Bakasura
4
2
2
2.5
L
Cu Chulainn
SoulHeartSM
Cu Chulainn
0
5
2
0.2
L
Charybdis
TwilightEcho
Charybdis
2
2
3
1.75
W
Ravana
lllturtle
Ravana
4
1
1
4.5
W
Heimdallr
pacotaco21
Heimdallr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
32,968
52,073
Taken
68,806
33,447
Mitigated
41,734
20,841
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AutumnRR
Fenrir
6,937
4,117
0
5,958
15,269
5,817
0
1,538
13,148
0
45,105
W
Jormungandr
Blurrymemes
Jormungandr
7,462
1,821
0
1,347
11,370
8,208
0
2,647
8,216
34,033
476
L
Ne Zha
6,104
1,790
0
4,347
16,364
13,842
0
7,031
8,565
0
22,822
W
12,034
3,856
0
4,853
12,311
4,642
588
1,364
10,607
72,791
0
L
Janus
6,733
354
0
1,535
9,730
3,621
0
1,631
8,059
75,591
0
W
Bakasura
Omori_Sunny-
Bakasura
13,007
7,058
0
7,991
14,568
14,232
0
70
14,498
0
65,643
L
Cu Chulainn
SoulHeartSM
Cu Chulainn
8,299
1,971
0
1,112
16,403
13,825
0
96
14,071
0
65,793
L
Charybdis
TwilightEcho
Charybdis
4,895
2,125
0
3,420
11,040
4,629
0
8,149
2,588
0
50,607
W
Ravana
lllturtle
Ravana
6,807
1,894
0
1,148
4,008
1,602
561
548
3,432
0
88,310
W
Heimdallr
pacotaco21
Heimdallr
8,385
3,542
0
5,502
9,816
4,763
0
2,839
6,925
0
76,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,176
Gold Earned
38,109
574
Minions Killed
438
0
Camps Cleared
0
1,705,544
Distance Traveled
1,638,015
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,023
501
75
5
0
380,056
0
W
Jormungandr
8,578
536
52
3
0
332,128
4
L
Ne Zha
7,166
448
21
1
0
330,339
1
W
Freya
9,540
596
123
8
0
317,534
6
L
Janus
7,640
478
131
8
0
330,922
2
W
Bakasura
10,409
651
157
10
0
359,896
3
L
Cu Chulainn
7,682
480
106
7
0
294,658
0
L
Charybdis
7,598
475
105
7
0
302,040
0
W
Ravana
9,717
607
126
8
0
373,454
0
W
Heimdallr
8,932
558
116
7
0
322,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role