Player Matchup

Loki
Loki
 
Loki
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CantingPython
Cupid
Level 124
God Stats
1W - 1L
1,288 SR
Queue Stats
84W - 64L
1,590 Elo+
Solo
Tyr
Tyr
DeliciousHobo
Tyr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DinoSpumoni7868
Xing Tian
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 43L
1,430 Elo+
Party 1
Agni
Agni
DrunkAsianTTV
Agni
Level 107
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 8L
1,543 Elo+
Party 1
Team Averages
Level 126
1,502 SR
1,513 Elo+

VS

Team Averages
Level 133
1,552 SR
1,530 Elo+
Hades
Hades
Dormjromr
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
Nut-stradamus
Baron Samedi
Level 120
God Stats
1W - 3L
1,571 SR
Queue Stats
97W - 105L
1,532 Elo+
Solo
Nemesis
Nemesis
SpeedyTheBee
Nemesis
Level 145
God Stats
1W - 6L
1,292 SR
Queue Stats
296W - 283L
1,482 Elo+
Solo
Anubis
Anubis
TheDavidFactor
Anubis
Level 129
God Stats
4W - 7L
1,668 SR
Queue Stats
205W - 168L
1,528 Elo+
Solo
Tiamat
Tiamat
hardazsteel-
Tiamat
Level 124
God Stats
1W - 2L
1,729 SR
Queue Stats
228W - 222L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 6
6,473
1,079
3,975
5,276
4,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 0 / 8
6,243
1,041
4,779
4,804
1,751
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
3 / 2 / 4
6,479
1,080
4,036
8,209
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
DinoSpumoni7868
Xing Tian
9
0 / 2 / 6
5,734
956
1,930
7,987
6,015
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 4
7,458
1,243
7,674
7,590
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dormjromr
Hades
5
0 / 1 / 1
4,716
786
1,142
1,429
1,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Nut-stradamus
Baron Samedi
11
1 / 2 / 3
6,022
1,004
4,121
5,441
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
SpeedyTheBee
Nemesis
9
1 / 3 / 4
5,436
906
3,606
6,543
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 2
7,612
1,269
9,860
5,433
3,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
11
0 / 2 / 6
6,055
1,009
5,593
5,446
3,852
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
9
Kills
7
8
Deaths
9
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
6
5
W
0
0
8
4
W
3
2
4
2.5
W
Xing Tian
DinoSpumoni7868
Xing Tian
0
2
6
1.5
L
Hades
Dormjromr
Hades
0
1
1
0.5
W
4
3
4
2
L
Baron Samedi
Nut-stradamus
Baron Samedi
1
2
3
1.25
L
Nemesis
SpeedyTheBee
Nemesis
1
3
4
1
L
5
1
2
6
L
Tiamat
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
24,322
33,866
Taken
24,292
21,391
Mitigated
17,596
12,680
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,975
241
501
1,730
5,276
4,473
357
2,671
2,373
103
6,394
W
4,779
2,366
2,852
2,413
4,804
1,751
856
3,983
779
0
12,902
W
4,036
233
208
1,048
8,209
6,455
0
3,835
4,209
0
9,343
W
Xing Tian
DinoSpumoni7868
Xing Tian
1,930
127
609
703
7,987
6,015
23
4,273
3,511
3,062
0
L
Hades
Dormjromr
Hades
1,142
0
0
28
1,429
1,580
0
370
1,059
2,159
0
W
7,674
850
715
1,901
7,590
2,697
443
6,084
1,405
20,469
0
L
Baron Samedi
Nut-stradamus
Baron Samedi
4,121
266
1,215
1,183
5,441
4,436
0
1,573
3,856
8,014
0
L
Nemesis
SpeedyTheBee
Nemesis
3,606
483
703
1,589
6,543
4,353
0
2,394
3,989
0
6,691
L
9,860
676
110
1,876
5,433
3,375
0
2,917
2,344
23,305
0
L
Tiamat
5,593
465
221
859
5,446
3,852
70
2,200
3,246
8,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
29,841
74
Minions Killed
61
0
Camps Cleared
0
640,489
Distance Traveled
496,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,473
1,079
4
1
0
146,849
0
W
Cupid
6,243
1,041
20
3
0
125,979
0
W
Tyr
6,479
1,080
10
2
0
141,443
0
W
Xing Tian
5,734
956
10
2
0
99,802
0
L
Hades
4,716
786
4
1
0
12,024
0
W
Agni
7,458
1,243
30
5
0
126,416
0
L
Baron Samedi
6,022
1,004
12
2
0
113,420
0
L
Nemesis
5,436
906
3
1
0
126,589
0
L
Anubis
7,612
1,269
35
6
0
124,036
0
L
Tiamat
6,055
1,009
7
1
0
120,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role