Player Matchup

Ne Zha
Ne Zha
Feral Fluffy
Ne Zha
Level 154
God Stats
4W - 22L
1,171 SR
Queue Stats
217W - 422L
1,382 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LithiumJuice
Kumbhakarna
Level 146
God Stats
3W - 2L
1,814 SR
Queue Stats
62W - 115L
1,383 Elo+
Party 1
Scylla
Scylla
Toetergammon
Scylla
Level 233
God Stats
17W - 45L
1,247 SR
Queue Stats
316W - 691L
1,337 Elo+
Party 1
Izanami
Izanami
Xabr Thunder
Izanami
Level 56
God Stats
10W - 9L
1,454 SR
Queue Stats
17W - 24L
1,381 Elo+
Party 1
Fenrir
Fenrir
iPxidz
Fenrir
Level 126
God Stats
2W - 5L
1,422 SR
Queue Stats
70W - 97L
1,411 Elo+
Party 1
Team Averages
Level 143
1,422 SR
1,379 Elo+

VS

Team Averages
Level 89
1,482 SR
1,449 Elo+
Hercules
Hercules
Boti-LO_-_OJ
Hercules
Level 102
God Stats
20W - 20L
1,540 SR
Queue Stats
502W - 526L
1,463 Elo+
Party 2
Janus
Janus
Hatalmasegooo
Janus
Level 86
God Stats
4W - 3L
1,567 SR
Queue Stats
225W - 249L
1,448 Elo+
Party 2
Medusa
Medusa
Slayer6666705
Medusa
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 172L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Szotyi-LO_-_OJ
Cu Chulainn
Level 124
God Stats
5W - 4L
1,512 SR
Queue Stats
339W - 344L
1,447 Elo+
Party 2
Susano
Susano
selfless54
Susano
Level 14
God Stats
1W - 4L
1,291 SR
Queue Stats
229W - 273L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 4 / 3
7,738
553
4,863
12,383
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
LithiumJuice
Kumbhakarna
12
2 / 1 / 1
7,278
520
5,905
14,414
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
1 / 1 / 3
7,714
551
9,016
5,667
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Xabr Thunder
Izanami
4
0 / 0 / 0
4,723
337
1,149
1,872
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
iPxidz
Fenrir
12
2 / 9 / 1
6,804
486
3,944
14,984
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boti-LO_-_OJ
Hercules
12
1 / 0 / 7
7,451
532
5,243
9,889
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 3 / 3
7,488
535
5,055
7,804
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 1
7,485
535
9,600
11,646
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Szotyi-LO_-_OJ
Cu Chulainn
15
9 / 0 / 3
9,632
688
13,276
10,223
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
selfless54
Susano
10
1 / 3 / 2
6,159
440
1,163
8,824
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
15
15
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Boti-LO_-_OJ
Hercules
1
0
7
4.5
L
Ne Zha
4
4
3
1.38
W
4
3
3
1.83
L
Kumbhakarna
LithiumJuice
Kumbhakarna
2
1
1
2.5
W
0
3
1
0.17
W
Cu Chulainn
Szotyi-LO_-_OJ
Cu Chulainn
9
0
3
10.5
L
Scylla
1
1
3
2.5
L
Izanami
Xabr Thunder
Izanami
0
0
0
0
L
Fenrir
iPxidz
Fenrir
2
9
1
0.28
W
Susano
selfless54
Susano
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
34,337
49,320
Taken
48,386
26,932
Mitigated
29,325
9,925
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Boti-LO_-_OJ
Hercules
5,243
1,149
0
4,564
9,889
7,618
0
3,230
6,533
0
27,649
L
Ne Zha
4,863
1,035
0
880
12,383
5,368
0
2,684
9,386
0
52,874
W
5,055
387
0
1,940
7,804
2,736
0
2,776
4,791
52,033
0
L
Kumbhakarna
LithiumJuice
Kumbhakarna
5,905
909
0
3,884
14,414
9,853
329
1,082
13,214
37,749
0
W
9,600
5,056
0
3,280
11,646
5,662
174
4,379
7,267
0
66,890
W
Cu Chulainn
Szotyi-LO_-_OJ
Cu Chulainn
13,276
1,476
0
2,353
10,223
10,325
403
1,253
8,510
709
64,883
L
Scylla
9,016
169
0
2,324
5,667
2,220
0
1,096
4,318
63,725
0
L
Izanami
Xabr Thunder
Izanami
1,149
1,018
0
706
1,872
412
0
0
1,872
0
8,457
L
Fenrir
iPxidz
Fenrir
3,944
855
0
2,131
14,984
9,079
0
496
13,276
0
36,091
W
Susano
selfless54
Susano
1,163
535
0
660
8,824
2,984
0
2,933
5,691
0
23,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
38,215
328
Minions Killed
383
0
Camps Cleared
0
1,186,840
Distance Traveled
1,444,674
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,451
532
47
3
0
320,212
4
L
Ne Zha
7,738
553
76
5
0
282,375
0
W
Janus
7,488
535
94
7
0
281,068
0
L
Kumbhakarna
7,278
520
61
4
0
287,942
6
W
Medusa
7,485
535
110
8
0
230,046
0
W
Cu Chulainn
9,632
688
99
7
0
300,711
0
L
Scylla
7,714
551
116
8
0
270,489
0
L
Izanami
4,723
337
18
1
0
71,793
0
L
Fenrir
6,804
486
57
4
0
274,241
0
W
Susano
6,159
440
33
2
0
312,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role