Player Matchup

Vulcan
Vulcan
PalmarGryphon72
Vulcan
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
milkfool
Cthulhu
Level 6
God Stats
2W - 3L
1,350 SR
Queue Stats
11W - 14L
1,296 Elo+
Party 1
Anubis
Anubis
peridrugs
Anubis
Level 124
God Stats
91W - 51L
1,571 SR
Queue Stats
283W - 265L
1,312 Elo+
Solo
Team Averages
Level 77
1,474 SR
1,301 Elo+

VS

Team Averages
Level 46
1,476 SR
1,235 Elo+
Agni
Agni
OGBlindLantern
Agni
Level 99
God Stats
11W - 15L
1,380 SR
Queue Stats
483W - 512L
1,291 Elo+
Solo
Surtr
Surtr
Visxie
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 2
The Morrigan
The Morrigan
we so silly
The Morrigan
Level 34
God Stats
3W - 4L
1,547 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
12,829
802
16,283
8,908
3,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
milkfool
Cthulhu
13
0 / 3 / 5
10,516
657
6,838
14,233
12,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
peridrugs
Anubis
15
6 / 2 / 4
12,453
778
12,543
12,177
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
12,152
760
9,671
14,713
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Visxie
Surtr
13
0 / 5 / 5
10,457
654
7,448
21,177
11,944
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
we so silly
The Morrigan
14
1 / 3 / 5
10,476
655
6,296
6,689
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
7
7
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
5
2
5
3.75
L
Surtr
Visxie
Surtr
0
5
5
0.5
W
Cthulhu
milkfool
Cthulhu
0
3
5
0.83
W
Anubis
peridrugs
Anubis
6
2
4
4
L
The Morrigan
we so silly
The Morrigan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,664
Damage
23,415
35,318
Taken
42,579
21,989
Mitigated
17,461
10,910
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,671
405
111
1,675
14,713
3,749
84
12,876
1,681
52,756
0
W
16,283
5,222
0
2,175
8,908
3,355
647
3,695
5,128
57,308
0
L
Surtr
Visxie
Surtr
7,448
2,831
0
1,848
21,177
11,944
0
17,865
3,096
359
20,550
W
Cthulhu
milkfool
Cthulhu
6,838
361
0
1,018
14,233
12,563
202
6,779
7,234
29,474
0
W
Anubis
peridrugs
Anubis
12,543
569
137
7,580
12,177
6,071
1,499
6,770
5,407
73,495
0
L
The Morrigan
we so silly
The Morrigan
6,296
398
682
150
6,689
1,768
0
5,997
590
43,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
33,085
191
Minions Killed
153
0
Camps Cleared
0
833,476
Distance Traveled
797,597
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,152
760
70
4
0
263,336
9
W
Vulcan
12,829
802
59
4
0
303,210
1
L
Surtr
10,457
654
30
2
0
285,076
0
W
Cthulhu
10,516
657
37
2
0
287,565
0
W
Anubis
12,453
778
95
6
0
242,701
5
L
The Morrigan
10,476
655
53
3
0
249,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role