Player Matchup

Janus
Janus
Darealduece
Janus
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 27L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
Gamephreak117
Ne Zha
Level 49
God Stats
1W - 2L
1,915 SR
Queue Stats
101W - 96L
1,597 Elo+
Party 3
Cerberus
Cerberus
flameb0y
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,437 Elo+
Solo
Ravana
Ravana
lmWARLORD
Ravana
Level 106
God Stats
6W - 11L
1,803 SR
Queue Stats
239W - 257L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
majinmullet
Baba Yaga
Level 75
God Stats
19W - 16L
1,530 SR
Queue Stats
63W - 67L
1,438 Elo+
Party 3
Team Averages
Level 54
1,649 SR
1,506 Elo+

VS

Team Averages
Level 127
1,513 SR
1,484 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AlphaQ2nyte
Baron Samedi
Level 59
God Stats
1W - 0L
1,632 SR
Queue Stats
19W - 25L
1,548 Elo+
Solo
King Arthur
King Arthur
Kencocoa
King Arthur
Level 214
God Stats
1W - 2L
1,205 SR
Queue Stats
256W - 390L
1,454 Elo+
Party 1
Athena
Athena
TRieglsaurusrex
Athena
Level 82
God Stats
29W - 18L
1,543 SR
Queue Stats
63W - 66L
1,451 Elo+
Party 1
Ra
Ra
TheDivineDark
Ra
Level 128
God Stats
18W - 9L
1,687 SR
Queue Stats
220W - 200L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,869
572
1,485
3,630
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 2
8,415
701
12,680
18,960
10,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
flameb0y
Cerberus
14
0 / 8 / 3
8,037
670
5,397
24,971
18,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
lmWARLORD
Ravana
11
0 / 2 / 0
6,853
571
825
2,831
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
majinmullet
Baba Yaga
15
2 / 2 / 1
8,551
713
11,361
13,467
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 0 / 7
10,406
867
11,513
8,360
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
AlphaQ2nyte
Baron Samedi
17
4 / 2 / 13
10,071
839
15,490
8,955
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Kencocoa
King Arthur
15
4 / 1 / 12
9,396
783
10,490
14,810
16,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 15
9,247
771
5,974
12,818
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 0 / 9
10,532
878
11,886
6,890
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
22
22
Deaths
4
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
7
9.5
W
Baron Samedi
AlphaQ2nyte
Baron Samedi
4
2
13
5.25
L
0
3
0
0
L
2
7
2
0.43
W
King Arthur
Kencocoa
King Arthur
4
1
12
10
W
0
1
15
7.5
W
8
0
9
12.5
L
Cerberus
flameb0y
Cerberus
0
8
3
0.19
L
Ravana
lmWARLORD
Ravana
0
2
0
0
L
Baba Yaga
majinmullet
Baba Yaga
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
55,353
63,859
Taken
51,833
36,141
Mitigated
43,650
7,433
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,513
3,493
0
608
8,360
3,986
1,656
2,049
6,197
0
40,846
W
Baron Samedi
AlphaQ2nyte
Baron Samedi
15,490
1,014
3,390
2,515
8,955
6,034
1,812
3,679
5,276
46,351
0
L
1,485
104
0
100
3,630
761
0
985
2,512
2,690
0
L
12,680
1,954
0
1,095
18,960
10,149
0
9,617
9,141
0
33,537
W
King Arthur
Kencocoa
King Arthur
10,490
1,189
0
2,364
14,810
16,252
591
3,491
11,215
380
19,979
W
5,974
1,483
0
615
12,818
13,654
913
6,109
6,639
10,784
0
W
11,886
131
2,895
3,639
6,890
3,724
2,638
2,892
3,998
45,543
0
L
Cerberus
flameb0y
Cerberus
5,397
526
976
3,898
24,971
18,487
0
13,545
10,984
15,823
0
L
Ravana
lmWARLORD
Ravana
825
191
0
0
2,831
840
0
1,534
1,221
0
1,396
L
Baba Yaga
majinmullet
Baba Yaga
11,361
151
0
1,364
13,467
5,904
0
6,756
6,377
33,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
49,652
126
Minions Killed
240
0
Camps Cleared
0
776,524
Distance Traveled
1,391,263
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,406
867
56
5
0
290,837
0
W
Baron Samedi
10,071
839
79
7
0
256,026
0
L
Janus
6,869
572
5
0
0
52,177
0
L
Ne Zha
8,415
701
34
3
0
240,371
0
W
King Arthur
9,396
783
15
1
0
278,374
2
W
Athena
9,247
771
11
1
0
264,508
0
W
Ra
10,532
878
79
7
0
301,518
0
L
Cerberus
8,037
670
29
2
0
212,679
0
L
Ravana
6,853
571
4
0
0
66,620
0
L
Baba Yaga
8,551
713
54
5
0
204,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role