Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
HepC Kali5536
Bastet
Level 104
God Stats
21W - 27L
1,526 SR
Queue Stats
355W - 365L
1,434 Elo+
Solo
Bacchus
Bacchus
OHI025
Bacchus
Level 86
God Stats
7W - 3L
1,550 SR
Queue Stats
96W - 107L
1,378 Elo+
Party 1
Team Averages
Level 105
1,526 SR
1,437 Elo+

VS

Team Averages
Level 105
1,476 SR
1,387 Elo+
Medusa
Medusa
BigCaseDawg
Medusa
Level 139
God Stats
243W - 202L
1,487 SR
Queue Stats
596W - 620L
1,349 Elo+
Solo
Cerberus
Cerberus
ValkyrjaHerja-
Cerberus
Level 97
God Stats
6W - 6L
1,440 SR
Queue Stats
73W - 80L
1,395 Elo+
Solo
Olorun
Olorun
Wittypup129
Olorun
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 262L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 4 / 6
8,531
776
12,344
9,519
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 7
8,669
788
12,912
8,060
3,167
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OHI025
Bacchus
10
5 / 0 / 3
8,633
785
3,401
5,054
4,795
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 5 / 1
7,231
657
3,008
10,261
3,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
10
0 / 1 / 4
7,318
665
4,268
12,379
10,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
2 / 3 / 1
7,626
693
5,501
10,881
4,032
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
4
6
1.5
L
Medusa
1
5
1
0.3
W
1
0
7
4.5
W
Bacchus
OHI025
Bacchus
5
0
3
6.5
L
Cerberus
0
1
4
2
L
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
12,777
22,633
Taken
33,521
11,377
Mitigated
17,466
4,329
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,344
1,690
258
2,271
9,519
3,415
0
6,150
3,369
33,155
0
L
Medusa
3,008
909
0
95
10,261
3,113
0
3,990
6,255
0
19,213
W
12,912
3,216
0
1,445
8,060
3,167
280
2,212
5,848
0
51,098
W
Bacchus
OHI025
Bacchus
3,401
293
0
355
5,054
4,795
28
2,094
2,960
12,020
0
L
Cerberus
4,268
325
544
3,504
12,379
10,321
0
7,697
4,682
11,258
0
L
Olorun
5,501
1,439
1,197
3,053
10,881
4,032
0
4,694
6,151
29,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
22,175
108
Minions Killed
88
0
Camps Cleared
0
590,821
Distance Traveled
566,633
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,531
776
29
3
0
187,424
0
L
Medusa
7,231
657
24
2
0
174,294
2
W
Bastet
8,669
788
63
6
0
237,877
0
W
Bacchus
8,633
785
16
1
0
165,520
0
L
Cerberus
7,318
665
19
2
0
206,389
1
L
Olorun
7,626
693
45
4
0
185,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role