Player Matchup

Surtr
Surtr
AŁŧāįş
Surtr
Level 152
God Stats
14W - 8L
1,739 SR
Queue Stats
66W - 54L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Darkos901
Danzaburou
Level 69
God Stats
2W - 3L
1,379 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 1
Bastet
Bastet
SirGPM1990
Bastet
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 90L
1,543 Elo+
Party 1
Janus
Janus
autocorgaera
Janus
Level 125
God Stats
7W - 10L
1,170 SR
Queue Stats
201W - 195L
1,470 Elo+
Solo
Athena
Athena
guardianexus
Athena
Level 27
God Stats
4W - 3L
1,224 SR
Queue Stats
38W - 31L
1,522 Elo+
Party 1
Team Averages
Level 104
1,402 SR
1,486 Elo+

VS

Team Averages
Level 45
1,541 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Aleejaandroomen
Apollo
Level 18
God Stats
16W - 12L
1,468 SR
Queue Stats
36W - 43L
1,358 Elo+
Party 2
Cliodhna
Cliodhna
Aron48
Cliodhna
Level 22
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 21L
1,458 Elo+
Party 2
Neith
Neith
Portuu20
Neith
Level 8
God Stats
2W - 5L
1,429 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XsEnZe
Kumbhakarna
Level 91
God Stats
8W - 8L
1,610 SR
Queue Stats
213W - 170L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,191
574
13,290
20,604
12,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Darkos901
Danzaburou
14
6 / 3 / 5
9,265
579
11,070
9,660
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
SirGPM1990
Bastet
15
7 / 0 / 7
9,232
577
10,535
11,687
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 6
8,960
560
8,696
5,636
1,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
13
4 / 0 / 7
9,041
565
3,239
8,303
6,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 7 / 0
7,805
488
12,059
15,653
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
7,011
438
3,244
11,814
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Aron48
Cliodhna
14
2 / 4 / 0
8,025
502
6,616
15,850
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Portuu20
Neith
10
0 / 6 / 1
6,792
425
2,801
9,328
3,055
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
XsEnZe
Kumbhakarna
10
1 / 3 / 0
6,902
431
3,787
14,365
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
24
Kills
8
8
Deaths
24
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
7
0
0.43
L
2
4
0
0.5
L
Cliodhna
Aron48
Cliodhna
2
4
0
0.5
W
4
3
5
2.17
W
Danzaburou
Darkos901
Danzaburou
6
3
5
2.83
L
Neith
Portuu20
Neith
0
6
1
0.08
W
Bastet
SirGPM1990
Bastet
7
0
7
10.5
L
Kumbhakarna
XsEnZe
Kumbhakarna
1
3
0
0.33
W
3
2
6
3
W
Athena
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,830
Damage
28,507
55,890
Taken
67,010
29,987
Mitigated
33,299
15,939
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,059
3,222
0
2,977
15,653
6,468
322
972
14,681
0
64,129
L
3,244
2,055
0
2,691
11,814
4,977
0
5,643
6,171
0
37,566
L
Cliodhna
Aron48
Cliodhna
6,616
739
0
2,719
15,850
6,675
0
3,504
12,346
0
73,660
W
13,290
6,192
0
6,276
20,604
12,750
24
257
20,347
2,466
63,314
W
Danzaburou
Darkos901
Danzaburou
11,070
5,927
0
411
9,660
3,801
2,531
2,057
7,603
0
55,732
L
Neith
Portuu20
Neith
2,801
2,002
0
1,668
9,328
3,055
2,239
788
8,540
0
38,590
W
Bastet
SirGPM1990
Bastet
10,535
3,593
0
3,473
11,687
4,539
373
661
11,026
0
64,428
L
Kumbhakarna
XsEnZe
Kumbhakarna
3,787
590
0
4,036
14,365
12,124
0
1,769
12,596
30,751
0
W
8,696
624
0
1,084
5,636
1,976
790
208
5,428
62,472
0
W
Athena
3,239
946
2,196
2,499
8,303
6,921
372
690
7,613
23,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
36,535
390
Minions Killed
384
0
Camps Cleared
0
1,592,348
Distance Traveled
1,408,360
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,805
488
91
6
0
268,392
2
L
Apollo
7,011
438
77
5
0
268,607
0
L
Cliodhna
8,025
502
107
7
0
355,784
0
W
Surtr
9,191
574
98
6
0
318,464
0
W
Danzaburou
9,265
579
77
5
0
270,902
0
L
Neith
6,792
425
76
5
0
234,550
0
W
Bastet
9,232
577
79
5
0
349,467
2
L
Kumbhakarna
6,902
431
33
2
0
281,027
4
W
Janus
8,960
560
99
6
0
304,014
4
W
Athena
9,041
565
37
2
0
349,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role