Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold V
NoctiDawn
Atlas
Gold V
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,482 MMR
Solo
Aphrodite
Aphrodite
Gold V
Orakyl
Aphrodite
Gold V
Level 108
God Stats
0W - 1L
1,709 SR
Queue Stats
22W - 23L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,570 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,590 SR
1,418 MMR
Odin
Odin
Gold II
Mjažo
Odin
Gold II
Level 86
God Stats
6W - 1L
1,573 SR
Queue Stats
83W - 91L
1,441 MMR
Party 2
Bakasura
Bakasura
Gold I
misenko123
Bakasura
Gold I
Level 101
God Stats
1W - 3L
1,619 SR
Queue Stats
82W - 89L
1,459 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
tiguer_SpykeShot
Morgan Le Fay
Silver I
Level 125
God Stats
11W - 10L
1,577 SR
Queue Stats
176W - 239L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 7 / 0
13,145
657
13,887
19,716
9,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
NoctiDawn
Atlas
16
0 / 4 / 5
12,674
634
12,165
21,094
18,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
Orakyl
Aphrodite
14
0 / 6 / 5
12,091
605
7,087
18,485
13,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
Baron SamediHachimanHerculesJanusThoth

VS

Bans
BellonaVulcanHou YiPersephoneMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mjažo
Odin
17
2 / 1 / 14
14,497
725
10,210
16,945
19,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
misenko123
Bakasura
19
10 / 2 / 7
16,641
832
17,249
14,504
8,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
tiguer_SpykeShot
Morgan Le Fay
18
5 / 2 / 8
14,975
749
22,766
14,628
6,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
17
17
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
7
0
0.71
W
Odin
Mjažo
Odin
2
1
14
9
L
Atlas
NoctiDawn
Atlas
0
4
5
0.63
L
Aphrodite
Orakyl
Aphrodite
0
6
5
0.42
W
Bakasura
misenko123
Bakasura
10
2
7
6.75
W
Morgan Le Fay
tiguer_SpykeShot
Morgan Le Fay
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
50,225
59,295
Taken
46,077
41,125
Mitigated
34,154
11,592
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
13,887
5,525
0
605
19,716
9,377
288
7,054
12,406
0
53,258
W
Odin
Mjažo
Odin
10,210
1,116
165
1,953
16,945
19,364
408
7,117
9,732
0
44,072
L
Atlas
NoctiDawn
Atlas
12,165
3,397
0
1,512
21,094
18,189
276
8,556
11,569
57,122
0
L
Aphrodite
Orakyl
Aphrodite
7,087
277
4,453
5,022
18,485
13,559
68
7,959
9,523
34,108
0
W
Bakasura
misenko123
Bakasura
17,249
14,879
0
5,239
14,504
8,110
1,116
6,552
7,810
0
57,037
W
Morgan Le Fay
tiguer_SpykeShot
Morgan Le Fay
22,766
2,611
100
4,891
14,628
6,680
819
6,375
8,253
92,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
46,113
185
Minions Killed
232
0
Camps Cleared
0
1,075,100
Distance Traveled
1,231,617
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,145
657
68
3
0
373,025
0
W
Odin
14,497
725
57
3
0
392,330
0
L
Atlas
12,674
634
67
3
0
333,442
1
L
Aphrodite
12,091
605
50
3
0
368,633
0
W
Bakasura
16,641
832
87
4
0
462,014
3
W
Morgan Le Fay
14,975
749
88
4
0
377,273
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role