Player Matchup

Zeus
Zeus
AZZC10WN124
Zeus
Level 142
God Stats
5W - 10L
1,520 SR
Queue Stats
139W - 138L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Brayansworld
Cernunnos
Level 79
God Stats
5W - 5L
1,626 SR
Queue Stats
183W - 205L
1,487 Elo+
Party 4
Maui
Maui
D-Rex-04
Maui
Level 53
God Stats
8W - 3L
1,852 SR
Queue Stats
189W - 196L
1,436 Elo+
Party 3
Ne Zha
Ne Zha
EbullienLord0259
Ne Zha
Level 27
God Stats
5W - 3L
1,690 SR
Queue Stats
120W - 133L
1,345 Elo+
Party 3
Sun Wukong
Sun Wukong
LMAGINAR
Sun Wukong
Level 120
God Stats
84W - 76L
1,591 SR
Queue Stats
317W - 334L
1,505 Elo+
Party 4
Team Averages
Level 84
1,656 SR
1,457 Elo+

VS

Team Averages
Level 106
1,531 SR
1,506 Elo+
Hachiman
Hachiman
Crucial_Stellar
Hachiman
Level 97
God Stats
7W - 8L
1,611 SR
Queue Stats
438W - 388L
1,533 Elo+
Party 2
Hera
Hera
HATR Assist
Hera
Level 126
God Stats
52W - 53L
1,521 SR
Queue Stats
759W - 739L
1,485 Elo+
Party 1
Fenrir
Fenrir
Superoxy80
Fenrir
Level 105
God Stats
7W - 3L
1,534 SR
Queue Stats
284W - 276L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
TheHottestHotRyu
Kuzenbo
Level 80
God Stats
34W - 20L
1,671 SR
Queue Stats
364W - 340L
1,515 Elo+
Party 2
Chang'e
Chang'e
Xioloa
Chang'e
Level 123
God Stats
3W - 0L
1,321 SR
Queue Stats
106W - 108L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,301
442
3,145
6,580
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Brayansworld
Cernunnos
9
0 / 3 / 0
5,430
453
4,526
9,135
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
0 / 4 / 0
5,575
465
2,375
9,533
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,378
448
2,367
8,480
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
LMAGINAR
Sun Wukong
13
2 / 0 / 0
7,027
586
7,272
9,331
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 0 / 6
6,896
575
9,176
6,851
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 3
7,203
600
6,867
4,945
1,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Superoxy80
Fenrir
13
4 / 0 / 2
7,181
598
2,790
9,228
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 0 / 4
6,837
570
4,464
8,277
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Xioloa
Chang'e
12
0 / 2 / 0
7,366
614
5,330
9,320
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cernunnos
Brayansworld
Cernunnos
0
3
0
0
W
Hachiman
2
0
6
5
L
Maui
0
4
0
0
L
0
5
0
0
W
4
0
3
5.5
L
Sun Wukong
LMAGINAR
Sun Wukong
2
0
0
2
W
Fenrir
Superoxy80
Fenrir
4
0
2
5
W
5
0
4
7
W
Chang'e
Xioloa
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
28,627
43,059
Taken
38,621
22,325
Mitigated
21,181
9,093
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,145
467
0
1,781
6,580
1,874
40
4,335
2,245
32,946
0
L
Cernunnos
Brayansworld
Cernunnos
4,526
2,079
0
3,437
9,135
3,275
0
2,144
6,991
0
36,604
W
Hachiman
9,176
5,799
0
4,682
6,851
2,448
684
1,489
5,362
0
47,412
L
Maui
2,375
746
0
1,153
9,533
7,417
0
1,885
7,648
19,748
0
L
2,367
820
0
374
8,480
2,855
0
2,942
5,538
0
33,760
W
6,867
1,714
0
1,800
4,945
1,670
618
620
4,325
60,412
0
L
Sun Wukong
LMAGINAR
Sun Wukong
7,272
1,437
0
2,348
9,331
6,904
0
5,489
3,842
0
65,032
W
Fenrir
Superoxy80
Fenrir
2,790
664
0
2,135
9,228
3,897
0
1,815
7,413
0
54,757
W
4,464
2,364
0
2,150
8,277
8,287
80
1,793
6,484
17,121
0
W
Chang'e
Xioloa
Chang'e
5,330
512
160
5,905
9,320
4,879
0
0
9,320
63,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
35,483
311
Minions Killed
384
0
Camps Cleared
0
977,353
Distance Traveled
1,230,174
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,301
442
58
5
0
155,443
0
L
Cernunnos
5,430
453
69
6
0
202,574
4
W
Hachiman
6,896
575
71
6
0
215,880
0
L
Maui
5,575
465
22
2
0
224,188
0
L
Ne Zha
5,378
448
53
4
0
156,541
0
W
Hera
7,203
600
94
8
0
236,548
2
L
Sun Wukong
7,027
586
109
9
0
238,607
4
W
Fenrir
7,181
598
90
8
0
288,958
0
W
Kuzenbo
6,837
570
11
1
0
253,325
0
W
Chang'e
7,366
614
118
10
0
235,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role