Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Eliseo-Gazzo
Aphrodite
Gold IV
Level 152
God Stats
3W - 4L
1,302 SR
Queue Stats
505W - 586L
1,381 MMR
Solo
Guan Yu
Guan Yu
Silver I
Motorolasan
Guan Yu
Silver I
Level 104
God Stats
22W - 21L
1,559 SR
Queue Stats
59W - 88L
1,379 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,454 SR
1,420 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,518 SR
1,099 MMR
Vamana
Vamana
Bronze II
Kcirtapx979
Vamana
Bronze II
Level 92
God Stats
1W - 6L
1,515 SR
Queue Stats
44W - 62L
931 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SillyFoal736942
Ah Muzen Cab
Bronze III
Level 69
God Stats
1W - 2L
1,579 SR
Queue Stats
26W - 32L
1,353 MMR
Party 1
Freya
Freya
Bronze I
ib0t x 979
Freya
Bronze I
Level 68
God Stats
3W - 8L
1,459 SR
Queue Stats
39W - 52L
1,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 2 / 8
14,859
782
19,132
16,669
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Eliseo-Gazzo
Aphrodite
17
3 / 0 / 9
14,097
742
16,482
20,946
12,386
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
Motorolasan
Guan Yu
17
5 / 2 / 7
14,381
757
13,145
23,230
28,169
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediJanusDiscordiaAnubisVulcan

VS

Bans
ChaacHerculesMedusaBacchusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 5 / 2
12,636
665
14,676
20,659
18,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
SillyFoal736942
Ah Muzen Cab
16
1 / 3 / 3
12,690
668
17,960
16,382
5,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
15
2 / 6 / 2
12,890
678
14,561
18,399
6,233
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
8
5
W
Aphrodite
Eliseo-Gazzo
Aphrodite
3
0
9
7.5
L
Vamana
1
5
2
0.4
W
Guan Yu
Motorolasan
Guan Yu
5
2
7
4.25
L
Ah Muzen Cab
SillyFoal736942
Ah Muzen Cab
1
3
3
0.83
L
Freya
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,759
Damage
47,197
60,845
Taken
55,440
48,878
Mitigated
30,158
38,620
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,132
2,721
2,324
6,054
16,669
8,323
581
7,099
9,430
80,423
0
W
Aphrodite
Eliseo-Gazzo
Aphrodite
16,482
1,347
11,323
14,398
20,946
12,386
2,112
4,174
16,736
74,461
0
L
Vamana
14,676
7,677
646
1,494
20,659
18,462
78
15,012
5,647
0
58,395
W
Guan Yu
Motorolasan
Guan Yu
13,145
1,143
1,757
2,764
23,230
28,169
202
4,644
18,470
0
46,760
L
Ah Muzen Cab
SillyFoal736942
Ah Muzen Cab
17,960
9,148
0
2,732
16,382
5,463
0
9,265
7,006
0
66,885
L
Freya
14,561
3,749
726
4,616
18,399
6,233
0
11,546
6,716
46,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
38,216
254
Minions Killed
197
0
Camps Cleared
0
1,133,609
Distance Traveled
1,006,050
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,859
782
83
4
0
381,553
9
W
Aphrodite
14,097
742
121
6
0
342,255
6
L
Vamana
12,636
665
67
4
0
371,051
3
W
Guan Yu
14,381
757
50
3
0
409,801
0
L
Ah Muzen Cab
12,690
668
72
4
0
338,215
1
L
Freya
12,890
678
58
3
0
296,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role