Player Matchup

Fenrir
Fenrir
Ashes04
Fenrir
Level 67
God Stats
13W - 13L
1,741 SR
Queue Stats
207W - 195L
1,490 Elo+
Party 2
Maui
Maui
HuechiMama
Maui
Level 86
God Stats
23W - 28L
1,521 SR
Queue Stats
484W - 520L
1,467 Elo+
Party 1
Neith
Neith
Mini tyrone2341
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Pele
Pele
ONIxNIMBUS
Pele
Level 139
God Stats
13W - 10L
1,592 SR
Queue Stats
442W - 446L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Reginageorg
Kukulkan
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 85L
1,385 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,464 Elo+

VS

Team Averages
Level 89
1,468 SR
1,418 Elo+
Ishtar
Ishtar
Danielplayer202
Ishtar
Level 123
God Stats
9W - 5L
1,562 SR
Queue Stats
119W - 119L
1,444 Elo+
Solo
Bacchus
Bacchus
JyWyl
Bacchus
Level 62
God Stats
4W - 7L
1,537 SR
Queue Stats
15W - 22L
1,391 Elo+
Solo
Vamana
Vamana
dayitozero
Vamana
Level 146
God Stats
17W - 18L
1,467 SR
Queue Stats
582W - 596L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
gerito785
Baron Samedi
Level 64
God Stats
9W - 5L
1,399 SR
Queue Stats
428W - 503L
1,353 Elo+
Party 3
Loki
Loki
sanynahy3105
Loki
Level 48
God Stats
40W - 32L
1,375 SR
Queue Stats
507W - 594L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashes04
Fenrir
10
1 / 3 / 1
6,108
436
3,361
9,322
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
6,042
432
3,094
7,451
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 1
5,773
412
2,360
4,094
1,406
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
7,074
505
5,699
11,654
6,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Reginageorg
Kukulkan
13
1 / 3 / 0
6,749
482
4,373
8,963
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,129
509
2,957
7,582
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JyWyl
Bacchus
11
1 / 1 / 2
7,490
535
2,923
9,338
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
dayitozero
Vamana
14
6 / 1 / 2
9,200
657
9,560
11,164
7,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gerito785
Baron Samedi
13
1 / 1 / 2
7,904
565
3,463
6,053
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 2
8,320
594
3,625
7,044
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ashes04
Fenrir
1
3
1
0.5
W
0
1
1
0.5
L
0
0
1
0.5
W
Bacchus
JyWyl
Bacchus
1
1
2
2
L
0
2
1
0.25
L
1
3
0
0.33
L
Kukulkan
Reginageorg
Kukulkan
1
3
0
0.33
W
Vamana
dayitozero
Vamana
6
1
2
7
W
Baron Samedi
gerito785
Baron Samedi
1
1
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,887
Damage
22,528
41,484
Taken
41,181
19,648
Mitigated
24,169
9,903
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ashes04
Fenrir
3,361
1,237
0
1,470
9,322
3,831
0
1,398
7,924
0
34,152
W
2,957
1,232
0
4,277
7,582
3,039
889
1,067
6,515
0
59,735
L
3,094
605
0
1,839
7,451
4,510
0
1,248
5,933
22,919
0
W
Bacchus
JyWyl
Bacchus
2,923
356
0
2,063
9,338
8,278
31
1,465
7,873
20,054
0
L
2,360
616
0
338
4,094
1,406
0
992
3,102
0
22,058
L
5,699
2,554
0
4,548
11,654
6,102
0
13
11,601
0
53,023
L
Kukulkan
Reginageorg
Kukulkan
4,373
389
0
1,708
8,963
3,799
0
2,844
6,119
58,569
0
W
Vamana
dayitozero
Vamana
9,560
5,412
0
3,769
11,164
7,560
322
1,626
9,538
0
67,125
W
Baron Samedi
gerito785
Baron Samedi
3,463
308
45
1,934
6,053
2,754
386
3,338
2,715
49,500
0
W
3,625
1,030
0
2,948
7,044
2,538
479
1,985
5,059
0
49,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
40,043
327
Minions Killed
387
0
Camps Cleared
0
1,350,769
Distance Traveled
1,290,277
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,108
436
70
5
0
288,029
0
W
Ishtar
7,129
509
99
7
0
215,539
3
L
Maui
6,042
432
29
2
0
267,168
1
W
Bacchus
7,490
535
27
2
0
240,956
1
L
Neith
5,773
412
36
3
0
252,285
0
L
Pele
7,074
505
93
7
0
280,725
2
L
Kukulkan
6,749
482
99
7
0
262,562
3
W
Vamana
9,200
657
98
7
0
267,054
0
W
Baron Samedi
7,904
565
82
6
0
252,849
0
W
Loki
8,320
594
81
6
0
313,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role