Player Matchup

Chronos
Chronos
ASAP PoudiQc
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,637 Elo+
Party 1
Anhur
Anhur
FilipetoGdynia
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,270 Elo+
Solo
Nemesis
Nemesis
MorisLePhoque81
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,375 Elo+
Party 1
Ah Puch
Ah Puch
Nidaclasar
Ah Puch
Level 154
God Stats
3W - 3L
1,540 SR
Queue Stats
157W - 149L
1,526 Elo+
Party 1
Khepri
Khepri
pandacazes
Khepri
Level 109
God Stats
2W - 4L
1,384 SR
Queue Stats
104W - 122L
1,550 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,472 Elo+

VS

Team Averages
Level 106
1,471 SR
1,504 Elo+
Surtr
Surtr
JOKO13
Surtr
Level 158
God Stats
16W - 14L
1,584 SR
Queue Stats
611W - 660L
1,403 Elo+
Solo
Discordia
Discordia
NambyPamby7517
Discordia
Level 62
God Stats
2W - 1L
1,278 SR
Queue Stats
291W - 274L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Smokin Joe 5XL
Cthulhu
Level 107
God Stats
2W - 1L
1,285 SR
Queue Stats
300W - 299L
1,521 Elo+
Solo
Agni
Agni
TYTHEMONSTER
Agni
Level 106
God Stats
1W - 0L
1,708 SR
Queue Stats
54W - 27L
1,596 Elo+
Solo
Anubis
Anubis
firewind4
Anubis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ASAP PoudiQc
Chronos
14
1 / 7 / 9
7,954
723
6,724
12,891
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 7 / 2
8,957
814
6,137
14,125
5,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 10 / 5
8,030
730
6,962
16,070
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nidaclasar
Ah Puch
20
8 / 6 / 6
10,705
973
24,389
16,145
6,920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
pandacazes
Khepri
15
1 / 7 / 11
8,725
793
3,878
17,227
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JOKO13
Surtr
17
3 / 5 / 20
9,980
907
10,174
16,407
14,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
NambyPamby7517
Discordia
18
10 / 2 / 16
10,873
988
20,751
10,470
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 19
8,995
818
9,021
13,640
12,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
17 / 4 / 8
12,048
1,095
23,644
10,396
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
firewind4
Anubis
15
6 / 5 / 11
9,343
849
8,225
10,776
5,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
18
Kills
37
37
Deaths
20
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chronos
ASAP PoudiQc
Chronos
1
7
9
0.79
L
6
7
2
1
W
Surtr
JOKO13
Surtr
3
5
20
2.6
L
2
10
5
0.45
W
Discordia
NambyPamby7517
Discordia
10
2
16
9
L
Ah Puch
Nidaclasar
Ah Puch
8
6
6
1.83
W
1
4
19
2.63
W
17
4
8
5.25
W
Anubis
firewind4
Anubis
6
5
11
2.3
L
Khepri
pandacazes
Khepri
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
71,815
76,458
Taken
61,689
42,611
Mitigated
40,420
13,490
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ASAP PoudiQc
Chronos
6,724
1,957
646
654
12,891
5,204
144
10,953
1,503
13,118
0
L
6,137
3,374
468
1,844
14,125
5,582
0
12,240
1,624
0
17,078
W
Surtr
JOKO13
Surtr
10,174
3,494
1,172
3,834
16,407
14,262
1,529
8,987
7,092
675
16,170
L
6,962
1,394
185
1,613
16,070
7,573
0
9,595
5,679
0
11,228
W
Discordia
NambyPamby7517
Discordia
20,751
1,475
1,726
3,861
10,470
4,149
1,138
5,113
5,175
33,833
0
L
Ah Puch
Nidaclasar
Ah Puch
24,389
296
508
5,327
16,145
6,920
0
12,861
2,906
51,884
0
W
9,021
265
1,329
1,269
13,640
12,434
1,099
8,078
5,346
19,834
309
W
23,644
1,592
2,420
2,148
10,396
4,437
1,547
5,404
4,924
39,214
0
W
Anubis
firewind4
Anubis
8,225
1,034
901
1,997
10,776
5,138
891
7,162
3,574
13,163
0
L
Khepri
pandacazes
Khepri
3,878
150
176
2,069
17,227
17,332
0
14,453
2,417
10,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
51,239
139
Minions Killed
146
0
Camps Cleared
0
948,569
Distance Traveled
1,044,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,954
723
13
1
0
192,447
0
L
Anhur
8,957
814
31
3
0
189,336
0
W
Surtr
9,980
907
24
2
0
208,688
0
L
Nemesis
8,030
730
8
1
0
175,254
0
W
Discordia
10,873
988
36
3
0
223,632
0
L
Ah Puch
10,705
973
81
7
0
215,890
0
W
Cthulhu
8,995
818
23
2
0
214,818
0
W
Agni
12,048
1,095
49
4
0
216,844
0
W
Anubis
9,343
849
14
1
0
180,439
0
L
Khepri
8,725
793
6
1
0
175,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role