Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Turbo-Racing
Zhong Kui
Level 123
God Stats
15W - 8L
1,744 SR
Queue Stats
86W - 73L
1,547 Elo+
Party 3
Cernunnos
Cernunnos
byias
Cernunnos
Level 99
God Stats
9W - 7L
1,745 SR
Queue Stats
221W - 203L
1,521 Elo+
Solo
Pele
Pele
rambito115
Pele
Level 149
God Stats
3W - 4L
1,411 SR
Queue Stats
269W - 249L
1,533 Elo+
Party 3
Neith
Neith
riseup2013
Neith
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
193W - 184L
1,574 Elo+
Party 2
Team Averages
Level 132
1,580 SR
1,535 Elo+

VS

Team Averages
Level 98
1,594 SR
1,527 Elo+
Mulan
Mulan
NotTurtl3
Mulan
Level 87
God Stats
7W - 8L
1,480 SR
Queue Stats
19W - 13L
1,658 Elo+
Party 4
Nu Wa
Nu Wa
SherlonB
Nu Wa
Level 155
God Stats
4W - 5L
1,418 SR
Queue Stats
42W - 43L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Sunkies5
Jormungandr
Level 97
God Stats
12W - 5L
1,803 SR
Queue Stats
182W - 166L
1,520 Elo+
Party 1
Thor
Thor
epleia
Thor
Level 129
God Stats
1W - 3L
1,694 SR
Queue Stats
108W - 101L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
sports77934
Danzaburou
Level 20
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 1
5,729
521
2,880
6,720
4,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Zhong Kui
Turbo-Racing
Zhong Kui
10
0 / 2 / 0
6,209
564
5,701
7,931
5,425
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
byias
Cernunnos
12
1 / 3 / 1
6,456
587
3,210
7,982
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 1
6,737
612
5,600
10,735
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
11
2 / 0 / 0
6,268
570
4,548
7,262
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NotTurtl3
Mulan
12
3 / 0 / 5
6,591
599
5,988
8,829
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
SherlonB
Nu Wa
12
4 / 2 / 1
7,270
661
7,702
5,486
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Sunkies5
Jormungandr
9
0 / 0 / 3
5,818
529
3,724
7,722
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
epleia
Thor
12
3 / 0 / 3
6,692
608
4,777
10,321
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
sports77934
Danzaburou
9
0 / 2 / 0
4,823
438
1,730
4,621
1,617
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
Mulan
NotTurtl3
Mulan
3
0
5
5.5
W
Nu Wa
SherlonB
Nu Wa
4
2
1
2.25
W
Jormungandr
Sunkies5
Jormungandr
0
0
3
1.5
L
Zhong Kui
Turbo-Racing
Zhong Kui
0
2
0
0
L
Cernunnos
byias
Cernunnos
1
3
1
0.5
W
Thor
epleia
Thor
3
0
3
4.5
L
1
4
1
0.38
L
Neith
2
0
0
2
W
Danzaburou
sports77934
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,939
Damage
23,921
40,630
Taken
36,979
19,359
Mitigated
19,474
13,495
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,880
293
2,250
1,336
6,720
4,559
0
2,605
4,040
15,386
0
W
Mulan
NotTurtl3
Mulan
5,988
1,304
0
2,108
8,829
3,869
0
1,262
7,447
0
45,461
W
Nu Wa
SherlonB
Nu Wa
7,702
1,803
0
875
5,486
1,682
0
231
5,255
56,374
0
W
Jormungandr
Sunkies5
Jormungandr
3,724
1,115
0
3,321
7,722
5,973
0
1,559
6,083
33,726
0
L
Zhong Kui
Turbo-Racing
Zhong Kui
5,701
1,154
0
4,081
7,931
5,425
0
1,582
6,329
44,884
0
L
Cernunnos
byias
Cernunnos
3,210
896
0
2,980
7,982
2,596
0
3,717
4,253
0
44,349
W
Thor
epleia
Thor
4,777
640
0
1,652
10,321
6,333
0
4,788
5,533
173
42,131
L
5,600
2,106
0
1,488
10,735
4,184
0
1,498
9,237
0
62,474
L
Neith
4,548
1,555
0
1,360
7,262
2,595
108
2,254
5,008
0
50,328
W
Danzaburou
sports77934
Danzaburou
1,730
858
0
234
4,621
1,617
0
768
3,853
0
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
31,194
370
Minions Killed
344
0
Camps Cleared
0
1,085,539
Distance Traveled
1,139,067
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,729
521
30
3
0
193,434
5
W
Mulan
6,591
599
67
6
0
262,924
2
W
Nu Wa
7,270
661
96
9
0
203,233
2
W
Jormungandr
5,818
529
57
5
0
235,595
0
L
Zhong Kui
6,209
564
71
6
0
180,354
0
L
Cernunnos
6,456
587
81
7
0
224,810
1
W
Thor
6,692
608
82
7
0
215,136
0
L
Pele
6,737
612
103
9
0
266,331
0
L
Neith
6,268
570
85
8
0
220,610
1
W
Danzaburou
4,823
438
42
4
0
222,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role