Player Matchup

Izanami
Izanami
Stingray16
Izanami
Level 125
God Stats
2W - 0L
1,764 SR
Queue Stats
42W - 33L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
SudeshTime
Ne Zha
Level 86
God Stats
4W - 4L
1,315 SR
Queue Stats
91W - 162L
1,427 Elo+
Solo
Ravana
Ravana
Upper6
Ravana
Level 128
God Stats
10W - 5L
1,532 SR
Queue Stats
225W - 213L
1,506 Elo+
Solo
Eset
Eset
icemanjohn14
Eset
Level 155
God Stats
1W - 1L
1,572 SR
Queue Stats
75W - 53L
1,640 Elo+
Party 1
Anubis
Anubis
ifinnert
Anubis
Level 103
God Stats
29W - 13L
1,670 SR
Queue Stats
81W - 63L
1,566 Elo+
Party 1
Team Averages
Level 119
1,571 SR
1,534 Elo+

VS

Team Averages
Level 103
1,471 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
C 4 General F
Ah Muzen Cab
Level 129
God Stats
3W - 3L
1,819 SR
Queue Stats
174W - 200L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IsThatTony0818
Tsukuyomi
Level 153
God Stats
11W - 10L
1,439 SR
Queue Stats
369W - 340L
1,558 Elo+
Party 2
Athena
Athena
Scawill
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,583 Elo+
Party 3
Janus
Janus
TREVZ 343
Janus
Level 159
God Stats
4W - 8L
1,095 SR
Queue Stats
326W - 314L
1,559 Elo+
Party 2
Ratatoskr
Ratatoskr
Vuzou
Ratatoskr
Level 68
God Stats
3W - 8L
1,500 SR
Queue Stats
120W - 129L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Stingray16
Izanami
16
5 / 0 / 8
10,677
562
18,502
10,623
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
SudeshTime
Ne Zha
17
3 / 2 / 10
10,743
565
7,856
19,270
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Upper6
Ravana
19
4 / 1 / 5
11,894
626
12,649
12,046
12,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 9
10,634
560
9,417
14,575
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ifinnert
Anubis
18
7 / 2 / 4
12,126
638
16,564
12,486
6,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C 4 General F
Ah Muzen Cab
15
0 / 2 / 3
8,662
456
4,718
10,822
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
IsThatTony0818
Tsukuyomi
15
5 / 6 / 4
9,954
524
14,362
21,606
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Scawill
Athena
12
0 / 7 / 1
7,770
409
2,733
18,824
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
TREVZ 343
Janus
16
4 / 3 / 1
9,527
501
10,154
13,983
5,337
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Vuzou
Ratatoskr
17
1 / 4 / 2
9,887
520
7,126
19,347
13,258
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
22
Kills
10
10
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
C 4 General F
Ah Muzen Cab
0
2
3
0.75
L
Tsukuyomi
IsThatTony0818
Tsukuyomi
5
6
4
1.17
L
Athena
Scawill
Athena
0
7
1
0.07
W
Izanami
Stingray16
Izanami
5
0
8
9
W
Ne Zha
SudeshTime
Ne Zha
3
2
10
4
L
Janus
TREVZ 343
Janus
4
3
1
1.5
W
Ravana
Upper6
Ravana
4
1
5
6.5
L
Ratatoskr
Vuzou
Ratatoskr
1
4
2
0.5
W
3
5
9
1.5
W
Anubis
ifinnert
Anubis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,988
Damage
39,093
69,000
Taken
84,582
42,855
Mitigated
43,846
28,345
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
C 4 General F
Ah Muzen Cab
4,718
1,348
0
1,606
10,822
3,922
0
3,278
7,544
0
68,722
L
Tsukuyomi
IsThatTony0818
Tsukuyomi
14,362
2,518
0
4,511
21,606
8,451
0
6,426
15,040
0
70,429
L
Athena
Scawill
Athena
2,733
1,345
0
3,238
18,824
12,878
0
8,086
10,738
15,279
0
W
Izanami
Stingray16
Izanami
18,502
12,066
0
3,049
10,623
3,877
4,094
2,325
8,222
0
99,134
W
Ne Zha
SudeshTime
Ne Zha
7,856
1,679
0
10,970
19,270
7,965
1,174
2,500
16,770
0
92,932
L
Janus
TREVZ 343
Janus
10,154
729
0
1,830
13,983
5,337
0
6,706
7,166
69,035
0
W
Ravana
Upper6
Ravana
12,649
2,921
0
4,264
12,046
12,148
716
791
11,175
977
89,033
L
Ratatoskr
Vuzou
Ratatoskr
7,126
1,353
0
4,558
19,347
13,258
0
2,195
17,152
0
80,242
W
9,417
945
705
3,705
14,575
12,017
152
2,547
12,028
29,333
0
W
Anubis
ifinnert
Anubis
16,564
660
0
5,652
12,486
6,848
412
5,366
7,120
120,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,074
Gold Earned
45,800
647
Minions Killed
491
0
Camps Cleared
0
1,870,891
Distance Traveled
2,000,889
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,662
456
124
7
0
401,329
4
L
Tsukuyomi
9,954
524
96
5
0
431,617
4
L
Athena
7,770
409
21
1
0
390,878
0
W
Izanami
10,677
562
167
9
0
354,740
3
W
Ne Zha
10,743
565
124
7
0
444,989
0
L
Janus
9,527
501
109
6
0
376,106
1
W
Ravana
11,894
626
139
7
0
370,258
3
L
Ratatoskr
9,887
520
141
7
0
400,959
0
W
Eset
10,634
560
49
3
0
363,625
5
W
Anubis
12,126
638
168
9
0
337,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role