Player Matchup

Cerberus
Cerberus
IMaxximusl
Cerberus
Level 174
God Stats
5W - 2L
1,778 SR
Queue Stats
186W - 181L
1,472 Elo+
Solo
Apollo
Apollo
TeMightyFreak
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,536 Elo+
Solo
Artemis
Artemis
Vselos
Artemis
Level 106
God Stats
5W - 2L
1,715 SR
Queue Stats
184W - 166L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
cheeeesydibbles
Kuzenbo
Level 122
God Stats
6W - 2L
1,547 SR
Queue Stats
336W - 338L
1,522 Elo+
Solo
Danzaburou
Danzaburou
saapus
Danzaburou
Level 128
God Stats
7W - 4L
1,821 SR
Queue Stats
418W - 417L
1,491 Elo+
Party 1
Team Averages
Level 117
1,672 SR
1,506 Elo+

VS

Team Averages
Level 141
1,572 SR
1,514 Elo+
Thanatos
Thanatos
Bomber07
Thanatos
Level 149
God Stats
11W - 18L
1,367 SR
Queue Stats
246W - 243L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
Industryal
Xbalanque
Level 142
God Stats
5W - 4L
1,680 SR
Queue Stats
376W - 388L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
Kidni
Ao Kuang
Level 140
God Stats
12W - 9L
1,460 SR
Queue Stats
181W - 200L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
SpeedyGonsalez
Sun Wukong
Level 147
God Stats
11W - 6L
1,772 SR
Queue Stats
975W - 395L
1,684 Elo+
Solo
Hades
Hades
Tasaq
Hades
Level 125
God Stats
0W - 3L
1,581 SR
Queue Stats
32W - 26L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IMaxximusl
Cerberus
19
6 / 5 / 17
10,729
825
12,096
25,744
27,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 7 / 10
10,191
784
10,884
12,445
5,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Vselos
Artemis
20
9 / 4 / 15
12,445
957
18,273
12,924
7,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 19
10,212
786
8,130
20,783
26,267
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
saapus
Danzaburou
19
6 / 3 / 18
11,240
865
15,811
11,347
6,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bomber07
Thanatos
18
6 / 6 / 8
9,782
752
14,490
15,427
9,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Industryal
Xbalanque
16
2 / 5 / 12
9,398
723
19,635
12,155
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Kidni
Ao Kuang
16
6 / 7 / 8
9,285
714
10,405
14,733
11,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SpeedyGonsalez
Sun Wukong
17
8 / 5 / 9
10,171
782
14,002
19,939
32,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Tasaq
Hades
15
1 / 6 / 13
8,354
643
12,595
15,274
12,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
73
28
Kills
23
23
Deaths
29
79
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bomber07
Thanatos
6
6
8
1.67
W
Cerberus
IMaxximusl
Cerberus
6
5
17
2.9
L
Xbalanque
Industryal
Xbalanque
2
5
12
1.6
L
Ao Kuang
Kidni
Ao Kuang
6
7
8
1.43
L
Sun Wukong
SpeedyGonsalez
Sun Wukong
8
5
9
2.5
L
Hades
Tasaq
Hades
1
6
13
1.25
W
6
7
10
1.57
W
Artemis
Vselos
Artemis
9
4
15
4.13
W
1
4
19
2.63
W
Danzaburou
saapus
Danzaburou
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,194
Damage
71,127
83,243
Taken
77,528
72,721
Mitigated
71,511
26,528
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bomber07
Thanatos
14,490
1,265
700
6,549
15,427
9,232
0
3,429
11,734
0
22,329
W
Cerberus
IMaxximusl
Cerberus
12,096
753
1,351
9,860
25,744
27,614
150
5,558
19,375
22,224
0
L
Xbalanque
Industryal
Xbalanque
19,635
6,676
741
1,643
12,155
6,668
232
4,221
7,702
0
38,874
L
Ao Kuang
Kidni
Ao Kuang
10,405
2,834
963
2,585
14,733
11,324
0
2,823
11,726
18,472
924
L
Sun Wukong
SpeedyGonsalez
Sun Wukong
14,002
1,396
892
3,391
19,939
32,046
0
4,527
14,576
0
30,241
L
Hades
Tasaq
Hades
12,595
618
732
2,477
15,274
12,241
335
4,513
10,637
23,029
0
W
10,884
7,690
0
646
12,445
5,659
120
3,717
8,379
0
24,928
W
Artemis
Vselos
Artemis
18,273
11,254
562
1,508
12,924
7,109
2,648
4,570
7,679
0
41,084
W
8,130
2,223
2,734
4,981
20,783
26,267
396
5,499
14,745
13,475
0
W
Danzaburou
saapus
Danzaburou
15,811
7,820
1,434
3,452
11,347
6,072
1,344
2,670
8,453
0
32,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
46,990
173
Minions Killed
156
0
Camps Cleared
0
1,199,971
Distance Traveled
1,077,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,782
752
25
2
0
246,573
0
W
Cerberus
10,729
825
31
2
0
252,507
0
L
Xbalanque
9,398
723
46
4
0
201,195
0
L
Ao Kuang
9,285
714
19
1
0
198,556
0
L
Sun Wukong
10,171
782
33
3
0
225,954
0
L
Hades
8,354
643
33
3
0
205,561
0
W
Apollo
10,191
784
27
2
0
204,021
2
W
Artemis
12,445
957
69
5
0
243,894
0
W
Kuzenbo
10,212
786
10
1
0
259,530
0
W
Danzaburou
11,240
865
36
3
0
240,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role