Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Baalhuman
Loki
Level 18
God Stats
5W - 10L
1,505 SR
Queue Stats
25W - 23L
1,205 Elo+
Solo
Chaac
Chaac
Descary
Chaac
Level 139
God Stats
0W - 2L
1,680 SR
Queue Stats
123W - 108L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Mannu_Chaves
Kukulkan
Level 74
God Stats
56W - 62L
1,613 SR
Queue Stats
57W - 70L
1,512 Elo+
Solo
Agni
Agni
Six6Armed6Gamer
Agni
Level 47
God Stats
19W - 15L
1,240 SR
Queue Stats
34W - 29L
1,206 Elo+
Solo
Team Averages
Level 88
1,508 SR
1,376 Elo+

VS

Team Averages
Level 105
1,594 SR
1,530 Elo+
Discordia
Discordia
Duhvinqi
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo
Mulan
Mulan
PurplePianta
Mulan
Level 120
God Stats
21W - 4L
1,866 SR
Queue Stats
136W - 49L
1,843 Elo+
Solo
Xbalanque
Xbalanque
Viper851
Xbalanque
Level 129
God Stats
2W - 1L
1,606 SR
Queue Stats
169W - 159L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
andrew21alcon
Zhong Kui
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 81L
1,505 Elo+
Solo
Nox
Nox
hailryuk
Nox
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 4 / 2
8,407
701
9,045
10,103
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
14
2 / 5 / 1
8,051
671
3,770
10,991
5,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Descary
Chaac
15
1 / 0 / 3
8,324
694
12,297
15,182
17,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
Mannu_Chaves
Kukulkan
15
1 / 2 / 2
8,283
690
6,739
7,170
3,584
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
7,452
621
4,334
10,359
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Duhvinqi
Discordia
17
8 / 1 / 6
9,697
808
13,694
8,952
3,606
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 6
8,366
697
9,125
12,076
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Viper851
Xbalanque
16
3 / 2 / 7
8,583
715
10,800
10,728
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
andrew21alcon
Zhong Kui
15
1 / 1 / 7
8,469
706
8,678
9,798
8,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 0 / 6
9,285
774
3,043
5,858
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
16
16
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
2
0.75
L
Loki
2
5
1
0.5
L
Chaac
Descary
Chaac
1
0
3
2.5
W
Discordia
Duhvinqi
Discordia
8
1
6
11
L
Kukulkan
Mannu_Chaves
Kukulkan
1
2
2
1
W
2
2
6
2.5
L
0
5
2
0.2
W
Xbalanque
Viper851
Xbalanque
3
2
7
3.25
W
Zhong Kui
andrew21alcon
Zhong Kui
1
1
7
4.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
45,340
53,805
Taken
47,412
37,077
Mitigated
29,693
9,831
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,045
0
0
1,573
10,103
5,902
0
6,035
3,966
34,615
0
L
Loki
3,770
522
0
1,597
10,991
5,200
0
5,273
5,676
0
27,068
L
Chaac
Descary
Chaac
12,297
1,503
0
4,581
15,182
17,984
48
5,024
9,983
0
30,922
W
Discordia
Duhvinqi
Discordia
13,694
852
0
819
8,952
3,606
516
2,950
5,984
41,039
0
L
Kukulkan
Mannu_Chaves
Kukulkan
6,739
411
0
0
7,170
3,584
300
3,292
3,750
39,272
0
W
9,125
880
0
948
12,076
10,529
134
3,628
8,064
110
21,704
L
4,334
0
0
2,080
10,359
4,407
0
6,110
4,249
10,696
0
W
Xbalanque
Viper851
Xbalanque
10,800
2,733
0
2,764
10,728
4,087
1,381
5,880
4,825
0
31,629
W
Zhong Kui
andrew21alcon
Zhong Kui
8,678
1,076
0
3,869
9,798
8,879
1,444
4,306
5,418
33,082
0
W
3,043
164
0
336
5,858
2,592
0
3,413
2,417
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
44,400
230
Minions Killed
260
0
Camps Cleared
0
1,225,135
Distance Traveled
1,203,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,407
701
61
5
0
245,360
0
L
Loki
8,051
671
35
3
0
242,576
0
L
Chaac
8,324
694
44
4
0
274,592
0
W
Discordia
9,697
808
55
5
0
238,759
0
L
Kukulkan
8,283
690
67
6
0
235,496
0
W
Mulan
8,366
697
27
2
0
239,970
0
L
Agni
7,452
621
23
2
0
227,111
0
W
Xbalanque
8,583
715
37
3
0
231,527
2
W
Zhong Kui
8,469
706
68
6
0
242,816
0
W
Nox
9,285
774
73
6
0
250,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role