Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kahret
Thor
Level 89
God Stats
2W - 1L
1,245 SR
Queue Stats
136W - 104L
1,583 Elo+
Solo
Fenrir
Fenrir
KonstantinVelky
Fenrir
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
51W - 69L
1,378 Elo+
Solo
Bacchus
Bacchus
kevinlovof24
Bacchus
Level 69
God Stats
10W - 4L
1,354 SR
Queue Stats
190W - 175L
1,500 Elo+
Solo
Medusa
Medusa
theshadowman11
Medusa
Level 43
God Stats
5W - 4L
1,345 SR
Queue Stats
102W - 111L
1,373 Elo+
Solo
Team Averages
Level 81
1,389 SR
1,467 Elo+

VS

Team Averages
Level 40
1,333 SR
1,393 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AQuawert
The Morrigan
Level 45
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 1
Chaac
Chaac
AtesHann
Chaac
Level 16
God Stats
1W - 5L
1,207 SR
Queue Stats
6W - 23L
1,200 Elo+
Party 1
Apollo
Apollo
CorrianderSky
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
xBlackHitxx
Thanatos
Level 51
God Stats
2W - 5L
1,200 SR
Queue Stats
14W - 22L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 5
7,197
1,439
7,588
3,785
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Kahret
Thor
12
3 / 0 / 6
6,671
1,334
5,732
4,154
1,703
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 8
7,800
1,560
5,778
3,859
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
kevinlovof24
Bacchus
12
2 / 1 / 8
7,113
1,423
4,606
6,063
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 10
7,768
1,554
5,734
2,253
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

431

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 1
6,280
1,256
4,962
7,496
2,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
AQuawert
The Morrigan
10
1 / 4 / 0
6,078
1,216
5,251
8,090
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
AtesHann
Chaac
10
0 / 1 / 0
5,405
1,081
496
1,783
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
5,666
1,133
2,266
7,781
2,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xBlackHitxx
Thanatos
10
0 / 5 / 0
5,852
1,170
2,841
9,542
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
18
Kills
1
1
Deaths
18
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
5
6.5
L
Rama
 
Rama
0
2
1
0.25
L
The Morrigan
AQuawert
The Morrigan
1
4
0
0.25
L
Chaac
AtesHann
Chaac
0
1
0
0
L
0
6
0
0
W
Thor
Kahret
Thor
3
0
6
6
W
6
0
8
10
W
Bacchus
kevinlovof24
Bacchus
2
1
8
6
W
3
0
10
8
L
Thanatos
xBlackHitxx
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
15,816
20,114
Taken
34,692
13,873
Mitigated
14,572
2,318
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,588
1,546
0
278
3,785
1,672
0
1,834
1,951
18,666
0
L
Rama
 
Rama
4,962
4,390
0
0
7,496
2,695
0
2,017
5,435
0
17,940
L
The Morrigan
AQuawert
The Morrigan
5,251
1,366
0
435
8,090
2,888
0
3,373
4,595
9,897
540
L
Chaac
AtesHann
Chaac
496
0
0
85
1,783
1,926
0
649
1,086
0
452
L
2,266
1,657
0
129
7,781
2,784
0
2,371
5,288
0
8,405
W
Thor
Kahret
Thor
5,732
629
0
0
4,154
1,703
0
1,654
2,500
0
13,665
W
5,778
1,827
0
750
3,859
2,484
0
156
3,659
0
6,383
W
Bacchus
kevinlovof24
Bacchus
4,606
539
0
816
6,063
7,075
0
934
5,129
8,547
0
W
5,734
2,325
0
474
2,253
939
0
488
1,765
0
27,418
L
Thanatos
xBlackHitxx
Thanatos
2,841
563
0
1,772
9,542
4,279
0
3,791
5,623
0
13,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
29,281
109
Minions Killed
60
3
Camps Cleared
3
622,396
Distance Traveled
379,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,197
1,439
24
5
0
120,464
0
L
Rama
6,280
1,256
24
5
0
88,202
0
L
The Morrigan
6,078
1,216
11
2
1
96,747
0
L
Chaac
5,405
1,081
0
0
0
9,319
0
L
Apollo
5,666
1,133
5
1
1
81,961
0
W
Thor
6,671
1,334
11
2
0
119,092
0
W
Fenrir
7,800
1,560
4
1
1
139,770
0
W
Bacchus
7,113
1,423
15
3
1
125,528
0
W
Medusa
7,768
1,554
55
11
1
117,542
0
L
Thanatos
5,852
1,170
20
4
1
103,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role