Player Matchup

Janus
Janus
Lunemost
Janus
Level 107
God Stats
1W - 1L
1,911 SR
Queue Stats
151W - 127L
1,563 Elo+
Solo
Aphrodite
Aphrodite
MikeAmMic_
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 206L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
Randycorpse
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,547 Elo+
Solo
Lancelot
Lancelot
bidakle
Lancelot
Level 148
God Stats
0W - 4L
1,291 SR
Queue Stats
194W - 197L
1,450 Elo+
Solo
Da Ji
Da Ji
k1maru
Da Ji
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 198L
1,415 Elo+
Solo
Team Averages
Level 130
1,540 SR
1,483 Elo+

VS

Team Averages
Level 120
1,521 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
A6pukoca
Nu Wa
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
185W - 195L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
AstenRUS
Aphrodite
Level 124
God Stats
3W - 3L
1,307 SR
Queue Stats
133W - 135L
1,442 Elo+
Party 1
Bakasura
Bakasura
Legendaa
Bakasura
Level 148
God Stats
5W - 1L
1,686 SR
Queue Stats
120W - 107L
1,521 Elo+
Solo
Hades
Hades
NicholasFlash
Hades
Level 31
God Stats
4W - 3L
1,612 SR
Queue Stats
401W - 387L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lunemost
Janus
20
5 / 4 / 7
12,148
715
25,467
17,608
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MikeAmMic_
Aphrodite
18
0 / 7 / 8
10,312
607
6,557
22,187
11,062
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Randycorpse
Kumbhakarna
16
1 / 7 / 9
9,798
576
7,557
22,643
28,089
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
bidakle
Lancelot
20
4 / 4 / 6
11,805
694
14,116
22,991
20,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
k1maru
Da Ji
17
4 / 8 / 5
10,903
641
11,613
18,116
6,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
2 / 1 / 20
12,041
708
18,387
8,996
4,596
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
A6pukoca
Nu Wa
20
2 / 2 / 19
12,000
706
24,994
13,805
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
AstenRUS
Aphrodite
17
4 / 4 / 17
11,270
663
12,459
17,602
9,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Legendaa
Bakasura
20
13 / 4 / 10
13,977
822
17,020
17,037
10,022
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 18
12,618
742
20,027
26,636
17,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
14
Kills
30
30
Deaths
14
35
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
20
12
W
Nu Wa
A6pukoca
Nu Wa
2
2
19
5.75
W
Aphrodite
AstenRUS
Aphrodite
4
4
17
3.13
W
Bakasura
Legendaa
Bakasura
13
4
10
4.5
L
Janus
Lunemost
Janus
5
4
7
2.13
L
Aphrodite
MikeAmMic_
Aphrodite
0
7
8
0.57
W
9
3
18
6
L
Kumbhakarna
Randycorpse
Kumbhakarna
1
7
9
0.79
L
Lancelot
bidakle
Lancelot
4
4
6
1.75
L
Da Ji
k1maru
Da Ji
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,310
Damage
92,887
103,545
Taken
84,076
72,945
Mitigated
47,799
39,144
Healing
48,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,387
1,513
0
1,158
8,996
4,596
1,704
4,411
4,585
45,637
0
W
Nu Wa
A6pukoca
Nu Wa
24,994
3,618
2,026
1,538
13,805
5,775
3,984
6,354
7,451
47,290
0
W
Aphrodite
AstenRUS
Aphrodite
12,459
300
16,554
9,622
17,602
9,697
1,389
9,099
8,467
24,354
0
W
Bakasura
Legendaa
Bakasura
17,020
12,420
1,070
5,126
17,037
10,022
1,224
9,192
7,845
0
21,273
L
Janus
Lunemost
Janus
25,467
784
1,419
3,600
17,608
7,028
1,042
11,468
4,638
63,879
0
L
Aphrodite
MikeAmMic_
Aphrodite
6,557
463
15,386
9,665
22,187
11,062
539
16,979
3,480
28,053
0
W
20,027
1,187
1,685
9,742
26,636
17,709
678
10,998
15,422
31,421
0
L
Kumbhakarna
Randycorpse
Kumbhakarna
7,557
153
830
557
22,643
28,089
0
16,059
5,063
22,213
0
L
Lancelot
bidakle
Lancelot
14,116
1,973
1,477
3,007
22,991
20,437
61
14,945
6,605
558
38,538
L
Da Ji
k1maru
Da Ji
11,613
2,074
559
2,644
18,116
6,329
0
12,920
4,512
0
16,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,966
Gold Earned
61,906
216
Minions Killed
198
0
Camps Cleared
0
1,479,684
Distance Traveled
1,550,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,041
708
43
3
0
317,568
0
W
Nu Wa
12,000
706
56
3
0
298,064
0
W
Aphrodite
11,270
663
24
1
0
321,736
0
W
Bakasura
13,977
822
46
3
0
351,746
0
L
Janus
12,148
715
81
5
0
330,433
0
L
Aphrodite
10,312
607
52
3
0
295,140
0
W
Hades
12,618
742
29
2
0
260,937
0
L
Kumbhakarna
9,798
576
28
2
0
263,823
0
L
Lancelot
11,805
694
50
3
0
353,282
0
L
Da Ji
10,903
641
5
0
0
237,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role