Player Matchup

Mercury
Mercury
Silver II
franllameante
Mercury
Silver II
Level 61
God Stats
4W - 2L
1,759 SR
Queue Stats
51W - 98L
1,121 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 61
1,759 SR
1,121 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 104
1,155 SR
677 MMR
Achilles
Achilles
Bronze IV
Lebry57
Achilles
Bronze IV
Level 104
God Stats
1W - 13L
1,155 SR
Queue Stats
63W - 233L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
4 / 3 / 0
23,063
961
30,410
36,616
33,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
HadesThorAnubisRavanaAh Muzen Cab

VS

Bans
SkadiBakasuraHelKaliFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lebry57
Achilles
20
3 / 4 / 0
21,884
912
24,775
41,785
65,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Lebry57
Achilles
3
4
0
0.75
L
Mercury
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
24,775
36,616
Taken
41,785
33,224
Mitigated
65,806
6,201
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Lebry57
Achilles
24,775
9,280
0
14,536
41,785
65,806
2,440
678
41,107
13,579
119,669
L
Mercury
30,410
16,821
0
6,201
36,616
33,224
2,922
4,623
31,993
0
188,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
21,884
272
Minions Killed
215
13
Camps Cleared
4
558,239
Distance Traveled
397,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
21,884
912
215
9
4
397,296
0
L
Mercury
23,063
961
272
11
13
558,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role