Player Matchup

Chang'e
Chang'e
HATR Assist
Chang'e
Level 126
God Stats
55W - 58L
1,522 SR
Queue Stats
759W - 739L
1,497 Elo+
Party 1
Charybdis
Charybdis
Jilkes
Charybdis
Level 122
God Stats
2W - 3L
1,636 SR
Queue Stats
106W - 115L
1,455 Elo+
Solo
Guan Yu
Guan Yu
SabrinaBJones
Guan Yu
Level 81
God Stats
4W - 3L
1,480 SR
Queue Stats
313W - 296L
1,508 Elo+
Solo
Fenrir
Fenrir
Superoxy80
Fenrir
Level 105
God Stats
7W - 3L
1,661 SR
Queue Stats
284W - 276L
1,529 Elo+
Party 1
Raijin
Raijin
gman1972000
Raijin
Level 57
God Stats
2W - 5L
1,483 SR
Queue Stats
227W - 228L
1,432 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,484 Elo+

VS

Team Averages
Level 87
1,670 SR
1,474 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JBsmoove502
Anhur
Level 91
God Stats
5W - 5L
1,695 SR
Queue Stats
492W - 448L
1,416 Elo+
Solo
Fenrir
Fenrir
Lisa Newcar7506
Fenrir
Level 69
God Stats
3W - 1L
1,534 SR
Queue Stats
32W - 36L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pestilence012
Morgan Le Fay
Level 87
God Stats
3W - 0L
1,766 SR
Queue Stats
112W - 103L
1,516 Elo+
Solo
Hercules
Hercules
emperador_cobayo
Hercules
Level 64
God Stats
4W - 2L
1,854 SR
Queue Stats
199W - 177L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HATR Assist
Chang'e
11
0 / 4 / 3
6,764
483
4,117
13,147
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Jilkes
Charybdis
12
4 / 4 / 1
7,779
556
8,728
14,307
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
13
2 / 1 / 0
7,315
523
6,045
10,282
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Superoxy80
Fenrir
13
3 / 0 / 0
7,671
548
3,678
11,368
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
10
0 / 6 / 1
5,961
426
3,412
8,186
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 2 / 0
8,134
581
4,966
8,284
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 2
7,908
565
8,775
9,695
4,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 2
7,887
563
6,637
13,199
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Pestilence012
Morgan Le Fay
15
6 / 2 / 1
8,687
621
12,421
9,234
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
7,482
534
5,010
7,489
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
15
15
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
2
0
0
L
Chang'e
HATR Assist
Chang'e
0
4
3
0.38
W
5
4
2
1.5
L
Charybdis
Jilkes
Charybdis
4
4
1
1.13
W
3
1
2
4
W
Morgan Le Fay
Pestilence012
Morgan Le Fay
6
2
1
3.25
L
Guan Yu
2
1
0
2
L
Fenrir
Superoxy80
Fenrir
3
0
0
3
W
1
0
7
4.5
L
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
37,809
57,290
Taken
47,901
30,934
Mitigated
22,932
21,371
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,966
0
0
3,420
8,284
2,059
431
198
7,383
59,394
0
L
Chang'e
HATR Assist
Chang'e
4,117
492
2,050
6,406
13,147
7,863
0
3,447
9,700
28,579
0
W
8,775
5,279
0
1,819
9,695
4,047
775
685
9,010
0
52,582
L
Charybdis
Jilkes
Charybdis
8,728
4,646
0
5,176
14,307
4,625
813
349
13,958
0
57,834
W
6,637
1,847
0
3,743
13,199
5,999
0
1,164
11,947
0
56,547
W
Morgan Le Fay
Pestilence012
Morgan Le Fay
12,421
1,593
0
812
9,234
4,342
434
3,409
5,789
70,946
0
L
Guan Yu
6,045
417
0
4,698
10,282
10,622
0
4,950
5,332
191
43,230
L
Fenrir
Superoxy80
Fenrir
3,678
733
0
2,301
11,368
5,397
0
2,988
8,324
0
49,313
W
5,010
1,565
253
3,056
7,489
6,485
58
2,429
5,060
0
25,983
L
Raijin
3,412
272
0
740
8,186
2,427
0
5,666
2,520
38,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
40,098
333
Minions Killed
400
0
Camps Cleared
0
1,294,935
Distance Traveled
1,398,481
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,134
581
116
8
0
254,053
2
L
Chang'e
6,764
483
44
3
0
262,635
2
W
Anhur
7,908
565
71
5
0
232,612
0
L
Charybdis
7,779
556
88
6
0
222,041
0
W
Fenrir
7,887
563
72
5
0
335,941
7
W
Morgan Le Fay
8,687
621
99
7
0
278,638
3
L
Guan Yu
7,315
523
56
4
0
270,608
3
L
Fenrir
7,671
548
83
6
0
337,494
0
W
Hercules
7,482
534
42
3
0
297,237
1
L
Raijin
5,961
426
62
4
0
202,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role