Player Matchup

Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Wuffih
Ishtar
Level 68
God Stats
2W - 7L
1,720 SR
Queue Stats
74W - 79L
1,451 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,490 Elo+

VS

Team Averages
Level 111
1,525 SR
1,505 Elo+
Cupid
Cupid
KrVlad
Cupid
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 154L
1,545 Elo+
Party 2
Anubis
Anubis
RegulusCorLeonis
Anubis
Level 125
God Stats
22W - 13L
1,554 SR
Queue Stats
506W - 298L
1,513 Elo+
Party 2
Hercules
Hercules
dimatsabox
Hercules
Level 107
God Stats
46W - 40L
1,445 SR
Queue Stats
355W - 385L
1,489 Elo+
Solo
Nu Wa
Nu Wa
giiliique
Nu Wa
Level 120
God Stats
15W - 6L
1,653 SR
Queue Stats
216W - 205L
1,440 Elo+
Solo
Artemis
Artemis
gogetayt
Artemis
Level 106
God Stats
3W - 2L
1,472 SR
Queue Stats
12W - 8L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 1
6,311
1,262
2,659
6,865
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
 
Baron Samedi
10
1 / 3 / 0
5,681
1,136
3,960
5,931
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
 
Zeus
10
0 / 2 / 2
5,400
1,080
2,827
4,721
1,370
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
 
Susano
10
0 / 1 / 0
5,062
1,012
2,871
3,513
1,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Wuffih
Ishtar
10
0 / 0 / 2
5,574
1,115
3,374
2,950
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

360

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KrVlad
Cupid
11
2 / 1 / 3
6,081
1,216
3,189
3,471
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 4
6,710
1,342
6,456
2,756
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
dimatsabox
Hercules
11
1 / 1 / 6
5,956
1,191
4,206
5,460
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
giiliique
Nu Wa
10
1 / 0 / 6
5,780
1,156
5,175
1,911
627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
gogetayt
Artemis
10
0 / 0 / 6
5,560
1,112
2,874
3,966
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
8
8
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Zeus
 
Zeus
0
2
2
0.5
L
Susano
 
Susano
0
1
0
0
W
Cupid
KrVlad
Cupid
2
1
3
3.5
W
4
0
4
6
L
Ishtar
Wuffih
Ishtar
0
0
2
1
W
Hercules
dimatsabox
Hercules
1
1
6
4
W
Nu Wa
giiliique
Nu Wa
1
0
6
4
W
Artemis
gogetayt
Artemis
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
21,900
23,980
Taken
17,564
12,034
Mitigated
9,249
2,604
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,659
27
0
605
6,865
5,028
0
3,266
3,352
7,291
0
L
Baron Samedi
 
Baron Samedi
3,960
134
368
394
5,931
2,551
0
2,313
3,304
18,155
0
L
Zeus
 
Zeus
2,827
126
0
0
4,721
1,370
0
3,087
1,334
11,959
0
L
Susano
 
Susano
2,871
421
0
198
3,513
1,787
0
1,773
1,740
0
8,450
W
Cupid
KrVlad
Cupid
3,189
1,387
78
233
3,471
1,252
0
1,922
1,549
0
13,611
W
6,456
182
0
293
2,756
1,334
0
753
1,947
18,028
0
L
Ishtar
Wuffih
Ishtar
3,374
2,173
0
1,039
2,950
1,298
0
1,155
1,751
0
11,179
W
Hercules
dimatsabox
Hercules
4,206
805
0
1,510
5,460
4,602
0
3,220
2,031
0
5,592
W
Nu Wa
giiliique
Nu Wa
5,175
1,018
0
209
1,911
627
0
1,407
369
14,470
0
W
Artemis
gogetayt
Artemis
2,874
1,200
0
585
3,966
1,434
0
1,984
1,982
0
10,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
30,087
92
Minions Killed
96
3
Camps Cleared
4
433,090
Distance Traveled
528,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,311
1,262
8
2
0
98,000
0
L
Baron Samedi
5,681
1,136
31
6
1
104,402
0
L
Zeus
5,400
1,080
24
5
0
74,636
0
L
Susano
5,062
1,012
5
1
2
63,317
0
W
Cupid
6,081
1,216
32
6
1
103,883
0
W
Anubis
6,710
1,342
31
6
1
113,392
0
L
Ishtar
5,574
1,115
24
5
0
92,735
0
W
Hercules
5,956
1,191
4
1
0
114,779
0
W
Nu Wa
5,780
1,156
9
2
0
97,500
0
W
Artemis
5,560
1,112
20
4
2
98,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role