Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
DxmxLikesUrSis
Nemesis
Bronze III
Level 64
God Stats
0W - 2L
1,338 SR
Queue Stats
2W - 6L
1,446 MMR
Party 1
Eset
Eset
Gold IV
MrTBow
Eset
Gold IV
Level 125
God Stats
1W - 1L
1,731 SR
Queue Stats
105W - 117L
1,393 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Scipio231
Xing Tian
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 83L
1,421 MMR
Solo
Hachiman
Hachiman
Gold IV
itsallme1234
Hachiman
Gold IV
Level 149
God Stats
3W - 2L
1,519 SR
Queue Stats
288W - 303L
1,410 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,518 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,471 SR
1,442 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
JordJM
Ao Kuang
Gold IV
Level 120
God Stats
5W - 5L
1,238 SR
Queue Stats
132W - 129L
1,458 MMR
Party 2
Janus
Janus
Silver II
Jοlene
Janus
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,432 MMR
Solo
Neith
Neith
Bronze III
Lisa_Lav13
Neith
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Westy_299
Cu Chulainn
Silver I
Level 127
God Stats
7W - 6L
1,618 SR
Queue Stats
195W - 219L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 7 / 1
6,156
440
6,810
13,467
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 0
6,613
472
5,058
12,046
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
MrTBow
Eset
12
2 / 5 / 1
7,010
501
5,258
8,267
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Scipio231
Xing Tian
10
0 / 2 / 2
6,284
449
6,220
12,321
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
itsallme1234
Hachiman
12
0 / 2 / 0
6,933
495
6,379
10,082
3,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaRavanaJormungandrHorusKuzenbo

VS

Bans
KaliThanatosLokiHerculesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 1 / 6
7,620
544
5,473
11,372
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
JordJM
Ao Kuang
14
4 / 0 / 5
8,176
584
8,007
12,234
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Jοlene
Janus
14
5 / 2 / 4
8,161
583
10,114
8,740
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
12
0 / 0 / 1
6,544
467
4,210
8,033
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Westy_299
Cu Chulainn
15
8 / 0 / 4
9,188
656
11,044
12,606
13,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
1
0.07
W
Geb
 
Geb
3
1
6
6
L
1
4
0
0.25
W
Ao Kuang
JordJM
Ao Kuang
4
0
5
6.5
W
Janus
Jοlene
Janus
5
2
4
3.5
W
Neith
0
0
1
0.5
L
Eset
MrTBow
Eset
2
5
1
0.5
L
Xing Tian
Scipio231
Xing Tian
0
2
2
0.5
W
Cu Chulainn
Westy_299
Cu Chulainn
8
0
4
10
L
Hachiman
itsallme1234
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
38,848
56,183
Taken
52,985
28,015
Mitigated
34,276
10,209
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,810
1,569
0
3,010
13,467
8,831
0
4,336
9,052
0
33,875
W
Geb
 
Geb
5,473
370
0
2,254
11,372
8,837
0
2,937
8,435
17,652
0
L
5,058
2,171
0
1,579
12,046
4,800
0
5,873
5,989
0
40,368
W
Ao Kuang
JordJM
Ao Kuang
8,007
1,422
0
7,276
12,234
5,429
0
1,454
10,567
68,394
0
W
Janus
Jοlene
Janus
10,114
359
0
1,218
8,740
3,632
134
3,723
4,973
72,193
0
W
Neith
4,210
1,240
0
2,196
8,033
2,893
0
880
7,153
0
43,556
L
Eset
MrTBow
Eset
5,258
395
0
1,256
8,267
3,106
0
4,406
3,655
49,005
0
L
Xing Tian
Scipio231
Xing Tian
6,220
677
0
474
12,321
7,626
0
5,766
6,459
28,342
0
W
Cu Chulainn
Westy_299
Cu Chulainn
11,044
1,959
0
2,235
12,606
13,485
0
2,748
9,422
1,226
65,755
L
Hachiman
itsallme1234
Hachiman
6,379
3,396
0
3,890
10,082
3,652
691
3,365
6,655
0
58,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
39,689
352
Minions Killed
404
0
Camps Cleared
0
1,391,388
Distance Traveled
1,459,619
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,156
440
52
4
0
279,376
0
W
Geb
7,620
544
19
1
0
308,045
4
L
Nemesis
6,613
472
67
5
0
320,024
2
W
Ao Kuang
8,176
584
103
7
0
327,614
3
W
Janus
8,161
583
116
8
0
267,210
0
W
Neith
6,544
467
65
5
0
273,632
0
L
Eset
7,010
501
96
7
0
270,108
0
L
Xing Tian
6,284
449
49
4
0
268,344
0
W
Cu Chulainn
9,188
656
101
7
0
283,118
4
L
Hachiman
6,933
495
88
6
0
253,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role