Player Matchup

Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bragdir
Poseidon
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 61L
1,523 Elo+
Solo
Persephone
Persephone
Dzeeu
Persephone
Level 129
God Stats
13W - 7L
1,624 SR
Queue Stats
260W - 280L
1,519 Elo+
Solo
Eset
Eset
Unico844
Eset
Level 129
God Stats
2W - 7L
1,129 SR
Queue Stats
105W - 128L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
huteflut
Cliodhna
Level 89
God Stats
3W - 2L
1,618 SR
Queue Stats
305W - 286L
1,534 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,508 Elo+

VS

Team Averages
Level 90
1,526 SR
1,535 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BARRETTISONFIRE
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,553 Elo+
Solo
Charybdis
Charybdis
Hosll
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jaapio
Kukulkan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
finbilly
Ah Muzen Cab
Level 121
God Stats
16W - 7L
1,629 SR
Queue Stats
915W - 928L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 1 / 14
10,214
851
8,157
14,958
18,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Bragdir
Poseidon
16
5 / 4 / 9
9,301
775
9,400
9,926
3,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Dzeeu
Persephone
17
6 / 2 / 11
10,224
852
20,648
12,284
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
16
3 / 0 / 8
8,960
747
5,420
9,239
4,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cliodhna
huteflut
Cliodhna
16
6 / 3 / 8
9,224
769
8,920
12,277
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 6 / 5
8,577
715
12,514
13,270
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 3
8,391
699
4,851
10,536
4,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Hosll
Charybdis
13
1 / 6 / 1
7,401
617
5,199
11,234
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jaapio
Kukulkan
14
1 / 4 / 2
7,937
661
8,467
9,097
3,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
finbilly
Ah Muzen Cab
15
2 / 5 / 3
7,886
657
12,635
12,356
4,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
23
Kills
10
10
Deaths
23
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
14
10
L
Ne Zha
 
Ne Zha
4
6
5
1.08
L
2
2
3
1.75
W
Poseidon
Bragdir
Poseidon
5
4
9
2.38
W
Persephone
Dzeeu
Persephone
6
2
11
5.75
L
Charybdis
Hosll
Charybdis
1
6
1
0.25
L
Kukulkan
Jaapio
Kukulkan
1
4
2
0.5
W
Eset
3
0
8
7
L
Ah Muzen Cab
finbilly
Ah Muzen Cab
2
5
3
0.7
W
Cliodhna
huteflut
Cliodhna
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,545
Damage
43,666
58,684
Taken
56,493
38,200
Mitigated
22,858
26,057
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,157
665
3,067
4,968
14,958
18,625
0
4,532
10,202
0
14,214
L
Ne Zha
 
Ne Zha
12,514
1,051
571
1,360
13,270
6,029
392
8,112
5,070
0
24,961
L
4,851
1,231
1,707
4,821
10,536
4,243
0
7,723
2,661
15,955
0
W
Poseidon
Bragdir
Poseidon
9,400
2,125
716
1,620
9,926
3,593
35
1,821
8,009
25,276
0
W
Persephone
Dzeeu
Persephone
20,648
73
2,127
5,439
12,284
5,065
700
1,726
10,434
34,807
0
L
Charybdis
Hosll
Charybdis
5,199
2,115
507
447
11,234
4,246
0
5,925
5,069
0
8,763
L
Kukulkan
Jaapio
Kukulkan
8,467
227
867
1,184
9,097
3,437
336
4,718
4,287
23,291
0
W
Eset
5,420
209
1,963
1,286
9,239
4,998
288
2,769
6,386
13,465
0
L
Ah Muzen Cab
finbilly
Ah Muzen Cab
12,635
4,163
897
889
12,356
4,903
144
8,746
3,430
0
20,862
W
Cliodhna
huteflut
Cliodhna
8,920
200
2,209
2,662
12,277
5,919
336
2,316
9,889
0
23,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
40,192
158
Minions Killed
111
0
Camps Cleared
0
1,212,996
Distance Traveled
1,040,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,214
851
25
2
0
258,302
0
L
Ne Zha
8,577
715
18
2
0
186,512
0
L
Olorun
8,391
699
35
3
0
248,817
0
W
Poseidon
9,301
775
36
3
0
227,570
0
W
Persephone
10,224
852
45
4
0
234,666
0
L
Charybdis
7,401
617
7
1
0
185,602
0
L
Kukulkan
7,937
661
35
3
0
224,724
0
W
Eset
8,960
747
29
2
0
256,607
0
L
Ah Muzen Cab
7,886
657
16
1
0
195,018
0
W
Cliodhna
9,224
769
23
2
0
235,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role