Player Matchup

Kuzenbo
Kuzenbo
Capn Crunch 08
Kuzenbo
Level 51
God Stats
4W - 1L
1,492 SR
Queue Stats
42W - 42L
1,360 Elo+
Party 1
Loki
Loki
Pred v
Loki
Level 155
God Stats
20W - 15L
1,101 SR
Queue Stats
117W - 92L
1,536 Elo+
Party 1
Martichoras
Martichoras
SuperWetDrip
Martichoras
Level 84
God Stats
5W - 7L
1,385 SR
Queue Stats
86W - 152L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
TriaxialScroll
Guan Yu
Level 106
God Stats
3W - 1L
1,560 SR
Queue Stats
127W - 107L
1,466 Elo+
Party 1
Agni
Agni
lordvonace
Agni
Level 159
God Stats
2W - 5L
1,128 SR
Queue Stats
333W - 345L
1,533 Elo+
Solo
Team Averages
Level 111
1,333 SR
1,458 Elo+

VS

Team Averages
Level 76
1,559 SR
1,448 Elo+
Anubis
Anubis
AdoredWhistle65
Anubis
Level 114
God Stats
20W - 13L
1,611 SR
Queue Stats
296W - 292L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Booey247
Danzaburou
Level 68
God Stats
8W - 4L
1,794 SR
Queue Stats
149W - 147L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
TheSaiyanGod280
Sun Wukong
Level 69
God Stats
1W - 1L
1,765 SR
Queue Stats
14W - 30L
1,407 Elo+
Party 2
Sobek
Sobek
TtvIssa_Gamerr31
Sobek
Level 90
God Stats
7W - 11L
1,259 SR
Queue Stats
72W - 111L
1,444 Elo+
Party 2
Janus
Janus
utahtechfb
Janus
Level 39
God Stats
7W - 13L
1,366 SR
Queue Stats
52W - 66L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,510
469
3,304
10,186
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Pred v
Loki
16
11 / 0 / 2
9,846
615
15,242
12,591
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
SuperWetDrip
Martichoras
14
3 / 0 / 4
8,740
546
10,614
9,670
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 0 / 3
9,439
590
12,317
13,018
14,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 1
8,597
537
7,048
6,845
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,182
511
7,862
16,951
8,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Booey247
Danzaburou
11
0 / 3 / 3
7,138
446
5,501
10,723
4,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheSaiyanGod280
Sun Wukong
12
0 / 2 / 0
7,079
442
6,691
16,491
11,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
6,312
395
2,611
11,276
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
12
1 / 5 / 1
7,432
465
3,640
10,538
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
5
5
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Danzaburou
Booey247
Danzaburou
0
3
3
0.5
W
1
3
3
0.83
W
Loki
Pred v
Loki
11
0
2
12
W
Martichoras
SuperWetDrip
Martichoras
3
0
4
5
L
Sun Wukong
TheSaiyanGod280
Sun Wukong
0
2
0
0
W
2
0
3
3.5
L
1
3
1
0.5
W
2
2
1
1.25
L
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
26,305
52,310
Taken
65,979
36,698
Mitigated
37,616
18,691
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,862
390
0
7,811
16,951
8,157
0
1,967
14,891
77,202
0
L
Danzaburou
Booey247
Danzaburou
5,501
1,872
0
2,418
10,723
4,407
0
807
9,916
0
46,866
W
3,304
1,549
164
1,554
10,186
10,369
182
3,976
6,076
20,127
0
W
Loki
Pred v
Loki
15,242
4,779
0
6,825
12,591
4,750
0
2,338
10,120
0
78,963
W
Martichoras
SuperWetDrip
Martichoras
10,614
2,748
0
5,053
9,670
4,507
369
3,454
6,174
0
75,435
L
Sun Wukong
TheSaiyanGod280
Sun Wukong
6,691
1,460
0
2,552
16,491
11,503
0
1,043
14,351
699
45,768
W
12,317
1,220
96
4,254
13,018
14,585
266
1,352
11,476
184
77,124
L
2,611
144
125
2,931
11,276
9,836
0
3,171
8,007
13,374
0
W
7,048
220
0
745
6,845
2,487
414
2,984
3,713
68,895
0
L
Janus
3,640
40
0
617
10,538
3,713
0
3,548
6,990
46,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
36,143
502
Minions Killed
391
0
Camps Cleared
0
1,632,599
Distance Traveled
1,499,356
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,182
511
111
7
0
275,792
1
L
Danzaburou
7,138
446
80
5
0
262,556
0
W
Kuzenbo
7,510
469
24
2
0
281,693
0
W
Loki
9,846
615
118
7
0
382,780
2
W
Martichoras
8,740
546
126
8
0
294,142
0
L
Sun Wukong
7,079
442
86
5
0
321,589
0
W
Guan Yu
9,439
590
126
8
0
339,024
1
L
Sobek
6,312
395
18
1
0
297,980
2
W
Agni
8,597
537
108
7
0
334,960
0
L
Janus
7,432
465
96
6
0
341,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role