Player Matchup

Bakasura
Bakasura
AHC4444
Bakasura
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,440 Elo+
Party 2
Bacchus
Bacchus
Bokuran
Bacchus
Level 16
God Stats
1W - 0L
1,246 SR
Queue Stats
30W - 26L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
RosPain
Kukulkan
Level 13
God Stats
5W - 3L
1,466 SR
Queue Stats
9W - 9L
1,341 Elo+
Party 2
Team Averages
Level 33
1,404 SR
1,405 Elo+

VS

Team Averages
Level 43
1,437 SR
1,488 Elo+
Medusa
Medusa
Felxpro76
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
OiiBossman
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 138L
1,466 Elo+
Solo
Cthulhu
Cthulhu
rubikube
Cthulhu
Level 37
God Stats
1W - 3L
1,311 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AHC4444
Bakasura
12
6 / 2 / 4
9,274
843
10,285
8,960
4,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Bokuran
Bacchus
12
1 / 0 / 10
8,495
772
7,900
9,603
11,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
RosPain
Kukulkan
13
4 / 2 / 6
9,335
849
10,320
6,698
2,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Felxpro76
Medusa
10
2 / 5 / 2
8,274
752
7,243
10,253
4,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
OiiBossman
Sun Wukong
10
1 / 2 / 2
7,765
706
5,185
11,083
6,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
rubikube
Cthulhu
10
1 / 4 / 3
7,732
703
7,302
11,504
9,938
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AHC4444
Bakasura
6
2
4
4
W
Bacchus
Bokuran
Bacchus
1
0
10
6
L
Medusa
Felxpro76
Medusa
2
5
2
0.6
L
Sun Wukong
OiiBossman
Sun Wukong
1
2
2
1
W
Kukulkan
RosPain
Kukulkan
4
2
6
3.5
L
Cthulhu
rubikube
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
19,730
25,261
Taken
32,840
19,509
Mitigated
21,068
3,937
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AHC4444
Bakasura
10,285
6,441
0
1,189
8,960
4,997
1,101
3,224
5,629
0
23,832
W
Bacchus
Bokuran
Bacchus
7,900
1,441
0
2,588
9,603
11,672
0
2,434
7,169
15,322
0
L
Medusa
Felxpro76
Medusa
7,243
4,349
0
1,323
10,253
4,144
0
6,242
3,451
0
26,785
L
Sun Wukong
OiiBossman
Sun Wukong
5,185
649
0
1,988
11,083
6,986
0
6,713
3,444
0
30,610
W
Kukulkan
RosPain
Kukulkan
10,320
914
0
160
6,698
2,840
570
1,861
4,613
49,220
0
L
Cthulhu
rubikube
Cthulhu
7,302
1,518
37
220
11,504
9,938
0
5,618
4,587
20,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
23,771
128
Minions Killed
101
0
Camps Cleared
0
676,689
Distance Traveled
611,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,274
843
42
4
0
230,025
0
W
Bacchus
8,495
772
16
1
0
220,443
0
L
Medusa
8,274
752
37
3
0
196,755
0
L
Sun Wukong
7,765
706
36
3
0
212,682
0
W
Kukulkan
9,335
849
70
6
0
226,221
0
L
Cthulhu
7,732
703
28
3
0
202,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role