Player Matchup

Horus
Horus
Awaythread
Horus
Level 127
God Stats
2W - 4L
1,560 SR
Queue Stats
154W - 134L
1,540 Elo+
Party 1
Ishtar
Ishtar
NoCap_Bobby
Ishtar
Level 80
God Stats
4W - 6L
1,482 SR
Queue Stats
56W - 42L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Temp-632298
Cu Chulainn
Level 99
God Stats
47W - 52L
1,510 SR
Queue Stats
164W - 146L
1,518 Elo+
Party 1
Thanatos
Thanatos
Zxenkk
Thanatos
Level 121
God Stats
7W - 3L
1,649 SR
Queue Stats
73W - 65L
1,482 Elo+
Solo
Nu Wa
Nu Wa
legendaryberryom
Nu Wa
Level 159
God Stats
84W - 79L
1,510 SR
Queue Stats
742W - 753L
1,344 Elo+
Solo
Team Averages
Level 117
1,542 SR
1,472 Elo+

VS

Team Averages
Level 120
1,539 SR
1,446 Elo+
Hades
Hades
BuddahBear-
Hades
Level 87
God Stats
5W - 4L
1,553 SR
Queue Stats
175W - 180L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Coniferius
Zhong Kui
Level 62
God Stats
2W - 2L
1,391 SR
Queue Stats
20W - 27L
1,398 Elo+
Solo
Freya
Freya
FancyFishSwitch
Freya
Level 213
God Stats
3W - 4L
1,606 SR
Queue Stats
491W - 452L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ghost1231xd
Tsukuyomi
Level 109
God Stats
2W - 3L
1,652 SR
Queue Stats
100W - 100L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
YungHeathLedger1
Kumbhakarna
Level 127
God Stats
7W - 4L
1,496 SR
Queue Stats
12W - 12L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 7 / 1
5,955
397
4,275
13,208
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
10
0 / 9 / 1
6,143
410
5,529
12,795
5,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Temp-632298
Cu Chulainn
13
1 / 3 / 2
7,893
526
10,581
15,411
10,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thanatos
Zxenkk
Thanatos
12
2 / 6 / 0
7,075
472
5,885
15,949
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 0
7,141
476
6,962
7,180
2,631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,139
543
6,784
11,174
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Coniferius
Zhong Kui
12
2 / 2 / 5
6,872
458
7,442
7,383
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
14 / 0 / 2
9,530
635
18,032
14,378
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Ghost1231xd
Tsukuyomi
14
6 / 1 / 4
8,421
561
7,159
11,386
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
YungHeathLedger1
Kumbhakarna
12
1 / 1 / 16
8,234
549
4,643
11,564
11,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
24
26
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
0
7
1
0.07
W
1
1
2
2
W
Zhong Kui
Coniferius
Zhong Kui
2
2
5
2.25
W
14
0
2
15
W
Tsukuyomi
Ghost1231xd
Tsukuyomi
6
1
4
8
L
Ishtar
0
9
1
0.06
L
Cu Chulainn
Temp-632298
Cu Chulainn
1
3
2
0.67
W
Kumbhakarna
YungHeathLedger1
Kumbhakarna
1
1
16
9
L
Thanatos
Zxenkk
Thanatos
2
6
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
44,060
64,543
Taken
55,885
35,857
Mitigated
35,371
13,171
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,275
1,856
377
2,091
13,208
10,691
0
6,968
6,115
0
19,379
W
6,784
911
128
7,739
11,174
7,248
0
693
10,407
64,048
0
W
Zhong Kui
Coniferius
Zhong Kui
7,442
1,233
0
2,042
7,383
6,069
132
2,246
4,834
39,383
0
W
18,032
6,248
0
6,903
14,378
6,392
0
311
13,456
83,492
0
W
Tsukuyomi
Ghost1231xd
Tsukuyomi
7,159
1,503
0
5,040
11,386
4,533
0
1,700
9,437
0
61,350
L
Ishtar
5,529
3,932
0
1,144
12,795
5,472
0
11,129
1,662
0
28,874
L
Cu Chulainn
Temp-632298
Cu Chulainn
10,581
1,155
0
1,200
15,411
10,420
0
7,401
7,291
721
65,454
W
Kumbhakarna
YungHeathLedger1
Kumbhakarna
4,643
443
485
1,943
11,564
11,129
0
1,921
9,011
30,879
0
L
Thanatos
Zxenkk
Thanatos
5,885
1,049
0
7,190
15,949
6,643
156
6,285
9,664
0
52,039
L
6,962
1,619
0
1,169
7,180
2,631
192
4,580
2,551
50,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
41,196
325
Minions Killed
451
0
Camps Cleared
0
1,378,756
Distance Traveled
1,448,205
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,955
397
17
1
0
294,865
2
W
Hades
8,139
543
125
8
0
238,359
7
W
Zhong Kui
6,872
458
79
5
0
263,092
0
W
Freya
9,530
635
124
8
0
294,416
3
W
Tsukuyomi
8,421
561
101
7
0
346,951
3
L
Ishtar
6,143
410
50
3
0
244,952
0
L
Cu Chulainn
7,893
526
109
7
0
253,021
0
W
Kumbhakarna
8,234
549
22
1
0
305,387
4
L
Thanatos
7,075
472
69
5
0
302,034
0
L
Nu Wa
7,141
476
80
5
0
283,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role