Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
LuckyDan
Morgan Le Fay
Diamond I
Level 195
God Stats
1W - 3L
1,707 SR
Queue Stats
50W - 18L
2,487 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 195
1,707 SR
2,487 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 61
1,715 SR
2,420 MMR
Zhong Kui
Zhong Kui
Diamond II
Akеno
Zhong Kui
Diamond II
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 14L
2,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LuckyDan
Morgan Le Fay
20
2 / 4 / 0
20,001
909
21,281
22,521
22,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ah Muzen CabMartichorasKaliFreyaBastet

VS

Bans
HadesHe BoChronosBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akеno
Zhong Kui
20
4 / 2 / 0
21,947
998
19,739
27,644
32,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Akеno
Zhong Kui
4
2
0
2
L
Morgan Le Fay
LuckyDan
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
19,739
22,521
Taken
27,644
22,954
Mitigated
32,283
1,475
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Akеno
Zhong Kui
19,739
2,968
0
9,470
27,644
32,283
1,994
21,506
6,138
153,089
0
L
Morgan Le Fay
LuckyDan
Morgan Le Fay
21,281
1,809
0
1,475
22,521
22,954
0
19,978
2,543
129,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,001
Gold Earned
21,947
222
Minions Killed
262
8
Camps Cleared
11
413,735
Distance Traveled
428,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
21,947
998
262
12
11
428,150
2
L
Morgan Le Fay
20,001
909
222
10
8
413,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role