Player Matchup

Kali
Kali
Esicrot
Kali
Level 82
God Stats
11W - 5L
1,709 SR
Queue Stats
139W - 126L
1,540 Elo+
Party 2
Discordia
Discordia
Graf89
Discordia
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 69L
1,549 Elo+
Solo
Apollo
Apollo
INeedAnime420
Apollo
Level 68
God Stats
20W - 7L
1,951 SR
Queue Stats
333W - 296L
1,533 Elo+
Party 2
Bacchus
Bacchus
Sp4ceBalls
Bacchus
Level 33
God Stats
42W - 26L
1,654 SR
Queue Stats
49W - 49L
1,561 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sumuell88
Cu Chulainn
Level 76
God Stats
1W - 0L
1,670 SR
Queue Stats
8W - 8L
1,407 Elo+
Solo
Team Averages
Level 76
1,697 SR
1,518 Elo+

VS

Team Averages
Level 168
1,471 SR
1,461 Elo+
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 148
God Stats
178W - 187L
1,541 SR
Queue Stats
292W - 376L
1,463 Elo+
Party 1
Fafnir
Fafnir
Danyxj
Fafnir
Level 241
God Stats
5W - 6L
1,578 SR
Queue Stats
255W - 324L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
Edanatos
Yu Huang
Level 157
God Stats
13W - 13L
1,503 SR
Queue Stats
627W - 624L
1,458 Elo+
Solo
Bakasura
Bakasura
Only1DragonRage
Bakasura
Level 158
God Stats
0W - 2L
1,295 SR
Queue Stats
644W - 904L
1,427 Elo+
Party 1
Hachiman
Hachiman
OnlyMrSpyro
Hachiman
Level 137
God Stats
11W - 14L
1,440 SR
Queue Stats
489W - 631L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Esicrot
Kali
15
7 / 1 / 6
10,015
589
11,743
13,851
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Graf89
Discordia
16
2 / 1 / 1
9,662
568
7,150
6,957
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 8
9,954
586
8,463
9,451
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sp4ceBalls
Bacchus
13
4 / 1 / 7
9,137
537
7,644
11,645
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
sumuell88
Cu Chulainn
14
1 / 1 / 0
8,861
521
7,645
17,028
9,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackVenom1996
Jormungandr
15
1 / 0 / 0
9,069
533
12,766
12,794
12,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
Danyxj
Fafnir
9
0 / 7 / 2
7,185
423
3,354
18,025
22,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Edanatos
Yu Huang
10
0 / 0 / 0
6,811
401
3,750
4,003
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
2 / 5 / 0
8,164
480
4,887
18,578
8,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
OnlyMrSpyro
Hachiman
12
0 / 3 / 0
7,289
429
5,966
9,298
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlackVenom1996
Jormungandr
1
0
0
1
L
Fafnir
Danyxj
Fafnir
0
7
2
0.14
L
Yu Huang
Edanatos
Yu Huang
0
0
0
0
W
Kali
Esicrot
Kali
7
1
6
10
W
Discordia
Graf89
Discordia
2
1
1
2.5
W
1
0
8
5
L
Bakasura
2
5
0
0.4
L
Hachiman
OnlyMrSpyro
Hachiman
0
3
0
0
W
Bacchus
Sp4ceBalls
Bacchus
4
1
7
7.5
W
Cu Chulainn
sumuell88
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,645
Damage
30,723
58,932
Taken
62,698
35,701
Mitigated
47,705
17,847
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlackVenom1996
Jormungandr
12,766
5,635
0
4,236
12,794
12,309
0
1,104
11,690
80,600
0
L
Fafnir
Danyxj
Fafnir
3,354
618
0
2,046
18,025
22,211
0
5,984
11,977
9,721
0
L
Yu Huang
Edanatos
Yu Huang
3,750
255
0
1,152
4,003
1,437
0
2,094
1,909
37,663
0
W
Kali
Esicrot
Kali
11,743
7,105
0
3,528
13,851
6,077
1,128
2,426
11,350
0
85,068
W
Discordia
Graf89
Discordia
7,150
232
0
1,620
6,957
2,547
775
3,088
3,869
79,095
0
W
8,463
5,030
0
6,875
9,451
4,004
6,158
1,058
8,393
0
88,224
L
Bakasura
4,887
3,865
0
6,984
18,578
8,622
0
4,181
14,397
0
44,252
L
Hachiman
OnlyMrSpyro
Hachiman
5,966
2,790
0
3,035
9,298
3,126
0
1,511
7,766
0
50,376
W
Bacchus
Sp4ceBalls
Bacchus
7,644
1,061
0
3,312
11,645
13,496
581
1,364
10,173
26,258
0
W
Cu Chulainn
sumuell88
Cu Chulainn
7,645
1,044
0
2,512
17,028
9,577
478
12,104
4,914
122
60,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
38,518
539
Minions Killed
376
0
Camps Cleared
0
1,638,353
Distance Traveled
1,520,466
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,069
533
123
7
0
312,987
0
L
Fafnir
7,185
423
7
0
0
308,385
3
L
Yu Huang
6,811
401
72
4
0
199,150
3
W
Kali
10,015
589
107
6
0
382,907
0
W
Discordia
9,662
568
128
8
0
317,615
2
W
Apollo
9,954
586
161
9
0
308,822
0
L
Bakasura
8,164
480
85
5
0
367,531
0
L
Hachiman
7,289
429
89
5
0
332,413
2
W
Bacchus
9,137
537
27
2
0
337,799
0
W
Cu Chulainn
8,861
521
116
7
0
291,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role