Player Matchup

Ganesha
Ganesha
Bronze IV
 
Ganesha
Bronze IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
ColtClassic1911
Ne Zha
Silver II
Level 148
God Stats
3W - 3L
1,769 SR
Queue Stats
123W - 129L
1,299 MMR
Party 1
Apollo
Apollo
Bronze III
TTV_DEATHBRINGER
Apollo
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,380 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
idler_owl
Sun Wukong
Silver I
Level 189
God Stats
107W - 97L
1,493 SR
Queue Stats
690W - 727L
1,201 MMR
Solo
Tiamat
Tiamat
Gold II
tutle22
Tiamat
Gold II
Level 159
God Stats
1W - 0L
1,370 SR
Queue Stats
212W - 206L
1,546 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,526 SR
1,385 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,505 SR
956 MMR
Bellona
Bellona
Bronze V
Doiinkmaster
Bellona
Bronze V
Level 85
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 34L
618 MMR
Solo
Serqet
Serqet
Bronze V
FallenChemist
Serqet
Bronze V
Level 106
God Stats
0W - 3L
1,619 SR
Queue Stats
9W - 9L
1,393 MMR
Party 2
Cernunnos
Cernunnos
Silver V
InfectedMath
Cernunnos
Silver V
Level 79
God Stats
6W - 6L
1,410 SR
Queue Stats
105W - 127L
729 MMR
Solo
Anubis
Anubis
Silver IV
JeepersReapers
Anubis
Silver IV
Level 171
God Stats
1W - 1L
1,676 SR
Queue Stats
46W - 43L
1,456 MMR
Party 2
Bacchus
Bacchus
Bronze II
YT_jelopop
Bacchus
Bronze II
Level 85
God Stats
9W - 6L
1,541 SR
Queue Stats
36W - 61L
582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 3 / 1
4,551
414
1,675
6,316
4,095
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 2
6,564
597
5,061
12,720
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,265
479
5,372
7,903
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
idler_owl
Sun Wukong
12
1 / 1 / 0
6,529
594
4,071
6,393
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
tutle22
Tiamat
11
1 / 4 / 1
6,027
548
3,862
8,793
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAphroditeMartichorasAtlas

VS

Bans
FenrirHerculesLokiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doiinkmaster
Bellona
1
0 / 0 / 0
2,157
196
0
0
0
12
2 / 0 / 0
7,263
660
3,408
7,567
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
InfectedMath
Cernunnos
10
4 / 0 / 1
5,806
528
6,955
5,970
2,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 3 / 1
7,859
714
12,272
10,839
5,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
YT_jelopop
Bacchus
9
0 / 1 / 2
5,677
516
2,541
8,047
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
13
13
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
1
0.17
W
1
3
2
0.67
L
Bellona
Doiinkmaster
Bellona
0
0
0
0
L
2
0
0
2
L
Cernunnos
InfectedMath
Cernunnos
4
0
1
4.5
L
7
3
1
2.5
W
1
2
0
0.5
L
Bacchus
YT_jelopop
Bacchus
0
1
2
1
W
Sun Wukong
idler_owl
Sun Wukong
1
1
0
1
W
Tiamat
tutle22
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,041
Damage
25,176
42,125
Taken
32,423
17,718
Mitigated
17,289
12,867
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,675
225
0
23
6,316
4,095
0
1,677
4,639
9,713
0
W
5,061
1,427
0
5,307
12,720
4,009
0
4,866
7,734
0
53,277
L
Bellona
Doiinkmaster
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
3,408
1,349
0
1,390
7,567
2,800
0
418
7,149
0
49,235
L
Cernunnos
InfectedMath
Cernunnos
6,955
3,987
0
3,086
5,970
2,040
17
555
5,415
0
42,555
L
12,272
559
0
6,108
10,839
5,203
32
3,556
7,283
69,097
0
W
5,372
3,542
0
3,300
7,903
2,575
486
1,069
6,834
0
34,250
L
Bacchus
YT_jelopop
Bacchus
2,541
294
0
2,224
8,047
7,246
0
1,153
6,894
18,418
0
W
Sun Wukong
idler_owl
Sun Wukong
4,071
965
0
2,034
6,393
3,687
0
0
6,393
0
45,112
W
Tiamat
tutle22
Tiamat
3,862
936
0
2,203
8,793
3,352
0
7,201
1,592
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
28,762
294
Minions Killed
294
0
Camps Cleared
0
1,116,035
Distance Traveled
866,442
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,551
414
1
0
0
180,621
0
W
Ne Zha
6,564
597
75
7
0
275,525
0
L
Bellona
2,157
196
0
0
0
0
0
L
Serqet
7,263
660
97
9
0
274,576
0
L
Cernunnos
5,806
528
65
6
0
201,858
1
L
Anubis
7,859
714
108
10
0
211,236
1
W
Apollo
5,265
479
64
6
0
209,722
4
L
Bacchus
5,677
516
24
2
0
178,772
0
W
Sun Wukong
6,529
594
79
7
0
234,798
0
W
Tiamat
6,027
548
75
7
0
215,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role