Player Matchup

Anubis
Anubis
DEXBoxer2799
Anubis
Level 35
God Stats
2W - 0L
1,204 SR
Queue Stats
178W - 222L
1,438 Elo+
Solo
Cerberus
Cerberus
TRiPCoaLiTioN
Cerberus
Level 83
God Stats
5W - 1L
1,448 SR
Queue Stats
18W - 25L
1,242 Elo+
Party 1
Cupid
Cupid
TheTRiPMilitia
Cupid
Level 24
God Stats
16W - 16L
1,425 SR
Queue Stats
18W - 19L
1,276 Elo+
Party 1
Team Averages
Level 47
1,359 SR
1,319 Elo+

VS

Team Averages
Level 68
1,423 SR
1,380 Elo+
Sobek
Sobek
AssortedFaun7
Sobek
Level 107
God Stats
451W - 437L
1,433 SR
Queue Stats
590W - 604L
1,352 Elo+
Solo
Thanatos
Thanatos
FFooxx_777
Thanatos
Level 33
God Stats
8W - 11L
1,517 SR
Queue Stats
21W - 28L
1,317 Elo+
Solo
Kukulkan
Kukulkan
LuxuryOfTerror
Kukulkan
Level 65
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 4L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 7 / 7
12,646
703
12,232
11,594
4,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TRiPCoaLiTioN
Cerberus
17
8 / 1 / 2
14,512
806
15,006
22,131
20,874
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 3
13,412
745
10,992
14,305
4,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
13,366
743
13,892
25,838
37,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FFooxx_777
Thanatos
16
6 / 8 / 4
13,599
756
16,327
22,197
10,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
5
0 / 0 / 0
8,382
466
0
163
30

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
11
11
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Anubis
0
7
7
0.5
L
Thanatos
FFooxx_777
Thanatos
6
8
4
1
L
Kukulkan
0
0
0
0
W
Cerberus
TRiPCoaLiTioN
Cerberus
8
1
2
9
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,230
Damage
30,219
48,030
Taken
48,198
30,123
Mitigated
48,050
18,486
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,892
461
0
6,687
25,838
37,635
0
13,624
12,214
45,764
0
W
Anubis
12,232
765
0
1,405
11,594
4,610
368
2,536
9,058
38,608
0
L
Thanatos
FFooxx_777
Thanatos
16,327
6,232
0
8,421
22,197
10,385
0
12,573
9,624
0
44,782
L
Kukulkan
0
0
0
0
163
30
0
127
36
0
0
W
Cerberus
TRiPCoaLiTioN
Cerberus
15,006
1,281
249
9,909
22,131
20,874
139
7,458
14,154
41,584
1,367
W
10,992
6,555
826
6,097
14,305
4,639
2,127
4,787
9,518
0
53,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
35,347
180
Minions Killed
84
0
Camps Cleared
0
1,002,176
Distance Traveled
624,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,366
743
36
2
0
300,351
0
W
Anubis
12,646
703
55
3
0
302,337
0
L
Thanatos
13,599
756
48
3
0
324,097
0
L
Kukulkan
8,382
466
0
0
0
0
0
W
Cerberus
14,512
806
62
3
0
361,252
0
W
Cupid
13,412
745
63
4
0
338,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role