Player Matchup

Thanatos
Thanatos
AG IRambo
Thanatos
Level 112
God Stats
15W - 23L
1,203 SR
Queue Stats
254W - 259L
1,411 Elo+
Party 3
Atlas
Atlas
BigBudBratello
Atlas
Level 128
God Stats
12W - 14L
1,453 SR
Queue Stats
286W - 313L
1,442 Elo+
Party 1
Izanami
Izanami
LUBR317633
Izanami
Level 29
God Stats
21W - 23L
1,444 SR
Queue Stats
222W - 248L
1,334 Elo+
Party 3
Surtr
Surtr
Yunkoe
Surtr
Level 53
God Stats
4W - 3L
1,436 SR
Queue Stats
54W - 49L
1,435 Elo+
Solo
Agni
Agni
wooolfiehg
Agni
Level 128
God Stats
50W - 35L
1,554 SR
Queue Stats
258W - 270L
1,461 Elo+
Party 1
Team Averages
Level 90
1,418 SR
1,416 Elo+

VS

Team Averages
Level 51
1,493 SR
1,360 Elo+
Medusa
Medusa
Bebobde
Medusa
Level 66
God Stats
12W - 5L
1,811 SR
Queue Stats
39W - 32L
1,466 Elo+
Solo
Merlin
Merlin
BrayanMBC_
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,255 Elo+
Party 2
Achilles
Achilles
Mr-Sensenmann1
Achilles
Level 82
God Stats
4W - 2L
1,737 SR
Queue Stats
263W - 259L
1,459 Elo+
Solo
Loki
Loki
TTV_Criskev23
Loki
Level 39
God Stats
0W - 6L
1,073 SR
Queue Stats
5W - 18L
1,255 Elo+
Party 2
Geb
Geb
mojtabadelkash
Geb
Level 46
God Stats
2W - 3L
1,343 SR
Queue Stats
37W - 58L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AG IRambo
Thanatos
15
5 / 0 / 7
9,244
660
5,876
12,170
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 0 / 7
8,719
623
7,213
13,171
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LUBR317633
Izanami
13
4 / 0 / 0
8,140
581
3,008
4,881
1,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
Yunkoe
Surtr
14
1 / 1 / 3
8,770
626
7,971
11,017
7,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 4
9,082
649
9,578
9,048
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bebobde
Medusa
12
1 / 4 / 0
6,898
493
4,637
7,189
1,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BrayanMBC_
Merlin
10
0 / 8 / 0
6,031
431
6,165
11,892
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
13
1 / 0 / 0
6,868
491
4,552
10,638
12,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 2
7,159
511
6,874
12,389
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,388
456
3,569
7,851
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
3
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AG IRambo
Thanatos
5
0
7
8.5
L
Medusa
Bebobde
Medusa
1
4
0
0.25
W
4
0
7
7.5
L
Merlin
BrayanMBC_
Merlin
0
8
0
0
W
Izanami
LUBR317633
Izanami
4
0
0
4
L
Achilles
1
0
0
1
L
1
7
2
0.29
W
Surtr
Yunkoe
Surtr
1
1
3
2.5
L
0
1
1
0.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
25,797
50,287
Taken
49,959
31,882
Mitigated
28,493
19,989
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AG IRambo
Thanatos
5,876
1,739
0
9,415
12,170
5,342
0
1,648
10,489
0
76,268
L
Medusa
Bebobde
Medusa
4,637
2,301
0
829
7,189
1,970
336
2,788
4,347
0
38,241
W
7,213
2,105
0
2,877
13,171
13,395
0
3,744
9,369
25,983
0
L
Merlin
BrayanMBC_
Merlin
6,165
962
0
1,660
11,892
3,768
0
6,668
5,224
31,788
0
W
Izanami
LUBR317633
Izanami
3,008
2,372
0
1,844
4,881
1,690
2,642
691
4,160
0
54,462
L
Achilles
4,552
1,198
0
1,801
10,638
12,213
0
174
10,464
0
53,708
L
6,874
1,401
0
670
12,389
4,058
0
5,302
7,087
0
51,514
W
Surtr
Yunkoe
Surtr
7,971
3,106
0
4,228
11,017
7,942
574
1,187
9,806
899
71,334
L
3,569
303
0
1,037
7,851
6,484
0
2,225
5,626
19,689
0
W
9,578
474
0
1,625
9,048
3,513
336
2,978
6,053
74,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
33,344
446
Minions Killed
305
0
Camps Cleared
0
1,466,781
Distance Traveled
1,272,310
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,244
660
108
8
0
301,500
2
L
Medusa
6,898
493
62
4
0
239,740
0
W
Atlas
8,719
623
13
1
0
302,441
4
L
Merlin
6,031
431
61
4
0
247,105
0
W
Izanami
8,140
581
94
7
0
277,715
0
L
Achilles
6,868
491
77
6
0
244,628
4
L
Loki
7,159
511
82
6
0
288,286
0
W
Surtr
8,770
626
121
9
0
285,928
0
L
Geb
6,388
456
23
2
0
252,551
4
W
Agni
9,082
649
110
8
0
299,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role