Player Matchup

Hou Yi
Hou Yi
Platinum II
CallMeOcto
Hou Yi
Platinum II
Level 148
God Stats
4W - 5L
1,583 SR
Queue Stats
376W - 361L
1,972 MMR
Party 1
Sobek
Sobek
Platinum V
MeeknKorg
Sobek
Platinum V
Level 88
God Stats
7W - 7L
1,455 SR
Queue Stats
44W - 38L
1,840 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
SmurfAccount0028
Ix Chel
Platinum IV
Level 62
God Stats
13W - 11L
1,671 SR
Queue Stats
103W - 103L
1,886 MMR
Solo
Mercury
Mercury
Gold I
Yucuna
Mercury
Gold I
Level 121
God Stats
16W - 11L
1,698 SR
Queue Stats
518W - 511L
1,887 MMR
Solo
Hera
Hera
Platinum II
prencemack
Hera
Platinum II
Level 138
God Stats
2W - 2L
1,616 SR
Queue Stats
168W - 157L
1,882 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,605 SR
1,893 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,545 SR
1,893 MMR
Anhur
Anhur
Platinum II
GoDefault
Anhur
Platinum II
Level 195
God Stats
8W - 3L
1,509 SR
Queue Stats
102W - 70L
1,908 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
I KOS ZBRA I
Zhong Kui
Platinum I
Level 120
God Stats
15W - 11L
1,645 SR
Queue Stats
528W - 516L
1,906 MMR
Solo
Poseidon
Poseidon
Platinum III
JasmarSzyga
Poseidon
Platinum III
Level 156
God Stats
11W - 10L
1,520 SR
Queue Stats
97W - 80L
1,909 MMR
Solo
Geb
Geb
Platinum I
SageApollo
Geb
Platinum I
Level 178
God Stats
65W - 41L
1,687 SR
Queue Stats
276W - 253L
1,898 MMR
Solo
Awilix
Awilix
Platinum V
True_Sycho7
Awilix
Platinum V
Level 146
God Stats
2W - 8L
1,364 SR
Queue Stats
253W - 251L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CallMeOcto
Hou Yi
13
0 / 4 / 0
7,755
485
3,397
10,868
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MeeknKorg
Sobek
11
0 / 4 / 0
6,894
431
4,188
16,475
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 4 / 1
8,467
529
9,730
12,606
9,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Yucuna
Mercury
15
1 / 0 / 0
8,349
522
2,492
11,691
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 0
7,541
471
6,744
10,916
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaAo KuangKuzenbo

VS

Bans
BakasuraKaliMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GoDefault
Anhur
15
6 / 0 / 4
9,688
606
11,346
10,337
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
I KOS ZBRA I
Zhong Kui
15
2 / 2 / 4
9,065
567
8,996
13,108
12,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JasmarSzyga
Poseidon
14
0 / 0 / 5
8,397
525
6,187
5,676
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 9
8,348
522
3,662
10,166
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
14
7 / 1 / 4
8,978
561
8,286
9,245
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
16
16
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CallMeOcto
Hou Yi
0
4
0
0
W
Anhur
GoDefault
Anhur
6
0
4
8
W
Zhong Kui
I KOS ZBRA I
Zhong Kui
2
2
4
2
W
Poseidon
JasmarSzyga
Poseidon
0
0
5
2.5
L
Sobek
MeeknKorg
Sobek
0
4
0
0
W
1
0
9
5.5
L
2
4
1
0.63
W
Awilix
7
1
4
9
L
Mercury
Yucuna
Mercury
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
38,477
62,556
Taken
48,532
35,297
Mitigated
33,011
14,818
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CallMeOcto
Hou Yi
3,397
2,075
0
2,747
10,868
3,300
0
1,188
9,680
0
62,845
W
Anhur
GoDefault
Anhur
11,346
9,014
0
7,179
10,337
4,780
1,585
2,719
7,544
0
82,176
W
Zhong Kui
I KOS ZBRA I
Zhong Kui
8,996
823
0
6,310
13,108
12,025
531
6,883
5,719
79,157
0
W
Poseidon
JasmarSzyga
Poseidon
6,187
1,347
0
460
5,676
3,149
141
3,371
2,211
84,923
0
L
Sobek
MeeknKorg
Sobek
4,188
139
0
5,347
16,475
14,901
0
5,402
11,073
23,136
0
W
3,662
658
0
2,687
10,166
9,196
0
4,970
5,156
14,380
0
L
9,730
525
174
2,165
12,606
9,202
0
6,136
6,470
49,450
0
W
Awilix
8,286
3,310
0
3,505
9,245
3,861
0
3,390
5,727
0
44,117
L
Mercury
Yucuna
Mercury
2,492
1,236
0
1,000
11,691
4,166
1
2,273
9,418
0
94,241
L
6,744
1,363
0
3,385
10,916
3,728
0
4,902
6,014
73,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
44,476
491
Minions Killed
480
0
Camps Cleared
0
1,570,759
Distance Traveled
1,657,882
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,755
485
105
7
0
270,689
3
W
Anhur
9,688
606
130
8
0
289,443
3
W
Zhong Kui
9,065
567
131
8
0
294,039
0
W
Poseidon
8,397
525
149
9
0
361,015
4
L
Sobek
6,894
431
21
1
0
338,647
3
W
Geb
8,348
522
7
0
0
333,973
2
L
Ix Chel
8,467
529
94
6
0
295,372
0
W
Awilix
8,978
561
63
4
0
379,412
8
L
Mercury
8,349
522
136
9
0
379,271
3
L
Hera
7,541
471
135
8
0
286,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role