Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlackOutZen
Merlin
Level 18
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 2
Bacchus
Bacchus
JERZ G ROCK
Bacchus
Level 34
God Stats
1W - 2L
1,302 SR
Queue Stats
17W - 27L
1,196 Elo+
Solo
Thanatos
Thanatos
KQ White
Thanatos
Level 64
God Stats
3W - 3L
1,618 SR
Queue Stats
107W - 113L
1,322 Elo+
Party 2
Izanami
Izanami
Weatherman3672
Izanami
Level 69
God Stats
3W - 6L
1,164 SR
Queue Stats
53W - 53L
1,483 Elo+
Solo
Team Averages
Level 69
1,383 SR
1,339 Elo+

VS

Team Averages
Level 102
1,493 SR
1,443 Elo+
Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GaymerGawainTTV
Medusa
Level 89
God Stats
46W - 27L
1,520 SR
Queue Stats
297W - 310L
1,431 Elo+
Solo
Ix Chel
Ix Chel
LLLLLLLL8823
Ix Chel
Level 122
God Stats
1W - 2L
1,263 SR
Queue Stats
799W - 763L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
YoruOkami02
Ao Kuang
Level 145
God Stats
5W - 2L
1,579 SR
Queue Stats
64W - 48L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
oblivionFeen
Guan Yu
Level 41
God Stats
4W - 3L
1,603 SR
Queue Stats
71W - 97L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 2 / 0
9,938
523
9,497
8,131
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
14
1 / 3 / 2
9,098
479
10,661
8,070
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
JERZ G ROCK
Bacchus
12
0 / 7 / 2
8,100
426
4,946
14,092
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KQ White
Thanatos
14
3 / 5 / 0
8,787
462
13,382
19,905
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
8,852
466
11,314
12,843
4,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 0 / 8
9,956
524
7,806
13,271
11,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 7
9,313
490
12,467
16,224
6,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
LLLLLLLL8823
Ix Chel
17
2 / 1 / 1
9,851
518
6,922
12,682
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
YoruOkami02
Ao Kuang
17
10 / 0 / 1
11,079
583
12,323
14,697
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
oblivionFeen
Guan Yu
15
1 / 3 / 3
8,535
449
5,006
17,871
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
22
22
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Atlas
 
Atlas
4
0
8
8
L
Merlin
1
3
2
0.67
W
5
2
7
4.25
L
Bacchus
JERZ G ROCK
Bacchus
0
7
2
0.14
L
Thanatos
KQ White
Thanatos
3
5
0
0.6
W
Ix Chel
LLLLLLLL8823
Ix Chel
2
1
1
2.5
L
1
5
1
0.3
W
Ao Kuang
YoruOkami02
Ao Kuang
10
0
1
10.5
W
Guan Yu
oblivionFeen
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,800
Damage
44,524
63,041
Taken
74,745
28,134
Mitigated
42,304
18,800
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,497
5,901
0
2,218
8,131
3,462
610
5,621
2,510
88,727
0
W
Atlas
 
Atlas
7,806
3,028
2,200
4,302
13,271
11,468
385
3,081
10,162
37,904
0
L
Merlin
10,661
494
0
427
8,070
3,065
61
4,903
3,167
61,359
0
W
12,467
7,039
0
4,305
16,224
6,412
524
3,353
12,871
0
70,196
L
Bacchus
JERZ G ROCK
Bacchus
4,946
894
365
1,557
14,092
9,439
38
3,764
10,293
19,226
0
L
Thanatos
KQ White
Thanatos
13,382
5,640
0
10,563
19,905
7,472
0
7,224
12,681
0
64,989
W
Ix Chel
LLLLLLLL8823
Ix Chel
6,922
1,106
446
1,661
12,682
4,112
0
7,659
5,023
98,134
0
L
11,314
6,874
0
3,670
12,843
4,696
907
5,212
7,631
0
82,128
W
Ao Kuang
YoruOkami02
Ao Kuang
12,323
3,477
0
9,312
14,697
6,702
1,508
3,070
11,627
67,977
10,170
W
Guan Yu
oblivionFeen
Guan Yu
5,006
531
328
4,210
17,871
13,610
350
8,301
9,570
0
44,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
48,734
460
Minions Killed
456
0
Camps Cleared
0
1,661,767
Distance Traveled
1,878,169
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,938
523
143
8
0
369,782
3
W
Atlas
9,956
524
41
2
0
374,030
2
L
Merlin
9,098
479
90
5
0
306,961
0
W
Medusa
9,313
490
101
5
0
362,902
6
L
Bacchus
8,100
426
21
1
0
282,963
8
L
Thanatos
8,787
462
88
5
0
389,749
0
W
Ix Chel
9,851
518
139
7
0
356,168
0
L
Izanami
8,852
466
118
6
0
312,312
0
W
Ao Kuang
11,079
583
104
5
0
405,031
6
W
Guan Yu
8,535
449
71
4
0
380,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role