Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlueGlamour
Janus
Level 26
God Stats
3W - 1L
1,356 SR
Queue Stats
18W - 8L
1,625 Elo+
Solo
Horus
Horus
Doszapatos33
Horus
Level 107
God Stats
40W - 40L
1,535 SR
Queue Stats
277W - 302L
1,480 Elo+
Solo
Ix Chel
Ix Chel
dad0fwar-
Ix Chel
Level 170
God Stats
26W - 15L
1,606 SR
Queue Stats
380W - 400L
1,496 Elo+
Solo
Hachiman
Hachiman
hurtbr1nger
Hachiman
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,313 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,483 Elo+

VS

Team Averages
Level 137
1,524 SR
1,572 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DanJ35
Bakasura
Level 120
God Stats
1W - 2L
1,720 SR
Queue Stats
34W - 25L
1,564 Elo+
Solo
Hou Yi
Hou Yi
Nacho932
Hou Yi
Level 156
God Stats
1W - 4L
1,407 SR
Queue Stats
329W - 300L
1,595 Elo+
Solo
Hercules
Hercules
Th4tGuyTroy
Hercules
Level 138
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 6L
1,738 Elo+
Party 1
Zhong Kui
Zhong Kui
X1Nar3ndra1X
Zhong Kui
Level 148
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 12L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 4
4,575
915
2,330
3,471
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 3
5,032
1,006
5,907
1,507
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,073
1,015
2,630
3,255
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
dad0fwar-
Ix Chel
10
1 / 0 / 3
4,752
950
4,158
2,916
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
hurtbr1nger
Hachiman
10
2 / 1 / 3
4,776
955
3,393
3,661
1,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 2
4,381
876
838
4,190
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
DanJ35
Bakasura
9
0 / 2 / 0
4,244
849
1,005
5,133
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Nacho932
Hou Yi
8
0 / 1 / 0
4,181
836
2,246
2,254
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Th4tGuyTroy
Hercules
9
0 / 1 / 1
4,145
829
2,871
5,888
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
X1Nar3ndra1X
Zhong Kui
9
2 / 2 / 0
4,874
975
3,314
5,609
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
7
Kills
2
2
Deaths
7
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
4
2
L
Ares
 
Ares
0
1
2
1
W
3
0
3
4.5
L
Bakasura
DanJ35
Bakasura
0
2
0
0
W
1
0
2
2
L
Hou Yi
Nacho932
Hou Yi
0
1
0
0
L
Hercules
Th4tGuyTroy
Hercules
0
1
1
0.5
L
Zhong Kui
X1Nar3ndra1X
Zhong Kui
2
2
0
1
W
Ix Chel
dad0fwar-
Ix Chel
1
0
3
2.5
W
Hachiman
hurtbr1nger
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
10,274
14,810
Taken
23,074
6,339
Mitigated
15,250
3,703
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,330
328
0
476
3,471
1,907
0
1,685
1,786
0
9,770
L
Ares
 
Ares
838
66
0
500
4,190
3,177
0
1,735
2,455
7,610
0
W
5,907
556
0
0
1,507
493
114
246
1,220
21,260
0
L
Bakasura
DanJ35
Bakasura
1,005
624
0
994
5,133
2,997
0
2,868
2,265
0
4,748
W
2,630
1,038
200
1,923
3,255
1,880
0
842
2,240
0
4,084
L
Hou Yi
Nacho932
Hou Yi
2,246
1,363
0
776
2,254
787
195
1,161
1,093
0
8,544
L
Hercules
Th4tGuyTroy
Hercules
2,871
807
0
1,414
5,888
4,569
0
2,296
3,592
0
3,869
L
Zhong Kui
X1Nar3ndra1X
Zhong Kui
3,314
188
0
1,516
5,609
3,720
0
2,019
3,590
13,049
0
W
Ix Chel
dad0fwar-
Ix Chel
4,158
505
36
400
2,916
926
251
649
2,065
12,193
0
W
Hachiman
hurtbr1nger
Hachiman
3,393
2,075
0
668
3,661
1,133
543
793
2,795
0
11,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
21,825
96
Minions Killed
76
0
Camps Cleared
0
606,117
Distance Traveled
541,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,575
915
16
3
0
105,213
0
L
Ares
4,381
876
13
3
0
110,854
0
W
Janus
5,032
1,006
37
7
0
128,529
0
L
Bakasura
4,244
849
18
4
0
121,922
0
W
Horus
5,073
1,015
5
1
0
124,991
1
L
Hou Yi
4,181
836
14
3
0
72,734
0
L
Hercules
4,145
829
2
0
0
122,682
0
L
Zhong Kui
4,874
975
29
6
0
112,931
0
W
Ix Chel
4,752
950
19
4
0
118,851
0
W
Hachiman
4,776
955
19
4
0
128,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role