Player Matchup

Ra
Ra
InstantRoman
Ra
Level 80
God Stats
1W - 1L
1,345 SR
Queue Stats
167W - 143L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Inzzanity
Danzaburou
Level 164
God Stats
7W - 6L
1,658 SR
Queue Stats
333W - 304L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Oologist
Zhong Kui
Level 144
God Stats
5W - 3L
1,889 SR
Queue Stats
222W - 203L
1,570 Elo+
Solo
Serqet
Serqet
SgTGeeZuS
Serqet
Level 127
God Stats
5W - 4L
1,624 SR
Queue Stats
442W - 377L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
ThatGuyChain
Kuzenbo
Level 109
God Stats
4W - 3L
1,589 SR
Queue Stats
191W - 218L
1,397 Elo+
Solo
Team Averages
Level 125
1,621 SR
1,530 Elo+

VS

Team Averages
Level 118
1,535 SR
1,550 Elo+
Khepri
Khepri
ChachouiX
Khepri
Level 108
God Stats
11W - 12L
1,567 SR
Queue Stats
775W - 652L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
DRAGONxCULTAVIST
Kuzenbo
Level 122
God Stats
1W - 2L
1,571 SR
Queue Stats
388W - 346L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
DershBag
Ix Chel
Level 142
God Stats
14W - 22L
1,414 SR
Queue Stats
454W - 475L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
ElectroCam
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Solo
Ishtar
Ishtar
Riskyexopilot
Ishtar
Level 89
God Stats
25W - 18L
1,624 SR
Queue Stats
235W - 205L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
10,580
529
11,433
13,224
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Inzzanity
Danzaburou
19
7 / 1 / 5
12,579
629
16,765
14,373
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Oologist
Zhong Kui
20
5 / 1 / 5
13,146
657
20,221
15,104
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
SgTGeeZuS
Serqet
19
5 / 2 / 4
11,922
596
11,698
17,404
9,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
ThatGuyChain
Kuzenbo
15
5 / 3 / 12
11,011
551
6,562
16,100
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChachouiX
Khepri
12
1 / 4 / 4
8,741
437
5,294
18,533
18,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
2 / 6 / 2
8,837
442
8,884
18,136
11,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
DershBag
Ix Chel
16
4 / 5 / 2
9,759
488
11,043
14,207
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ElectroCam
Sun Wukong
17
1 / 3 / 1
10,379
519
5,767
19,679
14,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 6 / 1
10,064
503
8,928
15,172
6,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
24
Kills
11
11
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
ChachouiX
Khepri
1
4
4
0.75
L
2
6
2
0.5
L
Ix Chel
DershBag
Ix Chel
4
5
2
1
L
Sun Wukong
ElectroCam
Sun Wukong
1
3
1
0.5
W
2
4
10
1.75
W
Danzaburou
Inzzanity
Danzaburou
7
1
5
9.5
W
Zhong Kui
Oologist
Zhong Kui
5
1
5
7.5
L
3
6
1
0.58
W
Serqet
SgTGeeZuS
Serqet
5
2
4
3.5
W
Kuzenbo
ThatGuyChain
Kuzenbo
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,679
Damage
39,916
76,205
Taken
85,727
60,237
Mitigated
56,541
33,660
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ChachouiX
Khepri
5,294
385
0
2,410
18,533
18,643
0
8,437
9,280
24,283
0
L
8,884
2,172
0
375
18,136
11,673
0
7,432
9,995
46,993
0
L
Ix Chel
DershBag
Ix Chel
11,043
1,247
1,594
2,421
14,207
5,199
0
5,921
7,382
86,629
0
L
Sun Wukong
ElectroCam
Sun Wukong
5,767
393
0
5,728
19,679
14,368
0
11,949
6,366
0
88,888
W
11,433
826
646
2,958
13,224
5,849
46
10,092
2,952
78,755
0
W
Danzaburou
Inzzanity
Danzaburou
16,765
9,920
0
9,955
14,373
7,531
1,432
2,535
11,786
0
117,465
W
Zhong Kui
Oologist
Zhong Kui
20,221
5,050
0
7,732
15,104
15,079
956
2,145
12,959
148,604
0
L
8,928
5,295
0
2,865
15,172
6,658
777
2,798
12,166
0
84,292
W
Serqet
SgTGeeZuS
Serqet
11,698
2,310
0
9,800
17,404
9,297
534
6,280
11,124
0
116,495
W
Kuzenbo
ThatGuyChain
Kuzenbo
6,562
2,728
0
2,569
16,100
22,481
54
4,869
11,167
19,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
47,780
696
Minions Killed
540
0
Camps Cleared
0
2,026,873
Distance Traveled
1,967,914
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,741
437
32
2
0
361,224
1
L
Kuzenbo
8,837
442
49
2
0
422,292
2
L
Ix Chel
9,759
488
143
7
0
403,731
7
L
Sun Wukong
10,379
519
157
8
0
417,476
9
W
Ra
10,580
529
152
8
0
412,841
5
W
Danzaburou
12,579
629
171
9
0
381,984
5
W
Zhong Kui
13,146
657
200
10
0
346,373
0
L
Ishtar
10,064
503
159
8
0
363,191
6
W
Serqet
11,922
596
148
7
0
474,586
0
W
Kuzenbo
11,011
551
25
1
0
411,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role