Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlackOutZen
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 3
Ne Zha
Ne Zha
KQ White
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,331 Elo+
Party 3
Cupid
Cupid
Quinhussle
Cupid
Level 31
God Stats
1W - 2L
1,655 SR
Queue Stats
83W - 107L
1,264 Elo+
Solo
Fenrir
Fenrir
oblivionFeen
Fenrir
Level 40
God Stats
0W - 3L
1,704 SR
Queue Stats
71W - 97L
1,373 Elo+
Solo
Team Averages
Level 62
1,572 SR
1,342 Elo+

VS

Team Averages
Level 87
1,625 SR
1,426 Elo+
Amaterasu
Amaterasu
Jeff_Thekiller29
Amaterasu
Level 46
God Stats
3W - 1L
1,757 SR
Queue Stats
218W - 221L
1,378 Elo+
Party 1
Ne Zha
Ne Zha
Maury Austin
Ne Zha
Level 118
God Stats
10W - 9L
1,727 SR
Queue Stats
385W - 398L
1,348 Elo+
Solo
Arachne
Arachne
jgbojangles
Arachne
Level 109
God Stats
41W - 24L
1,566 SR
Queue Stats
333W - 341L
1,522 Elo+
Party 2
Ymir
Ymir
tismemb
Ymir
Level 78
God Stats
88W - 81L
1,574 SR
Queue Stats
167W - 164L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
yk_ken365
Hou Yi
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
169W - 157L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 2
7,234
426
3,101
13,036
10,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
13
0 / 5 / 2
8,198
482
8,807
9,700
3,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
KQ White
Ne Zha
13
2 / 6 / 1
7,571
445
10,627
14,103
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
12
2 / 0 / 2
7,297
429
7,068
9,648
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
3 / 4 / 2
8,546
503
5,914
16,334
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
5 / 0 / 5
8,748
515
8,645
14,703
9,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
13
3 / 3 / 3
8,029
472
4,713
12,184
4,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
jgbojangles
Arachne
15
6 / 2 / 2
9,245
544
10,007
14,693
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
tismemb
Ymir
12
1 / 0 / 5
8,413
495
4,254
9,796
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
yk_ken365
Hou Yi
12
1 / 3 / 2
7,697
453
9,456
9,583
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
16
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
2
2
L
Merlin
0
5
2
0.2
W
Amaterasu
5
0
5
7.5
L
Ne Zha
KQ White
Ne Zha
2
6
1
0.42
W
Ne Zha
3
3
3
1.5
L
Cupid
2
0
2
3
W
Arachne
jgbojangles
Arachne
6
2
2
3.5
L
Fenrir
3
4
2
1
W
Ymir
tismemb
Ymir
1
0
5
3.5
W
Hou Yi
yk_ken365
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
37,075
62,821
Taken
60,959
30,194
Mitigated
32,062
15,629
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,101
327
1,540
4,547
13,036
10,471
197
1,405
11,631
30,076
0
L
Merlin
8,807
458
11
609
9,700
3,500
251
659
9,041
64,504
0
W
Amaterasu
8,645
3,811
0
3,987
14,703
9,669
927
2,538
12,165
0
46,325
L
Ne Zha
KQ White
Ne Zha
10,627
3,500
0
2,582
14,103
5,264
539
216
13,887
0
46,109
W
Ne Zha
4,713
1,131
143
5,652
12,184
4,143
730
2,783
9,401
0
47,302
L
Cupid
7,068
3,571
343
3,524
9,648
3,455
434
1,288
8,360
0
41,871
W
Arachne
jgbojangles
Arachne
10,007
5,591
95
5,471
14,693
6,209
293
3,890
10,803
0
76,132
L
Fenrir
5,914
1,306
0
2,473
16,334
7,504
0
829
15,369
0
62,786
W
Ymir
tismemb
Ymir
4,254
206
175
2,934
9,796
8,379
116
1,593
8,203
26,917
0
W
Hou Yi
yk_ken365
Hou Yi
9,456
4,309
0
3,377
9,583
3,662
473
1,293
8,290
0
50,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
42,132
369
Minions Killed
357
0
Camps Cleared
0
1,510,963
Distance Traveled
1,645,896
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,234
426
35
2
0
301,365
7
L
Merlin
8,198
482
109
6
0
258,391
0
W
Amaterasu
8,748
515
81
5
0
383,250
0
L
Ne Zha
7,571
445
59
3
0
338,597
0
W
Ne Zha
8,029
472
65
4
0
312,249
3
L
Cupid
7,297
429
70
4
0
274,407
0
W
Arachne
9,245
544
100
6
0
328,407
5
L
Fenrir
8,546
503
96
6
0
338,203
1
W
Ymir
8,413
495
33
2
0
325,367
4
W
Hou Yi
7,697
453
78
5
0
296,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role