Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarthKieza
Sol
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 214L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
IAfroUchihaI
Sun Wukong
Level 128
God Stats
3W - 4L
1,589 SR
Queue Stats
88W - 94L
1,440 Elo+
Party 1
Pele
Pele
S3DUN 33RF
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,730 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,535 Elo+

VS

Team Averages
Level 91
1,542 SR
1,497 Elo+
Merlin
Merlin
Chrischub9
Merlin
Level 120
God Stats
1W - 0L
1,278 SR
Queue Stats
211W - 172L
1,537 Elo+
Solo
Jormungandr
Jormungandr
drewpeanutss228
Jormungandr
Level 109
God Stats
56W - 59L
1,665 SR
Queue Stats
219W - 284L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
vSniper_Godv
Sun Wukong
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 105L
1,506 Elo+
Solo
Cernunnos
Cernunnos
vlZAYlv2176
Cernunnos
Level 103
God Stats
3W - 1L
1,766 SR
Queue Stats
476W - 442L
1,566 Elo+
Solo
Bakasura
Bakasura
xx on 90ping
Bakasura
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 1
3,664
733
2,428
5,645
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
1
0 / 0 / 0
1,078
216
0
0
0
6
1 / 1 / 0
3,740
748
3,092
3,424
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
IAfroUchihaI
Sun Wukong
8
2 / 0 / 0
4,380
876
3,738
4,914
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 0
3,671
734
1,481
3,831
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chrischub9
Merlin
8
1 / 0 / 0
4,242
848
941
1,556
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
drewpeanutss228
Jormungandr
5
0 / 1 / 3
3,218
644
3,100
3,611
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
vSniper_Godv
Sun Wukong
7
0 / 2 / 0
3,956
791
2,597
6,101
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
vlZAYlv2176
Cernunnos
5
1 / 0 / 2
3,624
725
2,710
3,383
1,061
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
xx on 90ping
Bakasura
5
1 / 1 / 1
3,557
711
945
4,388
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
3
3
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
L
Ra
 
Ra
0
0
0
0
W
Merlin
Chrischub9
Merlin
1
0
0
1
L
1
1
0
1
L
Sun Wukong
IAfroUchihaI
Sun Wukong
2
0
0
2
L
1
1
0
1
W
Jormungandr
drewpeanutss228
Jormungandr
0
1
3
1.5
W
Sun Wukong
vSniper_Godv
Sun Wukong
0
2
0
0
W
Cernunnos
vlZAYlv2176
Cernunnos
1
0
2
2
W
Bakasura
xx on 90ping
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
10,293
17,814
Taken
19,039
7,673
Mitigated
7,647
6,329
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,428
387
0
2,308
5,645
3,187
0
2,265
3,370
8,499
0
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Chrischub9
Merlin
941
50
0
250
1,556
437
0
273
1,283
23,080
0
L
3,092
1,462
0
1,456
3,424
899
0
1,179
2,192
19,624
0
L
Sun Wukong
IAfroUchihaI
Sun Wukong
3,738
972
0
1,658
4,914
2,469
0
0
4,914
0
29,369
L
1,481
186
0
907
3,831
1,118
0
673
3,133
0
19,480
W
Jormungandr
drewpeanutss228
Jormungandr
3,100
802
164
679
3,611
1,729
0
1,855
1,718
11,815
0
W
Sun Wukong
vSniper_Godv
Sun Wukong
2,597
825
0
1,413
6,101
3,057
0
0
6,101
0
27,738
W
Cernunnos
vlZAYlv2176
Cernunnos
2,710
1,137
0
1,462
3,383
1,061
0
2,392
906
0
15,725
W
Bakasura
xx on 90ping
Bakasura
945
677
0
885
4,388
1,363
0
1,006
3,320
0
11,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,533
Gold Earned
18,597
138
Minions Killed
164
0
Camps Cleared
0
485,803
Distance Traveled
547,749
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,664
733
15
3
0
122,936
0
L
Ra
1,078
216
0
0
0
0
0
W
Merlin
4,242
848
39
8
0
107,656
0
L
Sol
3,740
748
40
8
0
111,615
2
L
Sun Wukong
4,380
876
57
11
0
117,307
0
L
Pele
3,671
734
26
5
0
133,945
0
W
Jormungandr
3,218
644
13
3
0
112,624
0
W
Sun Wukong
3,956
791
55
11
0
106,600
0
W
Cernunnos
3,624
725
28
6
0
99,405
0
W
Bakasura
3,557
711
29
6
0
121,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role