Player Matchup

Amaterasu
Amaterasu
Silver II
AleBras
Amaterasu
Silver II
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
175W - 196L
1,087 MMR
Party 2
Charybdis
Charybdis
Silver I
Artem47S
Charybdis
Silver I
Level 137
God Stats
8W - 16L
1,495 SR
Queue Stats
412W - 417L
1,218 MMR
Solo
Janus
Janus
Gold IV
FernandoSniper
Janus
Gold IV
Level 119
God Stats
11W - 12L
1,208 SR
Queue Stats
147W - 139L
1,410 MMR
Party 2
Cerberus
Cerberus
Silver II
PistagN
Cerberus
Silver II
Level 63
God Stats
1W - 3L
1,541 SR
Queue Stats
143W - 141L
1,218 MMR
Solo
Bakasura
Bakasura
Gold V
archaon1911
Bakasura
Gold V
Level 189
God Stats
2W - 2L
1,878 SR
Queue Stats
259W - 253L
1,256 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,567 SR
1,238 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,523 SR
1,268 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Silver I
EternallyNasty
Ix Chel
Silver I
Level 163
God Stats
8W - 9L
1,254 SR
Queue Stats
707W - 737L
1,264 MMR
Solo
Ares
Ares
Silver II
GR_Posidon
Ares
Silver II
Level 128
God Stats
2W - 1L
1,621 SR
Queue Stats
156W - 181L
1,243 MMR
Solo
Hachiman
Hachiman
Gold V
Pingui0ff
Hachiman
Gold V
Level 122
God Stats
7W - 4L
1,538 SR
Queue Stats
40W - 40L
1,253 MMR
Solo
Thanatos
Thanatos
Silver I
luftwaffles8660
Thanatos
Silver I
Level 118
God Stats
20W - 13L
1,701 SR
Queue Stats
181W - 184L
1,078 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AleBras
Amaterasu
10
2 / 4 / 1
5,578
558
2,827
10,026
8,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Artem47S
Charybdis
9
0 / 4 / 0
5,100
510
2,626
7,387
2,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
5,041
504
4,250
6,623
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PistagN
Cerberus
8
1 / 2 / 1
4,921
492
3,007
6,370
4,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
archaon1911
Bakasura
9
0 / 1 / 2
5,283
528
2,235
8,357
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MartichorasFenrirRavanaAo Kuang

VS

Bans
FreyaAgniGebHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 2
6,701
670
5,571
9,708
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
6,046
605
5,511
4,828
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 6
5,932
593
2,552
8,427
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Pingui0ff
Hachiman
13
6 / 0 / 0
7,369
737
6,761
6,762
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
10
5 / 3 / 2
6,209
621
4,994
9,509
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
2
3
L
Amaterasu
AleBras
Amaterasu
2
4
1
0.63
L
Charybdis
Artem47S
Charybdis
0
4
0
0
W
2
1
3
3.5
L
1
5
1
0.3
W
1
0
6
4
W
Hachiman
Pingui0ff
Hachiman
6
0
0
6
L
Cerberus
PistagN
Cerberus
1
2
1
0.75
L
Bakasura
archaon1911
Bakasura
0
1
2
1
W
Thanatos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
25,389
38,763
Taken
39,234
19,871
Mitigated
18,586
7,326
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,571
1,662
0
2,122
9,708
5,065
39
0
9,630
0
45,250
L
Amaterasu
AleBras
Amaterasu
2,827
898
0
1,484
10,026
8,916
0
197
9,829
0
27,478
L
Charybdis
Artem47S
Charybdis
2,626
1,364
0
1,918
7,387
2,106
0
430
6,953
0
34,358
W
5,511
246
162
1,042
4,828
1,589
0
3,413
1,225
44,183
0
L
4,250
441
0
295
6,623
1,975
0
3,560
2,859
29,429
0
W
2,552
74
0
1,736
8,427
6,117
0
2,749
5,574
17,344
0
W
Hachiman
Pingui0ff
Hachiman
6,761
4,664
0
4,456
6,762
2,485
0
444
5,828
0
58,558
L
Cerberus
PistagN
Cerberus
3,007
372
0
1,404
6,370
4,163
0
2,908
3,268
15,771
0
L
Bakasura
archaon1911
Bakasura
2,235
1,476
0
2,225
8,357
2,711
0
585
7,730
0
29,028
W
Thanatos
4,994
1,233
0
6,396
9,509
3,330
0
561
8,793
0
42,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
32,257
269
Minions Killed
343
0
Camps Cleared
0
1,052,090
Distance Traveled
1,034,939
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,701
670
78
8
0
194,094
2
L
Amaterasu
5,578
558
34
3
0
201,961
2
L
Charybdis
5,100
510
85
9
0
203,063
2
W
Ix Chel
6,046
605
76
8
0
194,570
4
L
Janus
5,041
504
62
6
0
187,831
0
W
Ares
5,932
593
32
3
0
217,167
2
W
Hachiman
7,369
737
87
9
0
188,159
4
L
Cerberus
4,921
492
23
2
0
203,747
0
L
Bakasura
5,283
528
65
7
0
255,488
3
W
Thanatos
6,209
621
70
7
0
240,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role