Player Matchup

Raijin
Raijin
Lotus-rouge35
Raijin
Level 84
God Stats
6W - 6L
1,516 SR
Queue Stats
437W - 434L
1,435 Elo+
Solo
Achilles
Achilles
Sammiis
Achilles
Level 135
God Stats
7W - 7L
1,500 SR
Queue Stats
165W - 161L
1,503 Elo+
Solo
Anhur
Anhur
SemajSenni
Anhur
Level 210
God Stats
11W - 18L
1,343 SR
Queue Stats
623W - 572L
1,570 Elo+
Party 2
Pele
Pele
SuR x LuNaTiK x
Pele
Level 122
God Stats
16W - 8L
1,569 SR
Queue Stats
482W - 490L
1,484 Elo+
Solo
Cerberus
Cerberus
l18 Killer
Cerberus
Level 167
God Stats
8W - 1L
1,866 SR
Queue Stats
273W - 244L
1,639 Elo+
Party 2
Team Averages
Level 144
1,559 SR
1,526 Elo+

VS

Team Averages
Level 126
1,562 SR
1,507 Elo+
Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GueMitUe
Anhur
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 168L
1,500 Elo+
Solo
Janus
Janus
SchwitzerMax
Janus
Level 97
God Stats
10W - 8L
1,517 SR
Queue Stats
234W - 226L
1,519 Elo+
Solo
Kali
Kali
Xantus68
Kali
Level 125
God Stats
16W - 4L
1,791 SR
Queue Stats
247W - 233L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,615
562
2,440
6,106
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Sammiis
Achilles
9
1 / 0 / 0
5,496
550
4,492
6,669
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
12
1 / 0 / 1
6,596
660
4,308
3,486
1,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,170
617
3,051
8,136
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
l18 Killer
Cerberus
12
2 / 0 / 0
6,854
685
4,154
6,644
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 1 / 0
4,652
465
2,228
6,053
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 0
4,423
442
2,631
7,593
3,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
GueMitUe
Anhur
10
0 / 2 / 0
5,149
515
1,716
7,350
1,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,228
623
4,434
4,877
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
6
0 / 1 / 1
4,653
465
2,011
4,308
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
5
Kills
2
2
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Anhur
GueMitUe
Anhur
0
2
0
0
W
0
2
0
0
W
Achilles
Sammiis
Achilles
1
0
0
1
L
2
1
0
2
W
Anhur
1
0
1
1.5
W
1
0
0
1
L
Kali
0
1
1
0.5
W
Cerberus
l18 Killer
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
13,020
31,041
Taken
30,181
15,917
Mitigated
10,792
14,684
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,228
192
0
2,443
6,053
2,677
0
2,896
2,815
0
23,118
L
Kumbhakarna
 
Kumbhakarna
2,631
170
181
1,837
7,593
3,479
0
819
6,730
10,868
0
L
Anhur
GueMitUe
Anhur
1,716
818
0
2,983
7,350
1,773
0
0
7,350
0
39,291
W
2,440
258
0
2,160
6,106
2,000
0
2,598
3,390
44,184
0
W
Achilles
Sammiis
Achilles
4,492
767
0
2,469
6,669
5,070
0
2,576
3,889
0
11,527
L
4,434
524
0
998
4,877
1,578
0
1,465
3,380
51,111
0
W
Anhur
4,308
2,420
0
2,694
3,486
1,121
0
379
3,107
0
59,047
W
3,051
816
0
3,765
8,136
2,859
0
1,200
6,882
0
55,296
L
Kali
2,011
977
0
1,240
4,308
1,285
0
1,104
3,098
0
14,285
W
Cerberus
l18 Killer
Cerberus
4,154
241
0
3,596
6,644
4,867
0
0
6,283
47,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
25,105
403
Minions Killed
251
0
Camps Cleared
0
986,138
Distance Traveled
912,522
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,652
465
43
4
0
118,009
0
L
Kumbhakarna
4,423
442
14
1
0
224,541
0
L
Anhur
5,149
515
67
7
0
196,236
1
W
Raijin
5,615
562
86
9
0
183,760
0
W
Achilles
5,496
550
14
1
0
225,287
2
L
Janus
6,228
623
101
10
0
222,065
0
W
Anhur
6,596
660
106
11
0
181,305
2
W
Pele
6,170
617
90
9
0
212,666
1
L
Kali
4,653
465
26
3
0
151,671
0
W
Cerberus
6,854
685
107
11
0
183,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role