Player Matchup

Izanami
Izanami
DasBlitzgood
Izanami
Level 63
God Stats
5W - 9L
1,317 SR
Queue Stats
103W - 117L
1,452 Elo+
Solo
Thanatos
Thanatos
RemissBonsai731
Thanatos
Level 66
God Stats
17W - 37L
1,250 SR
Queue Stats
116W - 211L
1,283 Elo+
Solo
Sol
Sol
S_A_N_T_I_A_G_OX
Sol
Level 58
God Stats
18W - 22L
1,569 SR
Queue Stats
178W - 177L
1,462 Elo+
Solo
Fenrir
Fenrir
jerrysringfinger
Fenrir
Level 69
God Stats
18W - 21L
1,500 SR
Queue Stats
144W - 131L
1,518 Elo+
Solo
Fafnir
Fafnir
langston5_9
Fafnir
Level 165
God Stats
1W - 1L
1,469 SR
Queue Stats
26W - 18L
1,640 Elo+
Solo
Team Averages
Level 84
1,421 SR
1,471 Elo+

VS

Team Averages
Level 109
1,486 SR
1,454 Elo+
Hercules
Hercules
Bondrewd96
Hercules
Level 88
God Stats
5W - 4L
1,429 SR
Queue Stats
176W - 186L
1,384 Elo+
Solo
Bakasura
Bakasura
Food4me247
Bakasura
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 253L
1,504 Elo+
Solo
Nu Wa
Nu Wa
JomoPlayz
Nu Wa
Level 158
God Stats
2W - 1L
1,240 SR
Queue Stats
31W - 27L
1,523 Elo+
Solo
Khepri
Khepri
Solowmong
Khepri
Level 45
God Stats
4W - 2L
1,760 SR
Queue Stats
69W - 88L
1,372 Elo+
Solo
Anhur
Anhur
xXMOSTERCOOLXx
Anhur
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 201L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DasBlitzgood
Izanami
11
2 / 7 / 2
6,798
486
10,004
12,335
4,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
6
0 / 5 / 1
4,987
356
1,328
6,462
1,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 0
7,878
563
5,837
11,559
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 6 / 0
6,380
456
6,182
14,810
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
11
2 / 1 / 2
7,406
529
4,571
9,937
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bondrewd96
Hercules
15
8 / 0 / 0
9,627
688
10,808
11,799
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Food4me247
Bakasura
14
4 / 1 / 4
8,170
584
5,880
12,590
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
JomoPlayz
Nu Wa
14
0 / 1 / 2
8,200
586
9,230
6,365
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Solowmong
Khepri
11
1 / 4 / 5
7,196
514
3,470
9,434
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
5 / 0 / 1
8,145
582
6,511
9,313
3,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
18
19
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bondrewd96
Hercules
8
0
0
8
L
Izanami
DasBlitzgood
Izanami
2
7
2
0.43
W
Bakasura
Food4me247
Bakasura
4
1
4
6
W
Nu Wa
JomoPlayz
Nu Wa
0
1
2
1
L
Thanatos
0
5
1
0.1
L
1
0
0
1
W
Khepri
Solowmong
Khepri
1
4
5
0.88
L
1
6
0
0.17
L
Fafnir
2
1
2
3
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
35,899
55,103
Taken
49,501
29,238
Mitigated
27,245
19,623
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bondrewd96
Hercules
10,808
5,054
0
5,739
11,799
8,465
1,245
112
11,072
0
72,830
L
Izanami
DasBlitzgood
Izanami
10,004
8,057
307
827
12,335
4,247
859
2,396
9,755
0
58,742
W
Bakasura
Food4me247
Bakasura
5,880
4,385
0
5,629
12,590
5,551
0
1,418
11,137
0
59,932
W
Nu Wa
JomoPlayz
Nu Wa
9,230
2,239
0
930
6,365
2,702
42
4,579
1,786
74,839
0
L
Thanatos
1,328
594
0
1,969
6,462
1,960
0
766
5,675
0
14,678
L
5,837
2,353
0
7,837
11,559
4,048
0
6,705
4,754
85,098
0
W
Khepri
Solowmong
Khepri
3,470
341
147
1,768
9,434
7,130
0
1,160
8,274
18,183
0
L
6,182
1,601
0
4,641
14,810
9,189
0
1,201
13,495
0
38,527
L
Fafnir
4,571
901
266
3,776
9,937
9,794
204
1,750
8,012
25,302
0
W
6,511
4,824
0
5,430
9,313
3,397
976
3,471
5,842
0
63,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
41,338
377
Minions Killed
478
0
Camps Cleared
0
1,101,388
Distance Traveled
1,323,935
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,627
688
119
9
0
285,197
0
L
Izanami
6,798
486
104
7
0
230,636
2
W
Bakasura
8,170
584
94
7
0
303,038
2
W
Nu Wa
8,200
586
127
9
0
262,137
0
L
Thanatos
4,987
356
27
2
0
133,517
0
L
Sol
7,878
563
147
11
0
239,176
0
W
Khepri
7,196
514
23
2
0
244,646
0
L
Fenrir
6,380
456
67
5
0
240,147
0
L
Fafnir
7,406
529
32
2
0
257,912
0
W
Anhur
8,145
582
115
8
0
228,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role